Amaforth Academy Ever since the end of the Demonic Invasions, the number of Mages in Earthland has been increasing exponentially. More and more people are born as natural mages, blessed by the ability to use magic without any of the gruelling training many mages endure in order to open their magic circuits. Faced with an ever growing number of Mages lacking proper Guidance, the Magic Council reached out to one of the most prestigious Magic Schools, Amaforth Academy, to fund and develop their institution in exchange for their admittance of any mage who who desired knowledge. A school that welcomed any mages who displayed the ability to reach the Island, no matter their means. The island's ancient tradition said that any who accomplished this were free to train at the island and seek mentorship from its elders. Even if they lacked any innate ability to use magic, they would find masters who, like them, lacked this ability and instead focused on Magical Artifacts and Martial arts. They have maintained this tradition even now that access to the Island has been massively facilitated by the instalation of Teleporters by the Magic Council, scattered across most Guilds, Council Buildings and smaller Magic Academies. Despite being funded by the Magic Council, Amaforth is an independently governed territory. Guild affiliations, Country allegiance or even Bounties hold no sway here, where knowledge is the only pursuit and its own reward. However, its Headmaster and Senior Teaching body are mages of unparalleled power, capable of evicting even the most unruly of students, after which they would be at the mercy of whichever authorities await them on the other side. Rules Students: People of all ages, mages and non mages alike, are welcome to enroll in Amaforth Academy. Characters of A-rank or below may enroll for free, and are considered automatically Enrolled without needing to apply. S-rank, X-rank and Z-rank characters must pay a one time tuition fee of 500,000J, 1,000,000J or 2,500,000J respectively. Teachers: Characters of S-rank or higher may choose to become Teachers at Amaforth Academy. Characters younger than 20 years old will become Teacher's Assistants instead. This allows them to mentor one additional character. To be eligible, they must have mentored 3 characters for at least 2 ranks up to A-rank or had a significant in character achievement. Professors: Z-rank characters, however, may choose to become Professors or Assistant Professors if they're younger than 30 years old. This allows them to mentor 2 additional characters simultaneously. To be eligible, they must have mentored 5 characters for at least 2 ranks up to S-rank or had a significant in character achievement. Academy Regulations: Characters will not be treated any differently depending on race, guild affiliation or country. Bounties cannot be collected in Amaforth. However, crimes committed inside the premise such as stealing or killing can result in suspension or even immediate expulsion depending on gravity. Fighting: Unsanctioned brawls are not allowed on Academy Grounds. However students and teachers alike may freely engage in sparring matches and even duels to test their prowess, during which outside interference is forbidden. Colleges: Amaforth is primarily divided into five distinct colleges, each specializing into a distinct aspect of magic. However, though teachers and students alike choose and primarily focus on one of the Colleges, its encouraged for them to also study with at least one of the other colleges to ensure a full fledged curriculum. To join a College, players must submit a topic with their intention to join. This can be any roleplay topic.
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Amaforth Academy
Mon May 06, 2024 4:14 pm
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