PERSONAL
Relationship: Single.
Team: N/A
EQUIPMENT
Weapon: Beowulf Axe
Head: Battle Cast Hood
Body: Battle Cast Cuirass
Earring: Jaan's Earring
Cape: RAEGERYS' DRACONIC CAPE
Necklace: Amulet of Physical Resistance
Relic: MAGIC RADAR
Companion: Lily Panther
Modification: DIVINITAS
Mount: Aerial Ship
Pouch: RUNE KNIGHT'S PENDANT
SPELLS
- D-rank Spells 5/6:
- Name: Step
Rank: D
Mana Cost: 25
Requirements: First Generation: Lightning Dragon Slayer
Type: Supplementary
Element: Lightning
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The caster steps or reaches in a direction with one of their arms or legs and speaks the spell's name “Step.”Then a magic seal appears opposite of the direction they stepped or reached. they are then moved in the direction of the step/reach at their lunge speed. (Can be cast mid-air) - Name: Sanguine Control
Rank: D
Mana Cost: 25
Requirements: Sanguine Dragon Slayer
Type: Supplementary
Element: Arcane
Range: --
Cooldown: 1 Posts
Duration: Sustain
Effect: Hitting the heel of her foot to the ground, a gray magic circle appears under her feet. When active Genevieve can stand/walk/run on different surfaces, even vertically or upside-down. This allows her to be able to move on things like water, walls, and other things one normally wouldn't be able to without falling. - Name: Sanguine Lunge
Rank: D
Mana Cost: 25
Requirements: Sanguine Dragon Slayer
Type: Supplementary - Lunge
Element: Arcane
Range: 05 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Genevieve taps the heel of her foot on the ground causing a gray magic circle to appear under it. Once activated this spell allows Genevieve to lunge in any direction at run speed but at lunge distance until she reaches 5 meters. - Name: Sanguine Sol
Rank: D
Mana Cost: 25
Requirements: Sanguine Dragon Slayer
Type: Supplementary
Element: Arcane
Range: 05 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: Bringing her hands together in a cupping motion towards the middle of her chest, A magic circle forms, and a beautiful gem appears on her chest. The gem lets off a bright light that brightens any dark area she's in. The light the gem gives off can be any color Shichiro chooses. - Name: Sanguine Switch
Rank: D
Mana Cost: 25
Requirements: Sanguine Dragon Slayer
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 1 Posts
Duration: Instant
Effect: When in motion Genevieve taps the heel of her foot on the ground causing a magic circle to appear on her ankle in any direction she chooses that’s not the direction she’s going in. This will cause her to change her direction mid-movement in that direction. Basically redirecting where she goes.
- Name: Step
- C-rank Spells:
- Name: Eye of the storm
Rank: C
Mana Cost: 50
Requirements: First Generation: Lightning Dragon Slayer
Type: Supplementary
Element: Lightning
Range:10-Meter Radius
Cooldown: 2 Post
Duration: sustain
Effect: The caster snaps their fingers. Then a magic circle will appear on the ground below them. After that an electromagnetic field will extend from the user. The vision of the user is not altered but they are capable of feeling the exact distance from themselves and anything else within the electromagnetic field.
- Name: Sanguine's Blessing of the Swift
Rank: C
Mana Cost: 50
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustain
Effect: Pointing at the target, a magic circle that's 0.5-Meter Diameter appears above their head and they gain a pair of solid arcane dragon horns that mimic the Sanguine Dragon's horns. The target gains a C-Rank buff to their speed for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell. - Name: Sanguine's Blessing of the Stalwart
Rank: C
Mana Cost: 50
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustain
Effect: Pointing at the target, a magic circle that's 0.5-Meter Diameter appears above their head and they gain solid arcane dragon scales that mimic the Sanguine Dragon's scales. The target gains a C-Rank buff to their Constitution for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell. - Name: Sanguine's Blessing of the Strong
Rank: C
Mana Cost: 50
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustain
Effect: Pointing at the target, a magic circle that's 0.5-Meter Diameter appears above their head and they gain solid arcane dragon claws that mimic the Sanguine Dragon's claws. The target gains a C-Rank buff to their Strenght for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell. - Name: Sanguine's Scouter
Rank: C
Mana Cost: 50
Requirements: Sanguine Dragon Slayer
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 2 Posts
Duration: Sustained
Effect: Snapping her fingers on either one of her hands a 0.5-Meter Diameter magic circle appears under her feet, a pulse of arcane energy expels from her body in a 10-Meter Radius. Once the pulse is sent the user can pinpoint every magical being, item, or thing around her. Every magical being, item, or thing hit with the pulse takes on a greyish aura that can be seen by the user.
