The sun was high in the sky on the beautiful springtime morning, nary a cloud in sight of the magnificent Domus Flau: an arena as old as the capital city itself. Built at the summit of a nearby mountain the Domus had stood idle, only being used for the occasional fight between training mages looking to strengthen their own abilities. Never before has it been used for something as grand as the event today. The Grand Magic Games: a tournament featuring every guild in Fiore. A chance for every guild mage to showcase their abilities, and the strength of their guild. Every seat was occupied, as the public waited for the first fight to begin. The arena itself, a circle of 100 meters diameter with marble flooring, was watched over by four warriors: Hercales, Shaka Zulu, Miyamoto Musashi and Beowulf. Four of the legendary Nine Heroes, each with their glorious weapon immortalised in stone beside them, eager to bare witness to the power of Fiore. Both contestants will be instructed to walk towards the center of the ring, stopping in their tracks once both are an equal distance from the center and 25m apart. The fight will then be started via the sound of a blast from the referee. "Yumi Hateshiginai, the Witch of Carnage and our oldest competitor, is ready to represent her guild: Daeva Eye. Facing her in battle is the former Wyvern of Lamia Scale, Noel Raion fighting for Advent World. These two mages have made names for themselves in very different ways, one as a hero, and one as a villain. Today we will see them go head to head, and we all may bare witness to what will certainly be an interesting fight." |
Yumi Hateshiginai vs. Noel Raion
Fri Mar 20, 2020 8:40 am
Fri Mar 20, 2020 6:49 pm
The 6'7" hunk of a wizard departed from the bathrooms, he'd been wearing an uniform appropriate to an event such as this. Dressed to impress. A thick gauntlet sat snug on his right fist, modified magically to contain properties of the wind element, enhancing his speed as well. The most noticeable feature was the mask he wore, inked in red, it was a heavy full oni warrior mask. It protected his head from severe attacks. The helmet has two cosmetic horns sticking outwards and into the sky. Across his torso, legs and arms was a heavy piece of armor; slightly hindering his speed due to its weight, but thanks due his many other items this hinder isn't noticeable. Under his armor was his casual attire, consisting of a simple sleeveless white shirt, black pants with an outer layer of brownish tan. His normal combat boots were on his feet as well, which meant indie lace up toe boots, auburn in color. On his left hand a ring on his ring finger, an amulet around his neck under his clothes were worn as well. His companion Jet sat on his shoulders as he departed from the bathroom, ready to be fried by the about to ensue battle - he knew there was a treat for him at the end though, making it all well worth it.
The wizard fought in style.
Several of the combatants waiting for their battle to start made room for Noel to pass. Due to respect, or due to a lack of patience, he couldn't tell. Noel made his way down into the arena. As soon as he wandered into the arena, he'd hear the audience cheer wildly. Some perceived this battle to be the ultimate Good vs Evil showdown, Noel saw it differently. This tournament was a proof of strength, a military test - to see which guild had the most success in a battle such as this. Reality looked much different for Noel however, as most combative situations had a variety amount of people versus a variety amount of people. And most tournaments he'd have participated in ran a different type of bracket than this one. Just one round. He thought it to be odd, but was excited to participate nonetheless.
This large arena was familiar, he's been here before on various occasions. While the dimensions of the arena might have changed since his last entrance, this was still the Domus Flau he recognized and disrespected. Oh how they had treated his baby wrongly. A marble floor sat across the dimension of a hundred meters square. You could cook an egg, drop it on this floor, and eat it without attracting unwanted viruses. This wasn't the kind of place a battle arena should look like! But alas, it wasn't for the tall Advent World wizard to decide the layout of the arena. It was very flat, no objects around he could easily interact with. This threw some shade on some of his battle strategies, he'd have others prepared nonetheless. Noel was ready to fight, ready to go. His blood was pumped up, and his concentration at an all time high. It seems he was the first arrive, awaiting his opponent eagerly from the twelve and a half meter away from the center, opposite of where his opponent was going to be. Noel in anticipation, has already raised his arms slightly into the air. Prior to the referee giving his starting signal, he'd greet the witch as she was bound to arrive "First time here?" His voice came from behind the face mask of his helmet, making it sound somewhat deeper and echoer than usual. Like a familiar good jolly fellow. The battle was going to start as soon as both participants were twenty five meters apart from each other, with the center of the arena between them. The referee giving the starting shot when this was these conditions had been met.
- EQUIPMENT WORN
- [Rare] Gust Gauntlet
- Name : Gust Gauntlet
Slot : Weapon
Type : Hand
Handling : One-Handed
Class : Rare
Quantity : Unlimited
Element : Wind
Damage : +40
Durability : 1x S-rank
Description : A superior Wind-enchanted gauntlet.
Details : The gauntlet covers the user's hand until their wrist.
Requirements : None
Bonus :- Speed : +20
Ownership : Purchase - Speed : +20
- [Rare] Great Warrior Helm
- Name : Great Warrior Helmet
Slot : Head
Type : Warrior Helm
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A great warrior helmet. It's made out of good metals and is of decent quality.
Requirements : None
Bonus :- Strength: +20
Drawbacks:- Speed -20
Ownership : Purchase - Strength: +20
- [Rare] Great Warrior Armor
- Name : Great Warrior Armor
Slot : Armor
Type : Armor
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A warrior armor made out of good metals.
Requirements : None
Bonus :
Strength: +20
Drawbacks:- Speed -20(-10 due to class)
Ownership : Purchase - Speed -20(-10 due to class)
- [Rare] Raven Night Ring
- Name : Raven Night Ring
Slot : Ring
Type : Ring
Class : Rare
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : A ring which allows the user to cast the Raven Metamorphose spell to turn into a raven.
Requirements : None
Spell :- Name: Raven Metamorphose
Rank: C
Mana Cost: 50
Requirements: Raven Night Ring
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 2 Posts
Duration: Sustain
Effect: The user changes their appearance into a raven. Their feather color is always black. The user can speak while in raven form. The user can't cast spells while being in raven form. The effects of items that were worn while in human form are still applied to the user in raven form but spells that are attached to items can't be used. The user can fly up to 15 meters without using extra mana.
Ownership : Refund - Name: Raven Metamorphose
- [Legendary] Amulet of Magical Resistance
- Name : Amulet of Magical Resistance
Slot : Necklace
Type : Amulet
Class : Legendary
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : Seems to be an enchanted amulet with elemental properties.
Requirements : None
Abilities : The user receives Minor Resistance to magical damage.
- SPELLS PERFORMED
- MANA: 4150/4150
- COMPANION
- Name : Jet
Slot : Companion
Race : Winged Lemur
Class : Uncommon
Quantity : Unlimited
Element : Arcane
Statistics : 5 \\ 7 \\ 8
Physiology : The winged lemur is equipped with large, membrane-like wings attached to its arms that allow it to take flight. It has a prominently black face with two proportionately large, green eyes, and its fur is mostly white with several black stripes. Other color markings and variations have been seen. The winged lemur has two very wide, long ears on its head that give it fantastic hearing. It has a monkey-like tail, which is usually black with two white stripes at its tip. It is also very quick and agile. The lemur seems to have a very acute sense of smell, as it is able to detect food at a moderate distance.
