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Alfric Tanaka

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#1Alfric Tanaka 

Alfric Tanaka Empty Sat Jul 17, 2021 11:13 am

Alfric Tanaka


PERSONA



Name: Alfric Tanaka

Age:March 4th, X768

Gender: Male

Sexuality: Bisexual

Ethnicity, Father: Joyan

Ethnicity, Mother: Fiorian


Class: Adventurer

Race: Daemon(Incomplete)

Rank: D-rank

Guild: Guildless

Tattoo: The center of his back

Face: Koenma


PHYSIQUE



Height: 5”10

Weight: 150 lbs

Hair: Brown

Eyes: Bronze

Overall: Fair-skinned with a crop of brown hair Alfric is of statuesque design. Possessed by a narcissistic streak his skin is unblemished with not a single curl out of place. Beautifully sharp features sit upon an angular face. Twin bronze lumps sit adrift a milky ocean contained within two narrow slits. Inviting with a mysterious allure, his eyes hold a certain charm. In between them a slender beak juts outward ending in a point. Betwixt two forever pursed lips sit the head of a bulbous pacifier. Akin to the rest of Alfric this item is also immaculately kept.  

Forever ensconced in the trappings of finery Alfric’s attire is simple yet refined. He wears a red scarf that hangs limply at his back. Its crimson hue a stark contrast to the robe below. Blue with black trimming the shawl splits at his legs with a crimson sash tied around Alfric’s waist. Beneath the ocean-colored gown, he dons a casual white shirt. Lastly, he wears a pair of yellow dress pants.    

Extra:


PERSONALITY



Personality: Wizened and infectiously charismatic, to an unaware populace Alfric is an empathetic figure. With a friendly smirk forever stapled to his countenance, the muddy-haired adventurer is always willing to dispense advice or lend an ear to someone’s woes. Of course, these tidbits of wisdom are never as they appear to be. His "advice" is typically wrapped in a shell of hollow platitudes and a comical demeanor. Beneath that shell lurks an ulterior motive meant to entice the hearer into doing Alfric’s bidding. Even the most seemingly trivial suggestions are but tools to motivate someone else towards helping him complete some larger objective.

Tainted by demonic influence, portions of Alfric’s persona have degenerated into immaturity. Children’s toys and games fascinate him as well as elaborate colors and artistic depictions. Boredom overwhelms him quickly when forced to partake in “adult” activities. When he is denied even the simplest request, complaints follow suit, sometimes leading to violence. Thankfully, he has learned to leash these newfound quirks.  His decision-making was also largely left untainted, as he still retains his devious prowess. Still, he can be seen with a toy or doll whilst snaking on a sweet of some kind.

Of the few scruples, Alfric possesses loyalty would be one of them. If he deems someone worthy of his acquaintanceship, they will have found an eternal friend in the youth. This is partially due to the influence of the demon he’s become contracted with. Its infantile nature has rubbed off on him, causing Alfric to sometimes desire things a child would. One of said things would be friendship, which admittedly, is something he himself never valued much until recently. Before he could simply “buy,” friends, but recent events have caused him to want actual companionship.

Casual and sarcastic are two of the most obvious impressions people get of him. Possessed of a quick wit and a great sense of humor he can make almost anyone chuckle. Alfric comes off as a rather fun guy you’d want to speak with. Even people who may find his jokes distasteful won’t be able to help but smile. Even in intense situations, he’s known to crack a joke or two before getting serious. You might even call it a defense mechanism for when he’s stressed out. This isn’t just a part of his “act” either, but a genuine part of who he is.  

Prone to diabolical thoughts, Alfric is a devious guy. Sinister and subtle, he isn’t a brazen villain but a methodical one. Instead of taunts and boasts, he’d rather sabotage from the shadows. He’d much rather employ the façade of a helpful and easygoing guy than an imposing adversary. After all, it’s easier to catch a fly with honey than vinegar. Even with this villainous streak, Alfric can still be a valuable ally. He knows enough to maintain the ploy unless doing otherwise benefits him. He’s also not stupid enough to challenge just anyone.    

A natural strategist, Alfric prefers the wait-and-see approach before acting hastily. He’d rather plan out every detail in his head, whether it comes to a meeting or even combat first. In his mind, the battle is already won when you have everything mapped out. Others may find it boring, but he’s always thought it best to wait and see what happens before jumping in. If two opponents are fighting it out, even better because that just means he can pick off the winner. In fact, he’d rather face a fragile foe than a steely champion. Cowardly, perhaps, but it’s more out of a tactical concern than anything else. He views every enemy as dangerous. No matter how powerless they may seem, anyone could be a danger; as such, he’d rather fight someone who has no chance of resisting him.    

Alfric possesses a very skewed and almost arbitrary “honor code.” He doesn’t go out of his way to terrorize unless it directly benefits him.  Slaughter, while something he enjoys, is restricted to threats or his targets. Families are left unscathed unless they, or the situation especially aggravate him. Humble hamlets will see themselves spared, but should he be sufficiently enraged, they too will burn. Really, it isn’t a system of behavior as much as, a combination of his own laziness and whims. At any point, he could betray his own rules if he felt like it.  