- Name: Eye of the storm
- B-rank Spells:
Name: Sanguine's Blessing of the Swift II
Rank: B
Mana Cost: 100
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: Pointing at the target a magic circle that's 1-Meter Diameter appears above their head and they gain a pair of solid arcane dragon horns that mimic the Sanguine Dragon's horns. The target gains a B-Rank buff to their speed for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell.
Name: Sanguine's Blessing of the Stalwart II
Rank: B
Mana Cost: 100
Requirements: Sanguine Dragon Slayer
Type: Other-buff
Element: Arcane
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: Pointing at the target a magic circle that's 1-Meter Diameter appears above their head and they gain solid arcane dragon scales that mimic the Sanguine Dragon's scales. The target gains a B-Rank buff to their Constitution for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell.
Name: Sanguine's Blessing of the Strong II
Rank: B
Mana Cost: 100
Requirements: Sanguine Dragon Slayer
Type: Other-buff
Element: Arcane
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: Pointing at the target a magic circle that's 1-Meter Diameter appears above their head and they gain solid arcane dragon claws that mimic the Sanguine Dragon's claws. The target gains a B-Rank buff to their Strenght for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell.
Name: Sanguine Sight
Rank: B
Mana Cost: 100
Requirements: Sanguine Dragon Slayer
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 3 Posts
Duration: Instant
Effect: tapping their temple, a 1-Meter Diameter magic circle appears for a moment a few inches from their eyes and then vanishes, leaving a greyish aura around the eyes. This allows the user to see things with magical properties including items, spells, individuals, and any other magical thing in a 15-Meter Radius.
- A-rank Spells:
- Name: (Inferno) Fire Dragon: Roar
Rank: A-rank
Mana Cost: 200
Requirements: First Gen: Fire Dragon Slayer
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The caster puts both hands into a fist and puts them together against their mouth to cast the spell. A 2 meter in diameter magic circle will appear in front of the caster upon casting. A stream of fire that's 2 meters in diameter will shoot from the user causing A-rank damaged to all that touch it. - Name: (Inferno) Fire Dragon: Mine
Rank: A-rank
Mana Cost: 200
Requirements: First Gen: Fire Dragon Slayer
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: The points the user points their finger with their right hand at where the spell would be aimed. A red magic circle will appear in the area that is pointed or aimed area that's 2 diameters in area. This is a sustained spell, upon releasing within the magic circle this will cause A-rank damage. - Name: Sanguine's Blessing of the Swift III
Rank: A
Mana Cost: 200
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: Pointing at the target a magic circle that's 1-Meter Diameter appears above their head and they gain a pair of solid arcane dragon horns that mimic the Sanguine Dragon's horns. The target gains an A-Rank buff to their speed for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell.
- Name: Sanguine's Blessing of the Stalwart III
Rank: A
Mana Cost: 200
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: Pointing at the target a magic circle that's 2-Meter Diameter appears above their head and they gain solid arcane dragon scales that mimic the Sanguine Dragon's scales. The target gains an A-Rank buff to their Constitution for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell.
