Floor of the Vile Minotaurs The enemies of this floor are Vile Minotaurs. Standing 2.5 meters tall, these gargantuan monsters boast unparalleled physical strength. Usually wielding large battle axes, these half-men half-bull beasts are able to deal devastating charging attacks against their victims. Even if not the smartest of creatures, their raw power and natural resistance to magic attacks makes them one of the most dangerous monsters to fight. Floor Description: The Floor of the Vile Minotaurs appears as a gargantuan labyrinth. Magical in nature, the walls of the labyrinth can bend and shape in different forms to ensure that any person inside will never find the way out. The walls extend all the way to the 5-meter-tall ceiling, making sure it is impossible to climb or fly above them. Objective: As soon as you enter the labyrinth, each of the members of the party will find themselves isolated. A magic bracelet will materialize on each of the adventurer’s arm, with a fractured gem that glows with a faint light. When the bracelet detects another bracelet wearer coming closer, the gem shard will glow brighter. Reunite the 4 gem shards together to dissipate the labyrinth’s illusion and escape through the large door that appears at the end. Difficulty: Hard or Hardcore Enemies: There are 4 Vile Minotaurs roaming across the labyrinth. They have particularly strong natural sensory magic, able to sense physical and magic beings in a 25-meter radius. They are equipped with Unique-grade battle axes and boast minor magical resistance. As soon as they detect an intruder coming within their surroundings, they will deal a devastating charge with their horns and are even able to break through the labyrinth's walls. Hidden Objective: Each participant may roll one dice after each post starting at their 2nd post. Should they roll a number above 95 they claim a Custom Unique. The first person in the team rolling above 95 gets the reward. Others are no longer eligible. |
So... Zagan's dungeon hmm? Alisa knew frighteningly little about the hole she was about to get herself into, all the more reason why she'd chosen to arrive armed and ready, clad in every last piece of equipment she posessed, both for her own protection and... That of her teammates. Sofia had opted out at last moment, and yet, the momentary relief she felt at the thought of her wife not locking herself in here was soon replaced by the same tingle of worry at the thought of her beloved guildmates doing the exact same thing. She didn't know how strong the enemies would be but in the end, Alisa had enough faith in the strongest of Blue Pegasus to call upon them to brave the unknown at her side... And if the worst came to pass, well... Then she'd be there to protect them:
"...So, is everyone ready~...?", she'd ask, pivoting on one heel, turning around, hand on her hip while the other lifted her visor on her head, revealing those vibrant wine red hues as she looked between Daiko, Jan and Ray as they arrived at the meeting place, taking a moment to examine what each of them had brought in for their adventure, and more importantly, the look on each of their faces. They knew just as little of their challenge as Alisa herself did, yet the sculptress for one couldn't help but smile, betraying but the slightest hint of excitement at the thought... It had been much too long since she'd been on a proper adventure after all, running the guild seldom left her enough time for such endeavors