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Napalm Magic Starters

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#1Yumi 

Napalm Magic Starters Empty Sat Jan 04, 2020 8:15 am

Yumi

Name: Napalm Magic

Element: Fire

Category: Single

Quantity: Limited

Description: Napalm Magic is innately destructive focusing on encompassing large areas in moving flames. Napalm Magic creates a liquid fire that when it comes in contact with air explodes violently into an ocean of crimson flames engulfing everything it touches.

Advantage:

  • Double AOE Size: Napalm Magic is a magic that specialises in AOE Offensive-type spells as the size of its AOE spells is doubled.
  • Moving AOE: Napalm Magic is one designed to eradicate everything within the users palm. AOE Offensive-type spells used with Napalm Magic have the ability to move.


Disadvantage:

  • All offensive spells must be AOE
  • Must be able to perform at least normal Offensive-Type spells.
  • The user can only cast offensive-type spells

Note:

  • The user must either train or purchase the spells listed when they have unlocked the respective spell slot.



Name: Ignite: Burn
Rank: D
Mana Cost: 25
Requirements: Napalm MAgic
Type: Offensive - AOE
Element: Fire
Spell Range: 5 Meters
Aoe Size: 2 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user clicks their fingers in the target direction or says the spell verbally. A magical circle appears beneath the user before appearing at the target location. Liquid fire comes to life within that area pouring up out of the magical circle. The instant it makes contact with the open air it explodes violently consuming an area in crimson red flames. At the users, behest can freely control the crimson flames making them move. The flames move to devour everything in their path.  The spell deals D rank fire damage and moves at spell speed of 20m/s.

Name: Ignite: Flame Burst
Rank: D
Mana Cost: 25
Requirements: Napalm MAgic
Type: Offensive - AOE
Element: Fire
Spell Range: 5 Meters
Aoe Size: 2 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user clicks their fingers in their targeted direction or says the spell verbally. Liquid fire pours out from their hand and explodes violently into a flurry of red flames that consumes everything in the targeted direction, moving away from the user. The user can control the flames making them move in any direction they desire to give chase. The spell deals D rank fire damage and moves at spell speed of 20m/s.

Name: Ignite: Fireball
Rank: D
Mana Cost: 25
Requirements: Napalm MAgic
Type: Offensive - AOE
Element: Fire
Spell Range: 5 Meters
Aoe Size: 2 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user raises a hand summoning a ball of liquid fire that is then thrown at the target. The fireball explodes the moment is it thrown transforming into a violent ball of crimson flames. As long as the fireball remains in the users spell casting range they can change its trajectory to chase after this target or others.  The spell deals D rank fire damage and moves at spell speed of 20m/s.

Name: Ignite: Bone Scorcher
Rank: D
Mana Cost: 25
Requirements: Napalm MAgic
Type: Offensive - AOE
Element: Fire
Spell Range: 5 Meters
Aoe Size: 2 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user clicks their fingers throwing them in the targeted direction or says the spell verbally. A magical circle appears at the location before a pillar of crimson flames tears through the ground engulfing the area in a violent fire. As long as the spell remains in the users casting range they can make it move to chase after their target or others. The spell deals D rank fire damage and moves at spell speed of 20m/s.  

Name: Intense Flame: Burn
Rank: C
Mana Cost: 50
Requirements: Napalm MAgic
Type: Offensive - AOE
Element: Fire
Spell Range: 10 Meters
Aoe Range: 4 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The user clicks fingers or speaks verbally in the targeted location. A magical circle appears above the location and liquid fire rains down that transforms into a violent storm of crimson flames instantaneously. The crimson flames wash over the area beneath the circle consuming everything beneath it. By moving the magical circle the flames will follow in its direction. The spell deals C rank fire damage and moves at spell speed of 20m/s.

Note: C Rank to be trained



Last edited by Yumi on Fri Mar 20, 2020 9:22 am; edited 2 times in total



Napalm Magic Starters FIXCi2K
Character Profile | Character Sheet | Speech colour #ff0099
#2Noyiah Dashi 

Napalm Magic Starters Empty Sun Jan 05, 2020 3:43 pm

Noyiah Dashi
Please indicate the damaged the spells deal ( i know it seems unnecessary)
and indicate how fast your spells may move when they "chase"

#3Yumi 

Napalm Magic Starters Empty Sun Jan 05, 2020 10:22 pm

Yumi
Spell damage and speed aded.



Napalm Magic Starters FIXCi2K
Character Profile | Character Sheet | Speech colour #ff0099
#4Noyiah Dashi 

Napalm Magic Starters Empty Mon Jan 06, 2020 6:49 pm

Noyiah Dashi
These spells have been approved.

#5Yumi 

Napalm Magic Starters Empty Wed Jan 08, 2020 9:06 am

Yumi
Training for Intense Flame: Burn completed



Napalm Magic Starters FIXCi2K
Character Profile | Character Sheet | Speech colour #ff0099
#6Amaris Ashryver † 

Napalm Magic Starters Empty Wed Jan 08, 2020 3:45 pm

Amaris Ashryver †
These spells have been approved for usage.



Napalm Magic Starters XRoCq8x
#7Kon 

Napalm Magic Starters Empty Fri Mar 20, 2020 5:43 am

Kon

These spells have been approved for editing.

#8Yumi 

Napalm Magic Starters Empty Fri Mar 20, 2020 9:24 am

Yumi
Spells changed from sustained to instant



Napalm Magic Starters FIXCi2K
Character Profile | Character Sheet | Speech colour #ff0099
#9Kon 

Napalm Magic Starters Empty Fri Mar 20, 2020 3:53 pm

Kon

These spells have been approved for use.

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