- Name: Sanguine's Blessing of the Strong III
Rank: A
Mana Cost: 200
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: Pointing at the target a magic circle that's 2-Meter Diameter appears above their head and they gain solid arcane dragon claws that mimic the Sanguine Dragon's claws. The target gains an A-Rank buff to their Strenght for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell.
- Name: Sanguine Dragon's Blood
Rank: A
Mana Cost: 200
Requirements: Sanguine Dragon Slayer
Type: Healing
Element: Arcane
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: Shichiro claps her hands together and a gray magic circle that's 2-Meter Diameter appears over a target's head of her choice. From the magic circle, a droplet that looks like blood and is 1 centimeter in size enters their body and heals them for A-Rank damage. This spell can also be cast as a close-ranged spell, applied directly onto someone by touching them. The magic circle appears above the caster's head as well when casting this spell.
- Name: (Inferno) Fire Dragon: Roar
- S-rank Spells 2/6:
- Name: Sanguine's Blessing of the Swift IV
Rank: S
Mana Cost: 500
Requirements: Sanguine Dragon Slayer
Type: Other-buff
Element: Arcane
Range: 25 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: Pointing at the target or a magic circle that's 4-Meter Diameter appears above their head and they gain a pair of solid arcane dragon horns that mimic the Sanguine Dragon's horns. The target gains an S-Rank buff to their speed for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell. - Name: Sanguine's Blessing of the Strong IV
Rank: S
Mana Cost: 500
Requirements: Sanguine Dragon Slayer
Type: Other-Buff
Element: Arcane
Range: 25 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: Pointing at the target a magic circle that's 4-Meter Diameter appears above their head and they gain solid arcane dragon claws that mimic the Sanguine Dragon's claws. The target gains an S-Rank buff to their Strenght for the duration of the spell. The magic circle appears above the caster's head as well when casting this spell. - Name: Dragon Force
Mana Cost: 10% of Total Base Mana
Requirements: The user must complete 50 posts as a 3rd Generation Dragon Slayer
Type: Transformation
Range: Self
Cooldown: Once per Topic
Duration: Sustain
Effect: When using Dragon Force, the user will grow scales across their body and develop an aura around them of the color of their element. Their features will look more like that of a dragon, while they still retain their humanoid appearance. This transformation increases the base physical stats of the user by 20% as long as it is sustained. In addition, the user may cast offensive spell type for one rank higher while using this transformation. This is not a spell but a biological capability. Therefore it cannot be canceled by artifacts or magics that can cancel spells. - Name: Devourer Consumption
Rank: D-S
Mana Cost: ~
Requirements: Devourer Dragon Slayer Magic
Type: Supplementary
Element: Arcane
Range: 1 Meter
Cooldown: None
Duration: Instant
Effect: The user opens their mouth towards a spell that is 1 meter within their range to consume it. The spell dematerializes into mana and is inhaled and consumed by the user. Unlike the normal Consumption spell, the element of the spell does not matter as long as it is a Dragon Slayer spell. Therefore, it cannot be used against non-Dragon Slayer spells. The user does not receive any mana for consuming spells. Instead, they gain the right to register the spell as well. The user must pay equal base mana of the spell to consume it. Though, it cannot be used more than once on the same spell ever again. This is because the spell is intended to learn other spells and not to nullify other spells. Lastly, this spell does not take up a spell slot. - Name: Rallying Shout
Rank: S
Mana Cost: 500
Requirements: Department of War
Type: Other-Buff
Element: Arcane
Range: 50 meters
Cooldown: Once per topic
Duration: Sustain
Effect: The user rallies themselves and their allies in combat receiving a 50% increase to all physical stats (Strength, Speed, Constitution and Endurance). This effect does not stack if cast by multiple users. - Name: Swift Interrogation
Rank: S
Mana Cost: 500
Requirements: Department of Intelligence
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: Once per topic
Duration: Instant
Effect: By focusing intently on a single person, the user activates this spell. The user can see a brief description of someone as if they have a maxed out reputation. The user can also view the total amount of mana they possess at that moment and their exact distribution of attribute points. This spell does not create a magic circle when used.
