Name: Sowing Seeds of Faith Difficulty: Long Participants: Tempris Story: Due to the events of Bosco's Royals and Regicide, Faith in Illumin has drastically dwindled. Many people not only lost their faith but actively outcast those who shared beliefs with the late Brunhild. As one of the leading members of the Brunhild support group, Tempris feels extreme guilt for the faith of these people and hopes that these past two years has given her the strength needed to help those suffering in Bosco. Little does she know, the faith is not dead. Objective: Start the process of rebuilding the Illumin Religion in Bosco. |
Name: Remaining Embers Rank: A Type: Good Participants: Tempris Summary: Its been over 2 years since the events where Brunhild was taken down by the demonic queen which rules over Bosco. Worshippers of Illumin have gone into hiding trading places with the very cultist who seek to bring suffering into this world. Tempris has decided to take on a plight to uproot these sinners and will discover that despite everything, faith remains strong in some survivors. Others:
Enemies: N/A
Rewards: 10,000 EXP 7 Stat points 400 fame or infamy 250,000 Jewels Objectives: - Tempris must arrived in Bosco without attracting attention. - Explore the city - Discover a 4 Cultist trying to kidnap some homeless people. - Purge 3 of them. - The 4th one will attempt to escape. - Follow them to their hideout - The cultist will use a girl as an hostage. Free the girl without sending her to Illumin - Give the girl hope and reignite her faith. |
Name: Stories by a Fire Rank: A Type: Good Participants: Tempris Summary: Tempris searches the city for a safe place to talk with Ash. There is so much she wishes to learn about Bosco but its not safe to be their denomination. Others:
Enemies: Rewards: 10,000 EXP 7 Stat points 400 fame or infamy 250,000 Jewels Objectives: - Collect information about this "Sol" cult. The things they preach did not match up to what she heard from Seika or people in her travels. - Lead Ash to the market and get her attire so that she does not look like a slave. (must avoid any police or military personal who might recognize Tempris) - Leave the Market and locate a empty abandon building in a worst part of town - Talk about Bosco and faith. - Safely secure the building for the night. |
Name: Setting up the Camp Rank: A Type: Good Participants: Tempris Summary: Tempris and Ash are woken up in the morning by a man who believe the two girls to be homeless urchins. Apparently this property belongs to him and he wants to destroy it along with the neighborhood Tempris knows that there are no other safe places in this city. Now she has to find a way to gain the mans favor else he might report her to the authorities. Others:
Enemies: Rewards: 10,000 EXP 7 Stat points 400 fame or infamy 250,000 Jewels Objectives: - Get woken up by Moritz - Don't let him discover your identity - Learn that Mortiz use to Belief in Illumin but gave up his faith after Brunhild died. - Convince Moritz not to kick them out by taking care of the gang in the area. - Due to the chaos the authorities arrive and they recognize Tempris's work. Escape them and return to the abandon building. - Mortiz will lead the authorities away and Ash will reveal that Mortiz has a son her age that is sick with a curse. - Talk with Mortiz when he returns and convince him to let you help his son. |
Name: Witnessing a Miracle Rank: A Type: Good Participants: Tempris Summary: Tempris and Ash work together to cure Moritz's son in hopes to win the mans favor. Others:
Enemies: Rewards: 10,000 EXP 7 Stat points 400 fame or infamy 250,000 Jewels Objectives: - Tempris must list the required things she needs to perform a Baptism of Fire to Ash. - Obtain a container from the fishermen's District - Obtain water from the river. - Obtain herbs and incense from the Market - Obtain the golden symbol from an abandon building - Cure Moritz's son |
Name: Separation of Church and State Part 1 Rank: S Type: Good Participants: Tempris Summary: After saving the Moritz's son, Moritz not only agrees to let them stay, he decides to return to the Illumin faith and donate the building to become a church. This allows Tempris and Ash to fix up the building. Little did the know, the cultist were not through with them. Others:
Enemies:
Rewards: 15,000 EXP 10 Stat points 500 fame 500,000 Jewels Objectives: - Spend a Week fixing up the building. - A priest will show up a demand that Ash be returned to them. - Attempt to learn about the priest. - Battle the priest - The priest will run away Chase them down. - Learn about their true plan - Purify them of their sins. |
Name: Separation of Church and State Part 2 Rank: S Type: Good Participants: Tempris Summary: The Cultist Tempris defeated was just bait to lore her away from the Church. Now Tempris has to rush back and fight through cultist to save Ash and Moritz. Others:
Enemies:
Rewards: 15,000 EXP 10 Stat points 500 fame 500,000 Jewels Objectives: - Battle wave after wave of Priest - Defeat the 10 leaders as you make your way back to the church - Save the church from getting destroyed - Take a hostage |
Name: Separation of Church and State Part 3 Rank: S Type: Good Participants: Tempris Summary: With the church saved, Tempris seeks out the root of this heretical organization and rid Bosco of an evil group. Others:
Enemies:
Rewards: 15,000 EXP 10 Stat points 500 fame 500,000 Jewels - 1 Legendary Custom Chest piece - People in Bosco know that the Illumni Faith is not dead and they can safely practice it at the new Church founded by Tempris and Ash. Objectives: - Locate their base - Defeat the Bishop and his fellow sinners. - Bring proof of their defeat to the town square and win over the people. |