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Astrid's Nursery

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#1Isobele Kozilek 

Astrid's Nursery Empty Mon Sep 05, 2022 9:06 pm

Isobele Kozilek


























Astrid's Nursery




Last edited by Astrid on Mon May 20, 2024 6:28 pm; edited 2 times in total

#2Isobele Kozilek 

Astrid's Nursery Empty Tue Sep 06, 2022 7:31 am

Isobele Kozilek




General


Name: Zera'thul

Slot: Companion

Race: Aberration (Chimera (Avian/Draconic))

Class: Legendary (48)

Quantity: Custom

Element: Arcane

Mana: 1650

Statistics:
  • Strength: 30
  • Speed: 90
  • Constitution: 60

Details


Height: 1.2  m | 3.94 ft
Weight: 20.29 kg | 44.75 lb

Appearance: An intriguing, if not slightly horrific-looking creature whose physiological structure, while sharing attributes similar both to that of avian and draconic creatures alike, does not take away from what is fundamentally a chimera-like entity. Broadly, it strongly resembles that of a bird upon initial inspection, but any length of time reveals no shortage of attributes that in natural occurrence would not manifest, save for nightmarish types of mutations only further mutated through generation.

Immediately, the red 'flesh' membrane that covers over much of its inner body, having  texture and tone that almost resemble that of flayed, exposed skin. Even more disturbing are thick, lengthy vein-like patterns that spread all throughout, from its chest cavity unto both wings and tail appendages. These appendages, though having a loose similarity to that of the appendages of a bird, deviate in not only their physical form (almost appearing like that of elongated tendrils than wings), but also from the series of claw-like extrusions that enwrap along the ends of each respective appendage, bearing an uncanny resemblance to that of an open clawed paw.

Rather than a beak or a face that would otherwise appear avian, its head is far more draconic in appearance. Its head curves forward, bearing striking similarities to that of snakes and wyverns alike. Above both eyes - hollow, bright blue eyes lacking any discernable iris - are large horns that curve forward, extending the near full length of its head. Dark tendrils form at the base of its lower jaw, extending down the length of its neck, disappearing within a magnificent ruff that encircles around its lower neck and billows out over its backside.

Description: Zera'thul is a rare example of an aberration; a creature whose origin is not inherently native to Earthland but rather is the unintended product of a artificial experiment, whether alchemical, magic-related, or scientific in nature. Per Zera'thul, it came in a somewhat successful attempt at creating a chimera, a new species created through the forced fusion of two different species - a practice long since outlawed due to the numerous potential ramifications, both ethical and practical, attached.

While the project that created Zera'thul could have been deemed a success, it also came with the unintended consequence of not only providing it with sentience, but also having an inherent appeal towards the idea of chaos. Beyond just possessing such an affinity towards, Zera'thul in fact seems to possess a sort of hunger towards chaos, almost as though drawing sustenance from chaos of all varieties and actors.

Quite where an entity such as Zera'thul came into the company of someone like Vyra Emrakul remains largely a mystery. Some speculate it was drawn to the powers of the Nightmare Dragon existing within the Demi-Human. Those familiar with the girl suspecting that the conflict within her own mind; the war waged between Vyra's darker persona and her own true personality being a hugely appealing source of chaos in perpetuity. Whatever its motivation or reasonings behind the union, the two have developed an almost parasitic sort of relationship towards Vyra, as much benefiting from the chaos within her life whilst forcing a level of reliance from Demi-Human upon it.

Personality: In a way, dismissive, Zera'thul presents a strange, if not horribly cruel perspective towards the world as a whole. First and foremost, it exists as a breeding ground for chaos to manifest, grow, and eventually become consumed. Therein, there is no purpose within the world outside of carrying on to eventually be devoured, and by extension its people bear no purpose other than to further that along and be consumed as well. As far as Zera'thul views humanity as a whole, their worth is limited to how destructive and self-destructive they behave themselves. And even through that, their lives possess no intrinsic value, easily replaceable by any other individual.

Perhaps the exception that Zera'thul has come to regard towards humanity is in how it views Vyra Emrakul. In some respects, it is the hand controlling the strings to her puppet, its persistent presence around her manifesting within her in an unconscious feeling of lingering need towards it. In this, she has become a thrall of sorts towards it, being as much unwilling to depart from its companionship, while also serving as a perpetual source of chaos from which it can feed from, regardless of the impact that sort of nourishment and parasitic-dependence has upon the Demi-Human.

Extra


Requirements: Vyra Emrakul

Abilities


Skills:
  • Advanced Innate Flight: Zera'thul can fly up to 10 meters.