- Name: Sanguine's Blessing of the Swift IV
ROLEPLAY
Topics Completed:
- The Dankest of Journeys x9
- Manala x10
- Wasting time with others x21
- Fancy Pants x4
- Fantastic Fabrics x2
- Golden Scissors x2
- Escorting, Guarding, Warding (1) x1
- Leaving Blue Pegasus x1
- Pillaging (1) x1
- Clue Digging x1
- Derailing derailers x1
- Escorting, Guarding, Warding (2) x1
- Pillaging (2) x1
- In the name of the moon x6
- Pillaging (3) x1
- Trick or Treat x3
- The Healer Shichiro x15
- The Hunt x5
- Enemy of my enemy x5
- Head of the Pack x5
- A town under attack x5
- A city under siege x5
- A country at war x7
- Unending Thirst x2
- Breaking the habit x5
- An end to the thirst x7
- Plot Twist x6
- Unexpected Discovery x3
- Pillaging (4) x5
- Pillaging (5) x6
- Pillaging (6) x6
- Mistaken Identity x6
- Escorting, Guarding, Warding (3) x4
- Training nd Helping those in need (1) x2
- Two of a Kind x11
- Having a grand ole time x6
- Swaying the people x2
- Xandra vs Shichiro x4
- What lies beneath x6
- What lies beneath[Erebus] x6
- Siren's Call x7
- Becoming a Knight x4
- Barrang x7
- Hellish Training x93
- The Pink Phantom x20
- Serving his sentence to join x5
- Surgery x2
- Medicare x2
- The Big Bad Wolf x5
- Finding Models x4
- Military Quarters x1
- High Garden x1
- Main Gates x1
- Era Gates x1
- The Slums x1
- Corrupted Wyvern x7
- Cleaning Duty x1
- Underground Association x6
- What lies benefit x7
- Oroborus x4
- Polluted Waters x3
- What lies beneath x6
- Tournament Arc x5
- Runaway Drama x3
- Rune Knight Mentors x5
- Tournament Arc x8
- Tournament Arc x8
- Talk it out x5
- First Step Forward x8
- Tournament Arc x6
- Miracle Cure x5
- Tournament Arc x7
- What lies beneath x7
- Escorting the Supplies x8
- What lies beneath x7
- Mercantile Support: Reiner x6
- First Encounter of Hostile Encounter x8
- Mercantile Support: Reiner the Bastard x6
- What lies beneath (Keita) x10
- Bound by Death x6
- What lies beneath(Keita) x10
- Eternal Horizons x6
- What lies beneath (Keita/Seika) x10
- Pest Control (Keita/Seika) x8
- All in a day's work x2
- Pest Control x8
- Pest Control 3 x10
- Clean Up Crew x2
- Pest Control (Keita/Seika/Hitomi) x10
- Another Showdown x8
- Shichiro's Pageant Entry x10
- Pest Control (Keita) x10
- Pest Control #2 (Keita) x13
- Decorator x2
- Pest Control 3 (Keita) x9
- Distraction x2
- Pest Control 4 (Keita) x10
- Pest Control 5 x10
- Strength of Many x5
- More Training x5
- Teaching a Kingsguard x7
- Pest Control #5 x10
- Pest Control #6 (Keita)
QUESTS
D-rank Quests Completed:
- Caravan Guard
- Conman Coward
- Dance of the Undead
- Family Crest
- Troublesome Transaction
- What's it all about
- All Fired Up
- Serving Servas
- Clue Digging
- Detecting Derailers
- Medicare
- Surgery
- Cleaning Duty
- All in a Day's Work
- Clean Up Crew
- Decorator
C-rank Quests Completed:
- Bottoms Up
- Unexpected Discovery
- Finding Models
- Raging Bull
- Polluted Waters
- Ouroboros, Part One
- Runaway Drama
B-rank Quests Completed:
A-rank Quests Completed:
S-rank Quests Completed: