Rank: D
Mana Cost: 25
Requirements: Gift of Valhalla Magic
Type: Self-Buff
Element: Light
Range: Self
Cooldown: 1
Duration: Sustain
Effect: By waving their hand, the user produces a magic seal that appears on their body briefly. While using this spell, the caster receives a +5 self-buff in the strength attribute.
Name: Elves Walk I
Rank: D
Mana Cost: 25
Requirements: Gift of Valhalla Magic
Type: Supplementary
Element: Light
Range: 5 Meters
Cooldown: 1
Duration: Sustain
Effect: By tapping their feet on the ground, the user produces magic seals under the soles of their feet. While the spell is in use, the user is able to walk on surfaces that are usually impossible to walk on (water, lava, etc) by producing footsteps made of hardened light.
Name: Light Push I
Rank: D
Mana Cost: 25
Requirements: Gift of Valhalla Magic
Type: Supplementary
Element: Light
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: By raising their hand at an opponent, or object, the user is able to activate this spell. From the user's hand, a light will appear and push back anything that is within five meters of the user. Anything that is repelled will be pushed back within the maximum range of the spell. For example, if the object is two meters away, it will be pushed back for a distance of three meters.
Name: Heimdall's Fury I
Rank: D
Mana Cost: 25
Requirements: Gift of Valhalla Magic
Type: Offensive
Element: Light
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Effect: The user raises their hand making a magic seal appear proceeded by a blade of light that shoots from their hand. The blade is 0.25 meters in width and does D-rank damage to any in its path. The user is able to control the trajectory of the spell as long as it is within 5 meters of the user at the cost of double the mana to sustain it.
Last edited by Mimir on Wed Apr 08, 2020 9:36 pm; edited 2 times in total