Companion Perks:
  • None

Partner Perks:
  • Chaos in Coin: In commerce exists no shortage of Chaos, from which Zera'thul can take sustenance within. In this, it gifts these benefits onto Vyra. Vyra receives an addition 20% Jewels when completing quests.
  • Chaos in Knowledge: In seeking to know more, one unlocks chaos in the unknown and newly discovered. Zera'thul harnesses that unknown, bestowing it onto Vyra. Vyra receives a 10% word count reduction on completing quests.
  • Chaos in Life: Chaos is inevitable, no matter where in life one may tread. Zera'thul exists within the center of this, as natural to it as the air to anyone. In its company, Vyra experiences and benefits from this familiarity, growing within the chaos much like Zera'thul. Vyra receives an additional 20% experience when completing quests.

Points Breakdown

Please list Companion Points gained and lost for a faster approval process.
  • Legendary
  • Legendary Companion Coupon
  • Advanced Innate Flight (Tier 4 Effect: -12)
  • Chaos in Coin (Tier 4 Effect: -12)
  • Chaos in Knowledge (Tier 2 Effect: -6)
  • Chaos in The Unknown (Tier 4 Effect: -12)
  • Bonus Mana (-6)

Total points Acquired: 48
Total Points Spent: 48

#3Isobele Kozilek 

Astrid's Nursery Empty Tue Sep 06, 2022 7:32 am

Isobele Kozilek
Claiming with the Legendary Custom Companion Ticket in my inventory.

#4Khalfani † 

Astrid's Nursery Empty Tue Sep 06, 2022 9:22 pm

Khalfani †
This custom companion has been approved, please create a copy of the item and the source post in a reply post using its name and rarity for its title in the Customs section.




#5Isobele Kozilek 

Astrid's Nursery Empty Mon May 20, 2024 6:22 pm

Isobele Kozilek


General


Name: Ny'alotha

Slot: Companion

Race: Human [Aberration]

Class: Storyline Mythic - 102 Points

Quantity: Custom

Element: Lightning

Mana: 3000

Statistics:
  • Strength: 60
  • Speed: 240
  • Constitution: 180

Details


Height: 6'0"
Weight: 141 lb

Appearance: Ny'alotha is a beautiful, if not exotic and mysterious woman, having a model-like figure and qualities that stand out would make her the envy of many a fantasy, enough even to illicit worship towards. Tall, having a frame that perfectly compliments her height, Ny'alotha stands out, especially with her long, dark purple that extends down to her thighs with a fringe that covers her left eye and frames her face. Explosive amethyst eyes cast an intense gaze that would both melt the hearts of many as well as intimidate those of weak constitution. Pale skin with a fair complexion, she wears very little makeup, most of it being just some highlights that cause her eyes to be all the more intense, if not desirable.

Her outfit design has Joyan motifs, which consists of a black, strappy top with a high neckline and intricate cutouts. The cutouts form a V-shape on her chest, Attached to the high neckline that is a choker. She wears a white and purple jacket with long sleeves reminiscent of a kimono, along with an asymmetrical, long, flowing cape that is attached at her shoulders and drapes down her back. The cape has intricate black and purple designs. She also wears a High-waisted, black and purple shorts that are snug and form-fitting, as well as black boots and gloves. Her boot on the left reaches her thigh while the one on the right reaches below her knee. Much of her outfit is decorated in purple flames, and she also has a red and purple flame tattoo on her left thigh. A silver belt with a detailed buckle wraps around her waist, adding a utilitarian touch. She has various accessories that are chitinous in nature, including a purple shoulder guard, belt, and strap along her spine, as well as a chain around her left wrist.

Description: The mysterios woman who had become known as being a personal Aide to the Fiorian Senator Astrid Venier, Ny'alotha has become one of the more intriguing figures in recent memory throughout multiple circles. The daughter of a distinguished Joyan noble whom spent her early years learning of politics, religion, and politics, it seemed all but inevitable that she would serve a prominent role on behalf of the Shōgun. Yet, when the time had come that the young woman would have an opportunity to serve her birth nation, she had vanished. Forsaking the life of privilege that she once held, Ny'alotha ventured throughout Earthland, becoming a wandering religious scholar. For years, she ventured to numerous different nations, experiencing how different governments and religions existed. Sin, Seven, Pergrande, Bellum, and Minstrel, it was not long until Ny'alotha's travels and learnings brought her back to Joya in secret, where she finally came to serve the Shōgun in a secret role, exploring the darkest secrets that Earthland had to offer.