Requirements : User can only purchase this with their main
Perks: :- Flight : The companion can hover and fly up to 2 meters
- Scavenger : The companion is capable of finding trinkets and other interesting things during quests which grants the user an increase of 10% in jewels when completing quests.
- Flight : The companion can hover and fly up to 2 meters
Sun Mar 22, 2020 10:25 pm
An aura of fear hung in the air from the other side of the arena as the competitors there clung to the walls afraid to move let alone breath. The owner of the presence was someone well known for her vicious and blood thirsty nature, one who thrived on bringing about chaos and destruction where ever she went. A mage who reveled in the art of chaos and bathed in the blood of her enemies. Yumi Hateshiginai, better known as the Witch of Carnage, a mage who had lived eighty long years and had a lengthy history about her. The number of deaths she had brought upon the land of fiore were immeasurable. A worshiper of the Demon God Malum who lived within his confines the abyss. A being whose domains governed Death, War, Blood, Destruction and Chaos. A creature of mayhem who sat upon a throne of skulls surrounded by an ocean of blood. The High Priestess of the Malum order cast her gaze over her fellow competitors and snorted in mild amusement to their actions. She had been eagerly awaiting for her name to be called ever since her arrival here early in the morning hours. The daemon had arrived earlier than most others, she was preparing herself. Going over the many prayers dedicated to her god, asking for his presence to watch over her, to lend her his blessing and strength for the upcoming battle. The prayer session had gone on for the past hour and only came to an end as the announcer called for her presence, shouting out her name and that of her opponent. Standing up the daemon slowly made her way to the arena. She entered onto the circular marble stage dressed in a large white fur coat that covered her entire body. A large wizard hat sat upon her head with a wide brim that kept the lolita's long black hair in place. Even if the hat was lost she wore a headband underneath and her fringe was cut in a hime style to ensure hair would be kept out of her eyes. The odd sight about her was she appeared to be only that of a young girl, despite being called the oldest competitor. She was barely four foot ten in height, had alabaster white skin and crimson red eyes the shade of blood that glistened like gemstones. In her right hand the daemon clutched a long staff that was longer than she was, being two meters in length. However over her left shoulder was a strange red dragon with long whiskers shaped like a mustache of all things. Entering into the ring, Yumi let the fur coat fall from his shoulders and hit the ground. The act would earn her many cries of shock and gasps of surprise from the surrounding crowds. For beneath the coat she was barely wearing another to cover her naked body. All she wore was a skull necklace, a ring on her right ring finger, high heel boots, knee high stockings, a garter belt and a black thong. On the young woman's back however was a large red seal that appeared demonic in nature, the language written in Abyssian the language used in the abyss. "Man whats wrong wit'chu seriously, turning up all buck naked. Why did i get saddled with an insane psycho sacrificing cultist nudest loli! What God did I offend in a past life?" The little red dragon explained in annoyance as he face palmed at Yumi's actions. The daemon had already said she planned to fight naked but Mushu hadn't taken her seriously at all until now. "I'm proud of my body and it is an honor for these fools who have yet to learn of the grace of Malum to cast their gaze upon it!" Declared Yumi in a confident tone, as didn't appear embarrassed at all that she was working around practically naked, wearing only but a thong, boots, hat, stockings and garter. The ring and necklace she wore really didn't count as clothing as they couldn't cover up anything. So the daemon stood their in all her glory, body proudly on display. Deciding to ignore the little dragon, Yumi turned her attention to her opponent who stood twenty-five meters away. Yumi and her opponent, Noel, were both exactly twelve and a half meters from the center of the ring. "Hoooo you've been here before have you? I do enjoy a man with a little...experience." The daemon lolita said in a soft sultry tone as she licked her sultry pink lips. "I hope you won't be to rough as it is after all our first time." The daemon gave a sweet sounded giggle while preparing herself and her staff for action.
|
Tue Mar 24, 2020 12:05 pm
At this point, the figure started becoming more clear to him. Ranging easily forty meters away as she began making her way down to the center. Yumi from Daeva Eye, that was a name to remember.
When Noel squinted his eyes slightly, inspecting his opponent further as she moved in from afar while nearing the center he'd begin notice certain parts of her being exposed that normally should have been covered. He'd mildly furrow his brows, unnoticeable under his helmet. It reminded him of his children during bath time. A somewhat layer of disgust began to build upon Noel. If you can't understand it from his perspective, imagine a dad fighting their naked daughter in front of a crowd of people. Making him somewhat angrier than he should have been. Giving him a kick to make this a speedy affair; thinking it was a humiliating experience to be faced against someone like this. People would laugh at him if he had lost this battle. He'd step outside that mentally pretty quickly. He'd calm his mind somewhat, using proper rationale. It didn't matter what people outside this ring thought. Every inch of this arena mattered so much more. Noel tunneled his focus, keenly inspecting the movement of his opponent as she began approaching the center. His secondary point of focus was the sound queue the referee was to mak. With his left foot forwards, and his right backwards, Noel was ready to accelerate.
In this moment, he was in the zone.
Feeling his diaphragm physically expand and contract as his opponent began to near the destined mark, the entirety of Noels concentration was bestowed upon his opponent. From her attitude, he could tell she was a naughty girl in need of a spanking. If he could deliver was the burning question. An insignificant dragon accompanied the Daeva Eye wizard, who'd finally come up to the designated spot after showing the audience her lewd body. Accompanied by some kind of irrelevant dragon, calling her a insane psycho cultist nudist loli may have hit the nail right. His question largely went ignored primarily, the girl choosing to respond as soon as she had stepped onto the designated mark - which immediately started the fight by the referee giving an audible sound blast, for the entire audience including those in the arena to hear. Noel wasn't going to stand still and listen to her talking to him in a sultry tone, so Noel decided to cut right into the action as the referee gave his queue. By the moral laws of battles, nobody was going to think less of him for initiating this battle during this short attempt of interaction between himself and his opponent. It was clear that he was the first to move, having already prepared a strategy for just an occasion such as this. He'd have named this sequence of actions; The Spearhead Operation. Mildly put, it was a strategy that roughly outlined the same ideals of a speed blitz. He just phrased it hip to simply appease the ever growing hunger of his mid life crisis. Jet idly sat on the ground, idling till his next command.
This was something he was ready to perform in front of a live audience. His pent up energy had been awaiting for the audio queue, making him act immediately upon the sound queue by the referee by moving his right fist towards the direction of his opponent. He'd perform one of the grandest of magical tricks in this arena during this battle from the get-go, a spell recently added to his collection by the name of Fight or Flight. Departing from lunging speeds from the ground, Noel moved horizontally across the arena towards Yumi, levitating as high up from the ground as his opponents head. With his right fist aimed at Yumi, Noel was to charge onwards - only halting and choosing a direction which would allow for his escape had his opponent managed to break through multiple layers of his defences in an instant and inflict near lethal damage upon him in the small frame of time in which he acted.