Likes:

  • Playthings & Candy: Demonic sway shaped Alfric in many ways. Perhaps it's most bizarre is in his newfound appreciation for toys and sweets. Desires for food are always of the sweet kind, with all else failing to satisfy him. Toys are often found in abundance around the man, particularly of the soft kind.  He can often be found playing with some kiddish construct whilst hatching a scheme.  
  • Bloodshed: Violent escapades enthrall him like most Daemons. Unlike his contemporaries, Alfric prefers to savage his foes from afar, preferably through a proxy. An actor who prefers the comfort of shadows. Alfric would rather have someone else plunge the knife in his foe's back. If he must do so himself, he will gladly end another’s life.



Dislikes:

  • Boredom:  Alfric becomes easily disinterested in conversation or tasks. Unless he’s fully invested in the conversation, distraction is soon to follow.  Granted, this isn’t abnormal, but most people fail to capture his interest. As such, he often finds himself struggling to pay attention to even short conversations. If someone genuinely interests him, then they will have full command of his attention.
  • Being Outwitted: Not an unusual dislike for a narcissist like Alfric. But the idea that he could be outmatched irritates him to no end. To be beaten would be the ultimate blow to his self-worth.


Motivations:

  • Power: Forever gripped by avarice, Obasi’s lusts are legion. Be they treasures, peoples, or lands, and he seeks to covet them all. Spoiled rotten by wealth, his yearnings never went unheard. Eventually, these indulgences metamorphosed into megalomaniacal cravings that have stalked him into adulthood. Empowered by the demonic taint, this already existing appetite has expanded exponentially. Nowadays, he schemes endlessly to acquire an even greater station in life. To this end, he would gladly join hands with a demon lord.

Fears:

  • Light Magic: Light is a hated disinfectant to his darkness. And as someone who has worked within shadow for so long, the idea of a magic made of light terrifies him. It brings with it an end to his secrecy and possibly his life.
  • Failure: Defeat of any kind haunts Alfric like a specter. Afraid that all his planning will be for naught, he slavishly creates strategies and backups if something goes awry. He knows all too well how easily even the best-laid schemes can fall apart.  Defeat could also mean death rendering him a ghost that could accomplish nothing.



ATTRIBUTES



Distribute 30 points over the attributes below with at least 1 in every Attribute.

Strength: 20

Speed: 7

Constitution: 1

Endurance: 1

Intelligence: 1



MAGIC



Magic Name: N/A

Magic Element: N/A

Magic Enhancement: n/a

Magic Description: N/A


HISTORY



History:
Born in the yolk of mediocrity, Alfric Azikiwe was never exceptional at any endeavor. Child of two equally uninspiring wizards his role was destined for a similar end. He would live and fight for nothing, only to die in obscurity. At least that was the course fated for one so unremarkable as Alfric. Initially, he accepted this course as an inevitable conclusion to the life he knew. Physical activities were not beyond him, but he failed to excel at them. Information was understood with relative ease, but not innovated upon like the great thinkers of old. So, it was only natural that any reasonable person conclude he become another faceless grunt.

Groomed from a young age to serve as a wizard. Existence was a mundane waltz of education, training, and slumber. Days poured into each other becoming indistinguishable from the next. A relatively monotonous existence just as destiny intended, or it would have been anyway. One dull night brought with it a fundamental change to Alfric that awoke him from this malaise. After yet another tiresome day of training the youth realized something about himself. Bored with the state he occupied within reality; the young soldier came to loath his station in life. A yearning burned in him to become something more than a nameless mage.



Emboldened by his epiphany, he approached creation with a renewed vigor. If academics and fitness were not his forte, then he would try a new tactic. Alfric had always been likable and enjoyed people watching, but he never dreamed of weaponizing such traits. Even as a lad Alfric observed other’s behavior, although; he found no use for such knowledge back then. When he finally put this understanding into practice it opened an entirely new world for young Alfric. Between his charm offensive and knowledge of others, Alfric quickly made connections throughout his hometown. In fact, he found his ability to swoon and persuade to be far more effective than he’d envisioned. Finally, he stood out, but not for some great achievement on the battlefield or some impressive display of power. No, he simply knew how to get what he wanted. He took credit for accomplishments that were not his, and sabotaged rivals whenever possible.  

Eventually, he persuaded his way into an underground cult that worshipped demons. After hearing about their plans to summon a demon to receive its power and become a daemon he knew it had to be him. Gradually he worked his way through the ranks, backstabbing and bribing friends and allies alike. Ultimately, his treachery would be his undoing in an unexpected form. When he became worthy of becoming a daemon, he was finally able to receive power from a demon, however; the entity he bonded with was infantile. The nature of the demon left his mind warped, resulting in him being cast from the cult. He vowed to avenge himself,  and left on a journey to enhance his own might.

Reference: n/a.



Last edited by Anasazi Azikiwe on Sat Aug 07, 2021 1:46 pm; edited 7 times in total

#2Tempris 

Alfric Tanaka Empty Sat Aug 07, 2021 10:29 pm

Tempris

This character application has been approved.

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