Maybe it was luck. But she had grown up in two places. Desierto, the place where the scorching warmth was the only environment she had experienced for most of her younger days. However, she later spent numerous years in Iceberg, a region of winter, where the freezing temperatures became as familiar to her as the sun-dried grounds of her childhood. She then began bouncing between he two places throughout her life. The contest encouraged the participants to draw inspiration from their personal experiences, using their past and present to create something unique. For Targa, that meant making a sculpture that represented not only the contrast between sand and snow, but also the internal conflict that had defined her existence as of late. As a vampire, an immortal being whose nature was rooted in darkness, Targa had always fought against that darkness, striving to do good despite the curse within her. But was it a curse? It saved her life after all. There are fallen angels and risen demons, so a good vampire is well within acceptable.
Her sculpture would be a metaphorical representation of this struggle, the eternal battle between light and dark, good and evil. Targa needed to find a way to create something that was not just a sculpture, but a statement, a reflection of her inner turmoil and the delicate balance she maintained every day. She focused on the task at hand, as the contest rules were simple: combine sand and ice in any way she saw fit.
Targa's magic was a destructive force that could break or shatter. Though many saw it as inherently destructive, Targa had learned to use her abilities in delicate and creative ways. She had an idea and started by gathering wet sand from the shoreline, letting the damp grains cling together in her hands. Then, she turned her focus to the untouched snow, scooping some into her palms and feeling the cold against her skin. The idea came to her. She would use water as a bonding material, freezing the snow to make a sculpture that was both sturdy and delicate, solid yet fragile. However, this was not enough. The sculpture needed something more to make it stand out. This is where her Crash magic would come into play.
Targa focused intently and moved deliberately as she worked. She began by building a foundation of damp, heavy sand, shaping it into a rough mound to serve as the base of her sculpture. Once the base was ready, she moved on to the snow, piling it on top of the sand and shaping it into the rough outline of a figure. She used water from the nearby ocean to bind snow and sand together. The slush would turn to ice. The figure took form as a tall, proud woman, with one hand reaching skyward and the other holding a broken sword. The sword symbolized the destruction and battles she had experienced in her life, while the upward reaching hand represented her constant striving for good. Focusing her energy, Targa envisioned the figure as something fractured, broken and reassembled. With a deep breath, she released a small, controlled burst of her Crash magic. Not enough to even be called a spell. The invisible magic met with the figure and cracked, with fractures appearing along its surface.
Targa stepped back, satisfied with her work. The towering figure, made of sand, snow, and ice, was cracked and broken, yet stood tall. The fractured surface mirrored the vampire's internal turmoil, the conflict between light and dark, good and evil.
Looking around she saw a familiar face. Waving to her she asked if she was entering into the contest as well. "Hey you. Glad you're at this event as well. We should have just traveled together. Well, what do you think of what I made? It's not as good as others here, but I'm hoping the symbology gives me points".
WC: 775