Rank: D
Mana Cost: 25
Requirements: Kampf Maschine
Type: Supplementary
Element: Arcane
Range: 5 meters
Cooldown: 1 Post
Duration: Instant
Effect: The user jerks his arm backwards as if revving up a machine. Once done, a magic circle is created under his feet, propelling him towards a chosen direction at a maximum range of 5 meters.
Name: Ankles Broken
Rank: D
Mana Cost: 25
Requirements: Kampf Maschine
Type: Supplementary
Element: Arcane
Range: 5 meters
Cooldown: 1 Post
Duration: Instant
Effect: The user swings his arms backwards as if a parachute is opening up while moving. Doing so, a magic circle is created under his feet, propelling the user in any direction (aside from the direction he's already moving towards).
Name: Amphibious Movement
Rank: D
Mana Cost: 25
Requirements: Kampf Maschine
Type: Supplementary
Element: Arcane
Range: 5 meters
Cooldown: 1 Post
Duration: Sustain
Effect: Stomping his right foot on the ground once as if standing at attention, a magic circle is opened under his feet. Then, for a slong as the user sustains the magic, he's able to step on any surface and move along it safely, like water, lava, muddy swamps, etc.
Name: Magic Radar
Rank: D
Mana Cost: 25
Requirements: Kampf Maschine
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 1 Post
Duration: Sustain
Effect: By relaxing his shoulders and clapping his hands together, the user creates a magic circle on top of his forehead. From then on, as long as he sustains it, the user is able to see the mana emanating from people, much like certian mages can use thermal vision, up to a 5 meters radius..
Last edited by Bucket on Thu Sep 22, 2022 5:14 pm; edited 1 time in total