As he accelerated towards Yumi, Noel charged his left fist forwards once he had reached the center of the arena and was within safe distance of his spell being able to be activated with his opponent in its range. Both his arms were aligned for a moment, he immediately withdrew his left fist after the activation of the spell. It caused an immediate area of destruction, breaking the ground away from him as he begun flying over the impacted area without being touched by the effects of his spell. The immediate rush of wind that followed caused dust to rise at a rapid pace, somewhat camouflaging the exact direction of Noels flight for his opponent during the sequence of his actions had his spell successfully been activated. Regardless on whether or not it succeeded, Noels plan of attack continued, with his flight taking an outward arc as he managed to decrease the length between him and his opponent. It'd be silly for him to fly in a straight line, so he'd fly and apply small curves to his flight trajectory that hadn't much hinder upon the time it took him to travel from the starting position of this battle. Due to him being able to smell his opponent within a twenty-five meter radius due to his latent werewolf abilities, he had a clear mental target, almost creating a visual guide for his right fist to be pointed towards. Regardless whether or not he could effectively strike his opponent with his fist, the Advent World wizard sped up and had no intentions of stopping unless a true train of pain was unleashed upon him, or more opportunistic decisions presented themselves.
He'd continue his acceleration towards the walls of the arena, picking up in speed and eventually moving in unison with the curves of the arena walls. Ending up almost opposite from where the male had entered, he'd retain a small gap between himself and the walls of the arena. This small gap couldn't fit a petite loli in between it.
Eventually, the male Advent World wizard had to have reached maximum speed. With said acceleration, he'd start moving towards his opponent once more roughly eight meters above the battle ground and more than forty meters away from his opponent. The true battle seems like it had just begun.
- EQUIPMENT WORN
- [Rare] Gust Gauntlet
- Name : Gust Gauntlet
Slot : Weapon
Type : Hand
Handling : One-Handed
Class : Rare
Quantity : Unlimited
Element : Wind
Damage : +40
Durability : 1x S-rank
Description : A superior Wind-enchanted gauntlet.
Details : The gauntlet covers the user's hand until their wrist.
Requirements : None
Bonus :- Speed : +20
Ownership : Purchase - Speed : +20
- [Rare] Great Warrior Helm
- Name : Great Warrior Helmet
Slot : Head
Type : Warrior Helm
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A great warrior helmet. It's made out of good metals and is of decent quality.
Requirements : None
Bonus :- Strength: +20
Drawbacks:- Speed -20
Ownership : Purchase - Strength: +20
- [Rare] Great Warrior Armor
- Name : Great Warrior Armor
Slot : Armor
Type : Armor
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A warrior armor made out of good metals.
Requirements : None
Bonus :
Strength: +20
Drawbacks:- Speed -20(-10 due to class)
Ownership : Purchase - Speed -20(-10 due to class)
- [Rare] Raven Night Ring
- Name : Raven Night Ring
Slot : Ring
Type : Ring
Class : Rare
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : A ring which allows the user to cast the Raven Metamorphose spell to turn into a raven.
Requirements : None
Spell :- Name: Raven Metamorphose
Rank: C
Mana Cost: 50
Requirements: Raven Night Ring
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 2 Posts
Duration: Sustain
Effect: The user changes their appearance into a raven. Their feather color is always black. The user can speak while in raven form. The user can't cast spells while being in raven form. The effects of items that were worn while in human form are still applied to the user in raven form but spells that are attached to items can't be used. The user can fly up to 15 meters without using extra mana.
Ownership : Refund - Name: Raven Metamorphose
- [Legendary] Amulet of Magical Resistance
- Name : Amulet of Magical Resistance
Slot : Necklace
Type : Amulet
Class : Legendary
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : Seems to be an enchanted amulet with elemental properties.
Requirements : None
Abilities : The user receives Minor Resistance to magical damage.
- SPELLS PERFORMED
- MANA: 3850/4150
- [•B•] - Smokescreen
Name : Smokescreen
Rank : B
Mana Cost : 100
Requirements : Gravity Magic
Type : Offensive
Element : Wind
Range : 15 meters
Cooldown : 3 posts
Duration : Sustain
Effect : The user will release a concentrated beam of gravity at their intended target, dealing C ranked damage upon impact. To activate the spell, the user must punch the air with either one arm. This spell is an area of effect spell, covering everything 8-meters outwards of the user into the direction the users punch was aimed at. The user may freely choose the place from where the spell starts, as long as it's within fifteen meters of the user. A large magic circle covers the area that's targeted by the spell.
Ownership : Link
- [•A•] - Fight or Flight
Name : Fight or Flight
Rank : A
Mana Cost : 200
Requirements : Gravity Magic
Type : Supplementary
Element : Wind
Range : Self
Cooldown : 4 posts
Duration : Sustain
Effect : The user manipulates gravitational forces around himself, in order to levitate and fly if desired. The user of this spell has to use his right fist to point at the direction he intends to fly towards. Lowering his fist after activation causes the user to levitate given that the height the user at is at supported by the spell rank. User flies the same speed as their running speed, and moves at lunging speed from the ground. At its current rank, this spell allows the user to be 10 meters off the ground.
Ownership : Link
- COMPANION
- Name : Jet
Slot : Companion
Race : Winged Lemur
Class : Uncommon
Quantity : Unlimited
Element : Arcane
Statistics : 5 \\ 7 \\ 8
Physiology : The winged lemur is equipped with large, membrane-like wings attached to its arms that allow it to take flight. It has a prominently black face with two proportionately large, green eyes, and its fur is mostly white with several black stripes. Other color markings and variations have been seen. The winged lemur has two very wide, long ears on its head that give it fantastic hearing. It has a monkey-like tail, which is usually black with two white stripes at its tip. It is also very quick and agile. The lemur seems to have a very acute sense of smell, as it is able to detect food at a moderate distance.
Requirements : User can only purchase this with their main
Perks: :- Flight : The companion can hover and fly up to 2 meters
- Scavenger : The companion is capable of finding trinkets and other interesting things during quests which grants the user an increase of 10% in jewels when completing quests.
- Flight : The companion can hover and fly up to 2 meters
- STATISTICS
Statistic Points Power strength. 121(+0% +40) S - Rank speed. 70(+0%) Lunging 12.5 m/s Running 25 m/s endurance. 61(+0%) A - Rank constitution. 61(+0%) 2x S - Rank Lunging: once per post intelligence. 17(-20%) 10(+10%) 10(-10%)
Last edited by Noel Raion on Wed Mar 25, 2020 2:19 pm; edited 1 time in total
Wed Mar 25, 2020 1:46 pm
There was another member on the site, involved in this tournament, who made an obviously non-intentional error in their post, and the Admins at the time decided to allow him to fix it and just gave a warning. This thread will follow that established precedent.
Noel will be allowed to edit his post to fix his spoiler and place in the proper spells. This serves as his warning that next time he will be unable to fix it, held instead to his mistake, regardless of if it happens in this tournament or future combats.
Once his edits are made, the thread will be unpaused and Yumi will have 72 hours from that point to post.
