When Yuurei had taken Emil’s rune, things had been different. The rune had been making its way around the Fiore. It was as if it was forcing him to obtain, the rest of them. He wasn’t sure what the reason behind it was, but it felt amazing. When he had gotten the first rune, he could feel the power it was holding. Now, having another one was just even better. He couldn’t believe this, but there was one thing in his mind. What kind of wish could these runes give him? The light mage couldn’t wait to see what would happen when all five of them were collected.
It was why he had found himself at West Fiore. It was an interesting place, and he knew it was home to one of the evil guilds within Fiore. It was interesting for him to be here, but he had his reasonings. It was a nice place even with the chaos that was around this place. It was daytime right now, and Yuurei was moving around with his helmet over his head. It wasn’t just that, but he had his gauntlets on him alongside his chest piece. The rest of his equipment was something he was always wearing because they were accessories.
The Nephilim was ready for battle, or at least that was what he had to do. The last guy had noticed him and that was for sure. He had to make sure that he was ready for anything here. The berserker was moving through the area as he was looking for the person who had the rune. It was weird and interesting, but how long would it take for him to find it?
With his luck, it would take a while as it seemed like his luck with finding things was horrible. Still, he had a cape on him and his armed was wrapped up in bandages. He figured he got something out of it, which was fine. Renji was on his shoulder as well as they were on the lookout for something. He was pretty sure Renji didn’t know where the runes were pointing, so he figured his friend was doing it just be cautious.
The people around where he was walking were scarce, so he didn’t have to worry about harming anybody if a fight started. It wouldn’t take long, but his rune would pull harder than had done so today. His eyes looked in the direction of where it had been pointing at. He moved toward the direction as he had seen someone in a certain direction.
Yuurei would use his runes to move closer as he wasn’t going to stop in getting one of the blood runes. When he was about two meters away he would have his right arm move toward the person’s pocket. His arm would stretch quickly as he attempted to steal the rune right from the person’s pocket.
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- Stats:
- Strength: 533 (503+30+170) on left hand 703 (503+30+136+50) on right hand 719
Speed: 801 (751+40+50-40) Kami No Chikara, Midas Gauntlet, Gilded Centurion Armor
Constitution: 555
Endurance: 251 (251+50) on right hand 301
Intelligence: 308 (258+50)
Mana: 11,175/11,175 (7175+4000) Sea Dragon King's Necklace, Sea Dragon King's Earrings
50% Spell reduction on magic due to Intelligence
2xS-Rank Damage
Lunge Distance & Speed 27.5 m/s (Kami no Chikara)
Run Speed 50 m/s (Uriel's Ring)
6xS-Rank Hit Points
10 Run Duration Posts (Kami no Chikara)
Lunge Frequency five times per Post
3xS-Rank Pain Tolerance
- Equipment:
- Kami No Chikara
+40 Speed
+136 Damage (80*70%) Gilded Centurion Armor, Grand Master Fist
4x S rank Durability Grand Master Fist
Divine Calves: Kami no Chikara grants the user more power to their calves. This grant the user the ability to improve their jump and lunge by 5 meters.
Seraphim’s Retribution Kami no Chikara has a unique effect. While the user is wearing this item, they are able to ignore armor and deal damage straight to their target's constitution. The user is allowed to do this with anything physical that they attack with.
Monstrous Constitution Kami no Chikara grants the user the ability to last longer in doing things in combat. While they have this on them, this allows them to run for 1 post longer than usual.
Midas' Gauntlet
+170 Damage (100*70%) Gilded Centurion Armor, Grand Master Fist
+50 Speed
+5x S-Rank Durability
Midas' Touch: Should a limb become hindered as a result of being damaged by the Midas' Gauntlet, the limb will turn into gold for the remainder of the topic. The affected limb cannot be healed anymore.
Midas' Greed: The user receives an additional 20% jewels based on the Fight Regulations when defeating an opponent.
Monarch's Golden Guise
3x S-Rank
Cooldown Reduction: The user receives a cooldown reduction of 2 posts on their spells.
Increased Range: The receives has an increased range of 10 meters on their spells.
AoE Boost: The user receives an increased AoE size of 10 meters on their spells.
Elemental Resistance: The user receives a Moderate Resistance to the elements that they possess with their magic.
Purchase Discount: The user receives a discount of 50% on purchasing spells instead of training them.
Aura Reading: The user can sense the aura of other people and determine if they are aligned with good, evil, or none based on the composition of their reputation.
Gilded Centurion Armor
2x S rank Durability
+30 Strength
-40 Speed
One-Handed Prowess: The damage of One-Handed weapons is increased by 40%. This only affects the damage output of the weapon. It does not affect the damage output of the user.
Sea Dragon King's Necklace
+3x S-Rank Durability
+2000 Mana
Sea Dragon King's Earrings
+3x S-Rank Durability
+2000 Mana
Pygmalion's Tool
+3x S-Rank
Uriel's Ring
+2 S-Rank
Uriel’s Speed: Uriel blesses those who wear this ring with a better acceleration than before. They can move at full speed within 2 seconds instead of the normal 4 seconds.
Uriel’s Rush: Uriel blesses the equipment of those who wear this ring. This allows the user to run 5 m/s faster than they normally can when wearing the ring.
Wyrd's Weaver Cape
2x S-Rank
Weaver: The cape can move on its own accord, is highly aware of its surroundings, and will always try to protect its wearer from incoming damage while worn. When its wearer is being attacked and is unable to defend themselves or is unaware of the attack, the cape can automatically move in such a way to block the incoming attack by taking the damage itself. This is not a mandatory action for the cape to perform though.
ELEMENTAL SYNERGY
If the element of the user and their item match, the spells of that item receive a cooldown reduction of 1 post and a mana cost decrease of 20%. The same applies to companions.
- Hassan's Cursed Arm:
- Cursed Strength: The arm has an increased Strength of 50.
Cursed Endurance: The arm has an increased Endurance of 50.
Cursed Hand: The user can extend their cursed arm up to 2 meters at spell speed. The user may keep their arm at this length or retract it whenever they wish at spell speed.