After some time, Ny'alotha's research and intrigue of the world drew her towards the conflict within Talaz Lagaar, or specifically what came in the wake of the Talaz Lagaar conflict; the arrival of the Void. Utterly fascinated by its arrival into the world, Ny'alotha secretly campaigned the Shōgun to acquire a trace of this for the sake of research, a request that after great deliberation was rejected. That did not deter Ny'alotha, who in secret financed the smuggling of several Void-tainted artifacts out of the island-nation of Talaz Lagaar and began her own experimentation into the Void. At some point down the line her secret was exposed, but before anything could come of it, Ny'alotha, her research, and the Void artifacts that she had smuggled were gone. Not a trace remaining. Despite significant efforts to locate Ny'alotha, she had completely vanished from Joya.

Eventually Ny'alotha resurfaced in Earthland, now having emerged within Fiore under the guise of a Joyan researcher and scholar. Intrigued by the dynamics taking place within Fiore, the political theatre and how the Magic Guilds of the nation conducted themselves, it was not long before she had assimilated herself within the elite and high society scene of Fiore; her exotic looks and insight into the various different nations making her an extremely interesting and captivating figure to many. Among those who took notice of the beautiful Joyan was Astrid Venier, Senator of Fiore, guild leader of the Phantom Lord Guild, and like Ny'alotha, someone who walked down the path of all-consuming power. It did not take long for the duo to become friendly, it not uncommon that they be in each other's company during high society events like where they had met. Shortly after, rumors of a romantic relationship between the two began to circulate.

Despite the rumors, the sudden disappearance of Ny'alotha from the high society scene came as a considerable surprise to many, particularly given Astrid did not lessen her public presence. When asked, Astrid was purposely coy, suggesting she knew nothing of what occurred to the Joyan beauty. In reality, Ny'alotha had fallen under the influence of Astrid Venier, or more specifically the ancient Eye of Makima that she used to slowly erase Ny'alotha, turning her from the scholar and researcher once loyal to Joya into the scholar and researcher forever loyal to Astrid. In probing her mind, uncovering the secrets to the Void that Ny'alotha had sought to discover, the Senator quickly realized the value of this mysterious woman, beyond that of her physical allure. Purposely taking her time to mold Ny'alotha into a servant of her ideal fantasy, eventually Astrid was comfortable having Ny'alotha return to the public scene, the woman who had once intrigued then worried her the high society having become one all but submissive and devoted to Astrid.

The nature of her disappearance and reappearance from the public scene caused many to wonder what may have happened, if there had been a reasoning behind it. Neither Ny'alotha nor Astrid provided any insight, instead simply allowing the people's imaginations to wander. In time, the presence of the two together, even in what would be considered more compromising positions, had become a relatively common sight. Astrid had simply turned the Joyan beauty into a devoted lover, nothing any more nefarious than that of the numerous hearts that were broken. In truth though, Ny'alotha had become one of Astrid's key advisors and loyal servants, obsessedly focused in her efforts to further Astrid's play for power. Unbeknowst to the world, Astrid had gone to unforgivable lengths to control Ny'alotha, having her undergo the same cruel and sickening series of surgery that turned her into an Aberration, much like what Astrid had become. The difference being that her loyalty had been warped so significantly to the point where the Joyan's woman was utterly devoted to the Phantom Lord guild master, willing to do anything and everything in order to appease the woman whom she now revered and hailed as Master, no matter how many people may have suffered as a result of whatever her research and service would have yielded.

Personality: Manipulative. Brilliant. Wholly-driven by self-interest and personal gain, Ny'alotha is a classic example of a narcissistic genius only interested in furthering her own legacy and power. But rather than those who outright pursued power and glory, Ny'alotha did so through research and knowledge, establishing a foundation of information and learning that she could forever use over those less-read and insightful than her. Her research into the world, into the various religions practiced, all of it served to help her know the roots behind what she could and could not achieve. How she could manipulate the world around her and eventually ascend to greater heights. All of this while she carried out research on behalf of the Shōgun, using the blind trust and resources of them and the nation of Joya to inevitably rise to a point of overtaking them in power. And in her experiments with the Void, it became clear that the threat posed to others, the chances that such experimentation may have led to numerous lost lives, none of it seemed to affect her, nor give her pause.

