Third Game: Wild World The Ravens and Hawks were once again summoned somewhere else to compete in a challenge. There was quite some distance between everyone being summoned to the location. It was an open field in the middle of the woods. There was a club next to everyone laying down on the ground but nothing else was clear yet. Suddenly, a gas leaked from the forest and seeped into the open field manipulating everyone's minds. Everyone would now perceive the others as monstrous creatures. The clubs were quickly picked up. It was time for them to bash each other with the clubs. Their relationships would no longer matter in this game. Or would the gas not affect everyone equally? Would they be able to make a distinction between friend and foe? And if so, would they use this situation to their advantage or not? Roll: Strength, Constitution, and Intelligence. Details: All three rolls have to be done at the same time. The first number represents Strength, second number represents Constitution, and the third number represents Intelligence. Everyone will bash each other with the clubs, however, the highest roll will have bashed in the brains of the lowest roll. Timer: 24 Hours. |
Effects. The Hawks are suffering from Headaches which results into 5 points reduction in Intelligence. Kurisa has used an Energy Bar to remove Fatigue effects. |