Shattered Serenity Built upon an uneasy alliance between former prisoners and their captors, Shattered Serenity is a guild whose affiliation, alignment and loyalties are solely to their own. With enemies all around them, the guild finds itself enemies to the law where they can only find common practice with those of like-minded individuals. Rising from the ashes of the merge between the Rune Knights and the Collective Mind, many of the core tenets of the latter guild still linger with the continued drive for knowledge being a shared belief amongst all Shattered Serenity members. No longer bound by sentiments of neutrality or law, Shattered Serenity immediately garnered a notorious reputation as a ruthless group that will do whatever it takes to further their plans, best illustrated by their heinous act of being the first group to steal from the Rune Knight headquarters in the last decade with the Guildmaster Konstantin Sokolov seizing the Construct, a research facility gifted by the very same man to the organization, this was just the start of their chaotic international crime that would plague the banks across the world. With allegiances and relationships crippled beyond repair, Shattered Serenity found no safe harbour to reside in save for Talaz Lagaar, an island known for valuing its independence, crippled by the destruction brought by the Fractured Sky, Kon pounced on their vulnerabilities presenting the Construct as evidence of their loyalty to the artificial island. This generous act served as a means to dismiss any misdeeds the members of the Shattered Serenity performed beyond the confines of the island both past and present. Regulations
Building The Shattered Serenity's guildhall is a large floating structure that curiously enough can often be seen hovering at different locations through Earthland, on a surface level the Grand Library is known to host several serene gardens, for even the most dedicated of researchers sometimes need a moment to relax amidst some tranquillity. Beyond the gardens, several sections resemble the natural habitats of a reservoir, small lakes and lush parks serve to host some of the odd creatures one of The Shattered Serenity's members might have brought back, yet they are always ensured the safety of their specimens and fellow researchers using the unique contraptions that are in place to keep the creatures from escaping. Once one reaches the centre of the floating structure there is a grand hall, where a secretary confirms the identity and access level of the guild member, after which they can travel further into the inner sections of the structure using an elevator. The first level, as one might suggest contains a collection of accommodations for the members of The Shattered Serenity, and in some cases visiting guests. There is also a dining hall, which is often manned by those who enjoy the more culinary delicacies that old civilizations have to offer, albeit some rumours often suggest that the dishes served here can range from divine to downright once-in-a-lifetime experiences. Guild Master Disillusioned with the authoritarian control that governments hold over their country's people, Kon stood his ground and with the support of countless others helped create the Shattered Serenity, a venerable beacon for those who are disenfranchised by society at large. Painfully aware of the policies and procedures that slow down progress, Kon removed himself from those bodies and thus those limitations but equally their support. This departure equally made him enemies with the Magic Council and made him a primary public enemy. Despite this, he continues to push his luck by engaging against law and order by removing wealth from the rich and giving it to the people in need. Perks Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
|
Shattered Serenity
Today at 5:35 pm
Permissions in this forum:
You cannot reply to topics in this forum