Sat Mar 28, 2020 7:48 am
The demonic lolita who was a follower of a Dark Demon God that ruled over a powerful dominion of fear wouldn’t even get her chance to speak as the referee began the match as soon as she was to step within her designated position. Perhaps if Yumi had yet to become a daemon, then she would have instead chosen to charge the referee and kill him due to his inability to wait a moment to allow her to finish her wonderful words, but the daemonic aura had changed her since then and it was important that all of her focus be placed on this match, against a hoe who was from another guild, and as such Yumi was to ensure that she did not embarrass herself nor the new guild she had just recently joined. The lolita was a worshipper of the Demon God Malum, a fearful demon who resided int he abyss. Malum was a being who stood hundreds of feet tall seated upon a throne atop a mountain of skulls surrounded by an ocean of blood. The souls of damned sacrificed to him could be seen wailing in agony within the river of the damned. Malum was after all a God who claimed War, Blood, Destruction, Death and Chaos as his dominions. A being of pure chaos who thrived on the destruction brought to mortals. Yumi had been his most loyal acolyte for the past eighty years, serving him without question. The number of lives the daemon had taken were unimaginable as she had killed countless numbers in her lifetime. Everywhere Yumi went she brought nothing but carnage and destruction in her wake. A trail of corpses would be left behind as Yumi claimed soul after soul, young old, male or female it didn’t matter to her, she would gladly take your life and offer it up to her Demonic God. The daemon cared not for hiding herself as she gladly led a life of slaughter, hands being covered in the blood of countless innocence. Every act of slaughter had rewarded Yumi, her god had been pleased her with antics. The first reward was the gift of eternal youth as she was transformed into a daemon. Yumi had pledged her soul to Malum, sacrificing herself on his ceremonial altar and was reborn as a being of the abyss. The second gift was th Zhav’s amulet that had been bestowed upon her, a necklace forged in Malum’s own blood for one hundred days and nights then imbued with the souls of one hundred demons of the abyss. The necklace gifted to her boosted the daemon’s fear effect making it superior to any other daemon out there and allowed it to work on predators, those who sought to kill her. The hunters who wished to hunt her dark kind down and end their lives bringing them to extinction. The third came in the form of Napalm Magic that was granted to her allowing Yumi to further spread the chaotic desires of Malum. The fourth came in the shape of her blaze staff that would boost her magical energies and the strength of her fire spells. The last and final gift so far was that of her new companion the annoying Mushu. But Yumi didn’t mind the tiny little dragon, he was amusing and could decrease the cooldown on her fire spells by one level, allowing her faster casting time. The moment the referee started the match, immediately an aura of fear would be unleashed as the demonic energies contained in her body were released. The aura of an empress joined with the aura of fear as the two intermingled in perfect sync. Fear would cover a twenty-five radius around the daemon decreasing the physical and mental abilities of all who dared to enter within its threat range. Easily covering the starting distance between Yumi and her foe. As for the empress aura it encased Yumi in a light blue shroud bolstering all her abilities, taking into the account of her companion's presence nearby who decided to float off towards the edge of the arena, to avoid being caught up in the ensuing battle. As her foe, Noel began to move, lunging up from the ground with some kind of flight spell, heading in the direction of his right fist that was pointed towards her, the daemon's eyes glowed blood red. As her foe acted so did Yumi, malicious magical energy began to circulate through her entire body engulfing Yumi in a crimson aura that mingled with the blue aura of her empress aura. There were no intentions by Yumi to allow her opponents to get in close, not with the type of magic she was packing. By letting her foe get close it guaranteed the match would end shortly with her defeat. While Yumi felt she could tank a number of blows, it wasn’t a risk that the lolita was willing to take. Yumi would throw out her left hand, breathe in, exhale, thrust her staff out like it was a spear that was held in her right hand and stomp on the ground with her left foot all at once as the man lunged forward. A large red magical circle formed in Yumi’s hand, a second appeared directly in front of her, a third beneath her and a fourth at the tip of her staff. She was simultaneously activating four spells all at once. Yumi had no intentions of messing around and was unleashing the full might of her overwhelmingly powerful arsenal. Napalm Magic was a fire element magic that was not to be underestimated especially at close ranges. From those four circles the instant they were made an unimaginable amount of heat poured forth into the air engulfing the arena. The temperature rose exponentially creating heat waves in the air around the daemon as her magical energy fluctuated. Crimson liquid poured forth from all four seals and the instant it made contact with the air, the liquid erupted exploding with a loud deafening boom. With the explosion of the crimson liquid, it transformed into a mass of furious angry red flames Crimson fire poured out into the air tearing apart the arena scorching stone and throwing debris out from the daemon. Angry red flames the colour of blood came to life, springing to action as Yumi’s foe met the centre of the arena and activated his own spell, destroying the terrain around him creating a smokescreen of dust and debris. Only for it to be overwhelmed by the mass of her furious flames. Four spells were all cast once, each one required separate action that Yumi could easily perform together allowing her to use these four spells simultaneously., this meant all four spells would form at the exact same time. The first the incinerating storm, an S rank spell unleashed from the waving of her hand. It was an aggressively powerful spell that would erupt engulfing thirty-two-meter radius or, sixty-four-meter diameter area, around the lolita in a burning hell. Every direction thirty-two meters from the little daemon was engulfed in the angry fury of this never-ending storm, tearing the arena apart as it rocketed forth like a tidal wave. It didn’t matter if it was back, left, right, forward, up or the diagonal directions they were all engulfed by a thirty-two-metre blaze. Nothing would be safe from this spells wrath as it had only one intention, to drown Noel in its crimson blaze to turn him into a scorching charred corpse that no longer sustained life. The incinerating storm would reach its maximum distance in only one point six seconds, making it incredibly hard to dodge due to the sheer speed it moved and its sheer size. The incinerating storm, however, wasn’t alone, it was joined by its brother spell, one Yumi developed to work alongside the incinerating storm. The second spell to be cast of the four was the S rank spell incinerating Storm great fire annihilation. A stream of angry red flames much like the first erupted transforming into a giant sixty-four-metre tall roaring tidal wave that streamed forward within its brother. The two spells worked in unison with one another. The great fire annihilation was unleashed directly in front of the daemon lolita and moved forward on a linear path engulfing everything in a sixty-four-metre area directly in front of its spellcaster. This massive wall of fire stood over sixty-four-metres high just like its brother the incinerating storm. These two spells would make it imp; possible for anyone to fly up out of their path due to their sheer size and ass. Due to the spells sheer size, it would engulf the entire arena in front of yumi, consuming a sixty-two and a half metre area in only three-point two-five seconds. With the incinerating storm moving thirty-two meters to the left, right and back of Yumi. Most of the arena would be engulfed in flames by these two leaving only five metres of untouched space on both left and right sides of Yumi and behind her from where she came from. The third spell took effect at the same time as these two S ranks were unleashed. Unlike the S ranks it was only a B rank spell but would provide additional coverage for the daemon in her attempt to wipe out her foe who was only twelve and a half metres from her. The spell Funeral Flame Burning Ash would unleash a wave of burning red flames from the magical circle that surrounded her on the ground. These flames would rush out away from Yumi leaving her untouched