Rank: B
Mana Cost: 100
Requirements: Tempest Magic
Type: Offensive
Element: Wind
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user creates a wild rush of wind. The Whirlwind begins any place within 15 meters of the caster and whirls in a 4-meter diameter. The user creates a circle with his arms and thrust one hand outward where he wants the whirlwind to originate. A white seal appears under the caster and at the point that the whirlwind will appear. The whirlwind deals A-rank damage. The user can also create the circle with his arms and thrust both hands out creating two 2-meter diameter whirlwinds at the location pointed at by each hand. The two whirlwinds deal B-rank damage and a white seal appears at the location of each one.
Name: Dance of the wind
Rank: C
Mana Cost: 50
Requirements: Tempest Magic
Type: Supplemental
Element: WInd
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The user concentrates magic around his legs or arms and forces a strong gust outward that propels the user 10 meters at the speed at which the user can lunge. The blast of wind can push the caster off the ground. It can also be used mid-air to change the course of the caster in another direction. If the blast of wind comes from his feet it pushes him in the opposite direction, I.e. if his feet are on the ground it pushes him off the ground and upward. The spell is activated by a thrust of one of his feet, on the ground it would be a stomp. He can thrust one of his hands in a direction and the wind will push him in the opposite, I.E a right-handed thrust to his right will send him to the left.
I would like to train these spells.
Last edited by Kazimir Seiryu on Sat Jan 26, 2019 11:12 pm; edited 1 time in total