covering a sixteen-metre diameter, moving eight metres in each direction. While this spell wouldn’t reach her foe, if he continued to charge in recklessly it would strike to deal additional damage to him. The fourth and final spell cast was unleashed from the tip of her staff. A large sea of bright red flames poured out from the seal and sprung to life. The loud cry of a bird echoed through the arena as the flames took on the shape of a giant vermillion bird, otherwise known as a phoenix. The giant bird flew forward growing insize instantly as it made contact with the air. The bird grew out from Ymi engulfing a thirty-two-metre diameter area in front of the daemon. The sheer size of the bird allowed it to easily cover a sixteen-metre radius as it spread its wings and flew straight towards Noel. The bird would be given the command from the daemon to follow her foe, hunting him until it disappeared. With this command even if Noel fled the phoenix would follow after him soaring around the arena to turn him into a charred corpse. The bird, like the other spells too moved at twenty-metres per second and could cover up to forty-metres before reaching its maximum range. The pitiful spell cast by Noel would easily be wiped out by her overwhelming S rank spells, while the incinerating storm might be weakened slightly its brother the great fire annihilation would still be at full strength. Yumi, of course, would never end things there as demonic energy surged from within her. Wings sprouted from her back and stretched out into the flames, each two metres in length and were unaffected by her spell. These wings were black in colour and leathery shaped like that of a bat. A thirty-centimetre horn grew out from each side of Yumi’s head and into the air as Yumi took on her true form. The unchained daemon stood amongst her flames in all her glory as they washed over the arena consuming it in her angry wrath. It was a tribute to her demonic god Malum as she brought about destruction. Not even the audience would be free from her wrathful flames as the great fire annihilation would carry on one point five metres past the boundary line to strike the stands. The flames would wrap around those unfortunate souls in the first two to three rows. Screams would fill the air as the smell of charred flesh assaulted peoples nose. People would rise from their seats flailing and screaming in agonising pain, their blood-curdling screams terrifying those close by. Smoking black remains would fall into seats and onto the ground of the stands as the innocent onlookers were burned to a crisp by Yumi’s deadly spell. The great fire annihilation would spare none of those who were engulfed by its sea of fire. The crimson tide roared angrily as the arena was scorched black from its never-ending rage. Nothing but an overwhelming raging sea of crimson red flames would reside within the arena as Yumi released her tiny wrath. It would be as if the goddess of fire herself had descended from above to engulf the world. Even if her foe decided to change his direction the moment of the release of her spell, it would take time for him to come to a halt and decide which path to take. Even if he changed direction the sheer size of her flames would encompass all directions ensuring there would be no escape from them. Four spells cast together to create a strong defensive and offensive shield. Sometimes the best defence was a good offence. Regardless if her foe would continue charging or not, Yumi would still cast her spells to still engulf the arena in fire.
|
- OOC:
Noel forgot to factor in his increased mana cost for spells as Werewolf. Cost is 20% more mp but with int reduces it to 10% (10% bonus mp reduct cost from int). Mana should be 3820/3850
Mon Mar 30, 2020 12:50 pm
His spell clashed against the first spell that was fired off by his opponent the impact occurring a meter or two away from Noel. While most of her spells were casted in unison - it was clear that one of the spells was leading the others. A quick crescendo of activation triggers were required by his opponent to put this all into motion. During this time, Noel didn't waver and continued onwards. Four seals around his opponents body became apparent, and shortly an explosion of fire followed. One of which was placed under her feet, instantly igniting and destroying the equipment of his opponent. The power behind the spell caused all of her equipment & companion to be instantly destroyed, stopping any spell that was being cast by the staff - which couldn't even have impacted Noel due to the short time span of the spell being able to be casted before her staff was completely destroyed. For whatever reason unknown to Noel, he'd feel a lot less pressure on his body, allowing him to move even more refined after his opponent had blown her equipment and companion up.
Noel headed with his right fist into the spells his opponent had casted. Two strong spells had connected onto him as he inched closer to his opponent, the first spell reduced the state of his armor and helmet to ruins, but it still held itself together. The spell that followed caused his armor & helmet to break along with his gauntlet, and caused great damage to his spell shield, as per his Guild Title Odin that had formed a shield around his body. His amulet was also very damaged after the second S rank had connected Noel, but still functional for one more spell. Noel was no further than two meters off from his opponent during the point of his impact with his opponents S rank spells.
As he passed by the flames being unleashed by his opponent, a minor barrage of fire came pouring out onto the ground as well - one lacking in firepower, unknown to Noel that it was a B ranked spell as it was hardly visible. Since his flight spell was active, this spell made no contact with Noel, as he was off the ground for the entirety of the fight instead.
An emerging bird followed the two S rank spells, giving him a clear impression of his targets location despite the ongoing fire. His sense of smell also enhanced this capability, his fist at this point was aligned with his opponent, the emerging bird making contact with his fist first while having a distance of a meter between himself and his opponent, and applying C rank damage across his body - breaking his ring as well. As Noel moved through the bird, his amulet broke, robbing him of his moderate magic resistance, making it a minor resistance instead due to his werewolf race inherit abilities had provided him throughout the bout. His vitals were protected from the damage as his right fist met the spells. Close to where his opponent previously held her staff, the Advent World wizard had emerged with his right fist pointed at her center mass, he was still moving to his opponent with whatever maximum speed he could gather never having stopped since the moment the match began - due to his opponent failing to deal near lethal damage.
Ignoring the gestures of her activation sequences, Noel had his fist lined up with her solar plexus, since she stood still and was in the process of casting fire spells that he'd just passed, she was an easy target for him, making physical contact at this moment. With all his might channeled into his right arm, the point of contact with his opponents solar plexus was inevitable to knock her out.
A great deposition of wrath tunneled from his right fist onto the core of his opponents body, namely her solar plexus, as his initial hit connected with his opponent, leaving her instantly robbed of any oxygen. The power behind this strike had more than enough damage behind it to end this match, especially on a vulnerable place like his opponents solar plexus, with his strength the Advent World wizard would inflict S rank damage upon contact. A more opportunistic moment had pressed itself to Noel - if it wasn't instantly made known to Noel that the match was over when it was over, he'd immediately continue with his left fist aimed at her throat, delivering another punch to knock her out with the same amount of power that had gone into his right fist. If it wasn't obviously clear to him that the fight had ended from these punches, Noel wasn't going to stop just because it'd look bad. He'd immediately continue to throw out consecutive punches aimed at her vitals after his initial had been thrown at the maximum speed his body would allow him to perform in order to ensure victory.
He had doubled down at this point, there was no retreat for him. Assuming the fight had ended then and there, the spells casted by his opponent were to instantly dissipate, incapable of hurting Noel further as the path he had made in her spells was still present, the dissipation of her spells was to grant relief to some members in the audience who had been licked by its flames. If the fight hadn't ended there, he'd react accordingly and try to anticipate his opponents next moves and properly respond to them.
- EQUIPMENT WORN
- [Rare] Gust Gauntlet (broken)
- Name : Gust Gauntlet
Slot : Weapon
Type : Hand
Handling : One-Handed
Class : Rare
Quantity : Unlimited
Element : Wind
Damage : +40
Durability : 1x S-rank
Description : A superior Wind-enchanted gauntlet.
Details : The gauntlet covers the user's hand until their wrist.
Requirements : None
Bonus :- Speed : +20
Ownership : Purchase - Speed : +20
- [Rare] Great Warrior Helm (broken)
- Name : Great Warrior Helmet
Slot : Head
Type : Warrior Helm
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A great warrior helmet. It's made out of good metals and is of decent quality.
Requirements : None
Bonus :- Strength: +20
Drawbacks:- Speed -20
Ownership : Purchase - Strength: +20
- [Rare] Great Warrior Armor (broken)
- Name : Great Warrior Armor
Slot : Armor
Type : Armor
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A warrior armor made out of good metals.
Requirements : None
Bonus :
Strength: +20
Drawbacks:- Speed -20(-10 due to class)
Ownership : Purchase - Speed -20(-10 due to class)
- [Rare] Raven Night Ring (broken)
- Name : Raven Night Ring
Slot : Ring
Type : Ring
Class : Rare
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : A ring which allows the user to cast the Raven Metamorphose spell to turn into a raven.
Requirements : None
Spell :- Name: Raven Metamorphose
Rank: C
Mana Cost: 50
Requirements: Raven Night Ring
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 2 Posts
Duration: Sustain
Effect: The user changes their appearance into a raven. Their feather color is always black. The user can speak while in raven form. The user can't cast spells while being in raven form. The effects of items that were worn while in human form are still applied to the user in raven form but spells that are attached to items can't be used. The user can fly up to 15 meters without using extra mana.
Ownership : Refund - Name: Raven Metamorphose
- [Legendary] Amulet of Magical Resistance (broken)
- Name : Amulet of Magical Resistance
Slot : Necklace
Type : Amulet
Class : Legendary
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : Seems to be an enchanted amulet with elemental properties.
Requirements : None
Abilities : The user receives Minor Resistance to magical damage.
- SPELLS PERFORMED
- MANA: 3600/4150
ODIN (no durability): 4 post cooldown- [•A•] - Fight or Flight (sustained)
Name : Fight or Flight
Rank : A
Mana Cost : 200
Requirements : Gravity Magic
Type : Supplementary
Element : Wind
Range : Self
Cooldown : 4 posts
Duration : Sustain
Effect : The user manipulates gravitational forces around himself, in order to levitate and fly if desired. The user of this spell has to use his right fist to point at the direction he intends to fly towards. Lowering his fist after activation causes the user to levitate given that the height the user at is at supported by the spell rank. User flies the same speed as their running speed, and moves at lunging speed from the ground. At its current rank, this spell allows the user to be 10 meters off the ground.
Ownership : Link
- OOC
- Your amulet doesn't describe an activation, nor does Daemon fear. I already accounted these things as we were within 25 meters starting in my second post as I read the things in your spoilers. You can see that by how my intelligence is debuffed by -20% and my other stats being upgraded by 0% (as werewolf would have given me a 20% increase otherwise). So the stats in my original post still are valid, whatever math you did isn't. Your previous post described no concealment of such ability, so that further validates it. You can see no signs of any concealment as Yumi actually goes as far as undressing and showing this tattoo.post wrote:On the young woman's back however was a large red seal that appeared demonic in nature, the language written in Abyssian the language used in the abyss.post wrote:A large red magical circle formed in Yumi’s hand, a second appeared directly in front of her, a third beneath her and a fourth at the tip of her staff.
Crimson liquid poured forth from all four seals and the instant it made contact with the air, the liquid erupted exploding with a loud deafening boom.
So this is where Yumi destroys all of her equipment & her companion, by spawning a circle beneath her, and her liquid fire aggressively pouring out (surrounding the user) and exploding. Since the fire overwhelms all around you as stated in your spells:spell wrote:The user throws a hand out into the air in front of them. Liquid fire pours out from the magic circle created. The Liquid fire spreads out to surround the user before it rushes out. The fire doesn't come in contact with the user but ignites exploding into a violent crimson storm
So since all of your spells activate simultaneously your staff would/could cast Firestorm but then be actually almost immediately cancelled due to the loss of equipment. Since Yumi has no armor, that means her Zhav's Amulet & Brilliance Ring broken. Great wizard hat as well as the blaze staff as the spell does S rank damage. Since Zhav's Amulet is broken, Noels stats become +10%. Firestorm would be cancelled as the seal starts igniting.equipmentrule wrote:Headgear takes damage before Earrings. Armour takes damage before Rings and Necklaces. Relics are protected by either Headgear or Armour, depending on where they are worn.post wrote:The spell Funeral Flame Burning Ash would unleash a wave of burning red flames from the magical circle that surrounded her on the ground. These flames would rush out away from Yumi leaving her untouched covering a sixteen-metre diameter, moving eight metres in each direction.
Seems like this spell was fired off on the ground - Noel is/was levitating might I remind you?post wrote:Unlike the S ranks it was only a B rank spell but would provide additional coverage for the daemon in her attempt to wipe out her foe who was only twelve and a half metres from her.
So here you describe me being twelve and a half meter away, but not in relation to what you were doing - just that Noel was twelve and a half meters away from her at one pointpost wrote:The unchained daemon stood amongst her flames in all her glory as they washed over the arena consuming it in her angry wrath.
So here's Yumi standing still amidst the action, there's no indication about any movement Yumi made so I assume that this can be regarded factual.post wrote:Regardless if her foe would continue charging or not, Yumi would still cast her spells to still engulf the arena in fire.
This also locks Yumi in action, making her attempt casting (fire) spells as Noel charges in and connects the hit.post wrote:The first the incinerating storm, an S rank spell unleashed from the waving of her hand.
So this makes your first strike make contact with my spell reducing the damage of the S rank by C since these spells clash as you described. Your S rank after that collision does: 1C 1B 1A in damage.spellreg wrote:When a spell clashes versus another spell, the spell that overpowers the other spells gets their damage reduced by the amount it took from the other spell and the rest of the damage goes through.
Timeline:
Noel lunged at Yumi as the round starts (when she starts talking)
Yumi activates red eyes transformation
Noel at the center of the arena activates a spell and continues to move in Yumi's direction, not stopping
Yumi activates her spells, they disrupt the spell Noel threw
This means that Yumi's activation of spells occurs after Noel had already activated his spell
Regardless of Noels distance between himself and Yumi at that time
Which means Noel would have continued moving as Yumi began casting spells
First hit damages armor almost irreparably (due to collision with Smokescreen the armor has 1x C remaining)
Second hit destroys armor and has A + B + C damage remaining
Spell shield tanks for A + B + C damage (doesn't break) and has 1x C remaining
Amulet & ring receive A + B + C damage (doesn't break) both 1x C remaining
Bird hits Noels fist the spell shield breaks with 1 C damage
Spell has 1B 1C damage left, this upon impact would result 1 C damage onto Noel as the necklace isnt broken yet, but then also destroy the necklace preventing any further defense from it.
Noel connects a hit on Yumi and hits her solar plexus & her neck with all his might
Claiming my hits as you made no effort to evade themmypreviouspost wrote:With his right fist aimed at Yumi, Noel was to charge onwards - only halting and choosing a direction which would allow for his escape had his opponent managed to break through multiple layers of his defences in an instant and inflict near lethal damage upon him in the small frame of time in which he acted.
Due to him being able to smell his opponent within a twenty-five meter radius due to his latent werewolf abilities, he had a clear mental target, almost creating a visual guide for his right fist to be pointed towards. Regardless whether or not he could effectively strike his opponent with his fist, the Advent World wizard sped up and had no intentions of stopping unless a true train of pain was unleashed upon him, or more opportunistic decisions presented themselves.
- COMPANION
- Name : Jet
Slot : Companion
Race : Winged Lemur
Class : Uncommon
Quantity : Unlimited
Element : Arcane
Statistics : 5 \\ 7 \\ 8
Physiology : The winged lemur is equipped with large, membrane-like wings attached to its arms that allow it to take flight. It has a prominently black face with two proportionately large, green eyes, and its fur is mostly white with several black stripes. Other color markings and variations have been seen. The winged lemur has two very wide, long ears on its head that give it fantastic hearing. It has a monkey-like tail, which is usually black with two white stripes at its tip. It is also very quick and agile. The lemur seems to have a very acute sense of smell, as it is able to detect food at a moderate distance.
Requirements : User can only purchase this with their main
Perks: :- Flight : The companion can hover and fly up to 2 meters
- Scavenger : The companion is capable of finding trinkets and other interesting things during quests which grants the user an increase of 10% in jewels when completing quests.
- Flight : The companion can hover and fly up to 2 meters
- STATISTICS
Statistic Points Power strength. 121(+10% +12) 133 S - Rank speed. 70(+10% +7) 77 Lunging 12.5 m/s Running 25 m/s endurance. 61(+10% +6) 67 A - Rank constitution. 61(+10% +6) 67 2x S - Rank Lunging: once per post intelligence. 17(-10% -2) 15 10(+10%) 10(-20%)
Thu Apr 02, 2020 4:41 am
Yumi's foe it seemed was incredibly brave or foolhardy, she didn't know which to pick as he dared to charge right through her torrent of flames. The man continued his flying path four feet ten inches off the ground as he was flying at head level. Yumi's eyes were level with his feet as he flew through her crimson tide and right towards her. The flames boiled with anger as the heat in the ring grew exponentially. The arena floor began to melt under the sheer temperature of the napalm flames unleashed by the chaotic daemon. The initial charge of her foe would hit the Great Fire Annihilation as the tempest of flames wrapped around him. While the flames of her S rank spell would be weakened, if only mildly by his spell they would still do an impressive amount of damage. Metal would boil and melt as the armour, helm and weapon he carried would be melted down by the intense heat of her flames, glowing a bright red as they were destroyed. The weapons would crack and shatter apart falling to the floor as molten slag with steam rising from them. As if that wasn't enough strange cracks could be seen around the man's body as some kind of barrier was struck by the might of her secondary spell. However, it wasn't just this strange protective barrier that was affected by her explosive spell, Incinerating Storm. The gear he wore mainly the ring and amulet that accompanied him were hit. Cracks spread across the two items as they began to melt becoming irreparably. The phoenix gave a loud screeching cry as it flew through the mass of flames generated by the incinerating storm. Unlike the other spells Yumi possessed, the incinerating storm was one that could be sustained. It was a powerful spell granted to her by Malum as a gift for her unbreakable faith in the demonic god. It was a spell that would be used to wipe out everything around it. The flames would never touch Yumi herself leaving her unharmed by them, even before gaining her self-immunity, but would incinerate all her foes. Even after the initial damage to Noel's armour, the flames would burn with greater intensity to burn away at his flesh dealing further damage. The majestic phoenix made of burning red flames struck Noel's fist as he continued his reckless charge towards her. Opening its beak wide the Phoenix spread its wings and slammed head-on into the man's incoming fist shattering the barrier around it. With a mighty cry, its crimson flames coiled around the offending limb as the bird engulfed Noel in its glory. The heat of the flames would burn away at his flesh as he felt the intense heat they radiated, but it would not be enough to bring him down. Even so, he was still foolish enough to continue, charging on his flight path to be struck by Yumi's final spell, the burning ash. Noel was only at her head height while flying a measly four foot ten or one and a quarter (1.25) metres. The burning ash would hit him dead to rights as he flew through it just like all the other spells and would be burned by it just like the chasing sun. The man would appear amongst the flames by her staff, on Yumi's right. A fist was extended as the man would be in some kind of diving position with his head faced towards the ground in order to try and hit her solar plexus. Crimson hues glowed as the demonic aura surrounding Yumi grew with intensity. Muscles twitched as her right arm moved, swinging her extended blaze staff towards the oncoming fist intending to meet it head-on. The strength behind the staff would be equal to that of the incoming fist if the path continued. Should the hit connect, the staff would crack and break apart as its maximum durability was reached. However, the incoming fist would not be left unscathed as the might behind the blow would no doubt make it look like a banana peel. Even with the weakening of the strike from whatever abilities the foe possessed their fist would still be turned into a banana peel. Yumi’s wings would flap if the hit was successful in order to pull Yumi back from her foe if only by two metres, or more if she thought it was necessary, it was to generate a small amount of distance between Yumi and Noel. If by some miracle the hit wasn’t successful and Yumi's staff missed Noel's fist, she would still utilize her wings to immediately create a safe distance from the man to avoid taking any kind of hit from him, The flight back would attempt to create a distance of two metres and more if she thought it was necessary, momentarily increasing the distance between Yumi and Noel. The flames of the incinerating storm would move with the daemon pulling back those few metres to continue encasing the area around her in its unearthly blaze. In the midst of using her wings to fly herself back those two metres, the daemon would say a verbal command, with her already extended left hand clicking her fingers at Noel and stomp down on the ground with her left foot as she landed. "Intense Flames: Burn!" At that moment three more spells would be cast through the use of her multiple actions all simultaneously. This was an attempt to force her opponent back if he continued his attack. But even then Yumi wouldn't hesitate to cast them even if Noel backed off or went on the defensive. Regardless of Noel's choice, Yumi would cast her spells while performing her movement action to try and make distances. Should he be foolish enough to close the distance he would receive a face full of fire spells. In one move the three spells Yumi had cast were Intense Flames: Burn, Intense Flame Inferno and Burning Heavens: Scorched Earth. Three magical circles two the same size and one significantly larger would appear. One magical circle would appear above Noel, the second right in front of him and the third directly beneath him. from the seal above crimson fire erupted and rained down covering an eight-metre diameter or four-metre radius. From the crimson red magical circle beneath Noel, red fire would sweep out transforming into a wild flaming vortex covering a four-metre radius just like the first spell. The spells would be aligned with one another to trap Noel from above and below. The third magical circle glowed blood red as flames poured out from it heading out in front of the daemon gothic lolita. The hailstorm of crimson flames rushed forward engulfing an eight-metre diameter area directly in front of Yumi, spreading out with furious strength. Due to the sheer speed of these spells, one being cast one and a quarter metres beneath Noel, one directly above him and one in front of him, it would make them incredibly hard to dodge at such close range. If things were to turn dire and Noel confronted Yumi in close quarters the daemon would have her wings coil around her body protectively in order to absorb a hit. If a first hit should be made, the daemon would be protecting her vitals thanks to her wings, but the connecting hit would still be painful as the summoned wings were a part of her. Yumi would let her body relax after that blow in order to fly back from the hit using gravity to her advantage, before opening her wings to bring herself to a halt when she was a suitable distance away, five metres or more if she deemed it necessary.
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Wed Apr 15, 2020 9:16 pm
Yumi, post #8, you perform several actions in the forms of spells cast. However, it is important to note that spells do not have immunity to spells from the same magic. It is the same as your armor, or weapon, or self; Unless explicitly stated in your magic description or some sort of enhancement, your spells can damage themselves. I cannot find anywhere in your magic where it says that it is self immune, so when you cast your 4 AoE spells simultaneously, they all about cancel each other out. Incinerating Storm (S) is canceled by Great Fire Annihilation (S), and Chasing Sun (A) is reduced by half due to Burning Ash (B). So you're firing out C rank damage towards Noel at this point. Also, a less important side note, but it's not like the Royal Family / Nobles would leave the audience unprotected. Your spells that did reach far enough would be halted before reaching the audience, not killing anyone.
Noel, Post #10, the Smokescreen (B) he cast in his prior post deals enough damage to cancel Yami's AoE. So Noel, you don't actually take any damage here. All your equipment is fine. Your punch would land on Yumi, seeing as how she seemed to have completely banked on those spells wiping you out. The S rank damage to her solar plexus would not knock her out, however it would knock the wind out of her and hinder her Torso. The follow up blow, aimed at her throat you said, would finish the fight if it lands. Her follow up consecutive punches would depend on her response.
Yumi, post #11, you describe the spells hitting Noel, and then the following:
Yumi wrote:Muscles twitched as her right arm moved, swinging her extended blaze staff towards the oncoming fist intending to meet it head-on. The strength behind the staff would be equal to that of the incoming fist if the path continued. Should the hit connect, the staff would crack and break apart as its maximum durability was reached.
The problem here is you're trying to react to a punch that was thrown in post #4. Your response, post #8, was just your spells cast and nothing else. Noel never stopped, and in fact never was even hit by your spells, and was able to claim his solar plexus hit in post #10. You then, in post #11, tried responding to and blocking the punch that had already landed, due to you never responding to it in your first response to that action (#8). Due to that, and due to you not responding to the fact that you were indeed hit, you tanked the throat punch that was also ignored. Due to that, you have been knocked out.
Noel has won the fight.
Thu Apr 16, 2020 5:39 am
The Advent World raised both of his hands into the air a little, "Are you not yet entertained!?" He'd yell to the crowd. It wasn't his first time securing a success in the Domus. Noel pulled his helmet off, making his face open for all to see. Pressing it to his side under his arm, he'd talk to the crowd one final time before moving on. "If you like what you saw, join Advent World. Witness us." When he was done talking, the male started heading towards the same side he entered from. Somewhere halfway he pulled out the helm from under his arm and spun it atop his index finger like a basketball as he entered the locker rooms of the arena.
He wasn't really sure what to do next, as he hadn't anticipated this far up. The last two days were all about the fight, and now that it has happened maybe it was time to move onto other things? Noel tossed his armor into the trash can, it wasn't a good fit for for his body. This spearhead operation certainly was stressful, while awaiting the results of the rest of his guild mates Noel begun to think of more strategies he could use in combat. After waiting for a hot minute, Noel decided to head into the ICUs of the arena to see what devastation was laid upon other other participating fighters if there were any he could find. Maybe he could help out some of the nursing staff, having experience as a doctor Noel was down to help out.
Exit.
- EQUIPMENT WORN
- [Rare] Gust Gauntlet
- Name : Gust Gauntlet
Slot : Weapon
Type : Hand
Handling : One-Handed
Class : Rare
Quantity : Unlimited
Element : Wind
Damage : +40
Durability : 1x S-rank
Description : A superior Wind-enchanted gauntlet.
Details : The gauntlet covers the user's hand until their wrist.
Requirements : None
Bonus :- Speed : +20
Ownership : Purchase - Speed : +20
- [Rare] Great Warrior Helm
- Name : Great Warrior Helmet
Slot : Head
Type : Warrior Helm
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A great warrior helmet. It's made out of good metals and is of decent quality.
Requirements : None
Bonus :- Strength: +20
Drawbacks:- Speed -20
Ownership : Purchase - Strength: +20
- [Rare] Great Warrior Armor
- Name : Great Warrior Armor
Slot : Armor
Type : Armor
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A warrior armor made out of good metals.
Requirements : None
Bonus :
Strength: +20
Drawbacks:- Speed -20(-10 due to class)
Ownership : Purchase - Speed -20(-10 due to class)
- [Rare] Raven Night Ring
- Name : Raven Night Ring
Slot : Ring
Type : Ring
Class : Rare
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : A ring which allows the user to cast the Raven Metamorphose spell to turn into a raven.
Requirements : None
Spell :- Name: Raven Metamorphose
Rank: C
Mana Cost: 50
Requirements: Raven Night Ring
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 2 Posts
Duration: Sustain
Effect: The user changes their appearance into a raven. Their feather color is always black. The user can speak while in raven form. The user can't cast spells while being in raven form. The effects of items that were worn while in human form are still applied to the user in raven form but spells that are attached to items can't be used. The user can fly up to 15 meters without using extra mana.
Ownership : Refund - Name: Raven Metamorphose
- [Legendary] Amulet of Magical Resistance
- Name : Amulet of Magical Resistance
Slot : Necklace
Type : Amulet
Class : Legendary
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : Seems to be an enchanted amulet with elemental properties.
Requirements : None
Abilities : The user receives Minor Resistance to magical damage.
- SPELLS PERFORMED
- MANA: 3600/4150
- COMPANION
- Name : Jet
Slot : Companion
Race : Winged Lemur
Class : Uncommon
Quantity : Unlimited
Element : Arcane
Statistics : 5 \\ 7 \\ 8
Physiology : The winged lemur is equipped with large, membrane-like wings attached to its arms that allow it to take flight. It has a prominently black face with two proportionately large, green eyes, and its fur is mostly white with several black stripes. Other color markings and variations have been seen. The winged lemur has two very wide, long ears on its head that give it fantastic hearing. It has a monkey-like tail, which is usually black with two white stripes at its tip. It is also very quick and agile. The lemur seems to have a very acute sense of smell, as it is able to detect food at a moderate distance.
Requirements : User can only purchase this with their main
Perks: :- Flight : The companion can hover and fly up to 2 meters
- Scavenger : The companion is capable of finding trinkets and other interesting things during quests which grants the user an increase of 10% in jewels when completing quests.
- Flight : The companion can hover and fly up to 2 meters
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