In her dealings while in Fiore, and even predating her disappearance and reemergence, she long had held herself in great esteem. Although she acted the part of a wandering scholar and researcher from Joya, she was as much a noble woman, invoking the title when needed, living a life of luxury that was afforded to her while within a given nation. When the benefit to her being within a particular nation was no longer worthwhile, she would depart, siphoning whatever resources she was able to before moving on to the next nation, to inevitably repeat the cycle once again. The ramifications of this, whether it were harmful or benefictial to the host nation, Ny'alotha did not much care, so long as whatever project or research she were interested at the time could be sated. Upon her arrival in Fiore, her approach changed, instead hoping to locate a long-term benefactor that would be able to wholly sate her more sinister interests. This training of thinking died out when she was introduced to Astrid Venier.

Since meeting Astrid Venier and falling victim to her Eye of Makima, Ny'alotha was thoroughly groomed and mind broken to the point where her ambitions for her own power were abandoned, instead being utterly shifted to helping Astrid instead achieve such a feat. Although both walk upon the path of all-consuming power, only Astrid would be the one to wholly realize it. For Ny'alotha, what had once become her dream was no longer that. She could never envision seeing such glory while Astrid did not; helping her lover and master achieve it now having become her foremost goal. And in order to help Astrid achieve that dream, she is willing to do anything in order to help facilitate it. Even beyond the absolute loyalty that she had surrendered to Astrid, her demeanor towards the rest of the world has not much changed, people still being disposable and otherwise stepping stones in her pursuits. Astrid, her loyalty aside, Ny'alotha holds in significant reverence, viewing her also from the first perspective that she had come to view Astrid as before being subjected to the Eye, as a lover. It is in that that the two truly stand as intertwined, Astrid knowing that even if the effects of the Eye could be reversed by some means, Ny'alotha's loyalty to her would be absolute and unwaivering.

Extra


Requirements: Astrid Venier

Abilities


Skills:
  • Speech: Thanks to her noble upbringing along with her own brilliance, Ny'alotha from a young age was well-read. During her travels throughout Earthland, she found herself becoming incredibly proficient and well-spoken in a number of different languages to her native Joyan, including Sinese, Sevese, Bellan, Minstrese, multiple dialects across Pergrande, and Fiorian.
  • Human Form: Despite having undergone the horrific series of surgeries and experiments that turned her into an Aberration, Ny'alotha maintains a wholly human appearance. However much of her body - internal or external - may no longer be of her natural, original body, her appearance gives no indication of the sort.
  • Independent Action: Ny'alotha behaves, operates, and moves independently of her partner, and as such she has her own account and may travel and roleplay regardless of Astrid's location.

Companion Perks:
  • Void Particle Consumption Aura: Having orchestrated the converting of Ny'alotha into an Aberration, Astrid had very clear design ideas for her Assistant, one of which being the inclusion of the Void Particle Consumption Aura, a wicked device constructed in secret during the height of the conflict in Talaz Lagaar designed as a type of weapon of mass destruction against Mages. Installed within Ny'alotha is a much more tame version, but one that possesses that same lethality, draining their Magical reserves until they are nothing but withered husks. All enemies within a topic with Ny'alotha will lose 5% of their Total Mana every turn. This does not stack with similar perks, in which case only the strongest effect would apply.
  • Prototype Sensory Nullfier: Having orchestrated the converting of Ny'alotha into an Aberration, Astrid had very clear design ideas for her Assistant, one of which being the inclusion of the Prototype Sensory Nullfier, experimental technology stolen from Talaz Lagaar that was designed to weaken the physical reaction rate and sensory capabilities of those engaged in tight, dangerous environments. With this installed, all enemies within a topic with Ny'alotha will no longer have the capability to rely on or utilize Sensory capabilities, including those from Passives, Items, and active abilities, as well as Enhancements to their senses such as Perfect Sight, Smell, and Hearing. This does not cause outright Blindness or Deafening, but rather just limits one's sensory ability to that of a normal individual.
  • Enhanced Arcane Field Generator: Having orchestrated the converting of Ny'alotha into an Aberration, Astrid had very clear design ideas for her Assistant, one of which being the inclusion of the Enhanced Arcane Field Generator, a device that was crafted in secret for the purposes of mass production within the Talaz Lagaar conflict and beyond. With it, the deadly potential of Mages were aimed to be heighted, resulting in their Magical abilities being amplified and by extension, more deadly. Though it never reached mass production stages, the prototype was seized trying to get through the border, at some point arriving in Astrid's possession, now within Ny'alotha. This causes her spells to ignore up to one instance of magical resistance anyone may have when suffering damage from Ny'alotha's spells.
  • Hyper-Adaptive Perception Lens: Although surgically-equipped with no shortage of weapons and destructive instruments, Ny'alotha was also changed to have modifications that would improve her functionality and value to Astrid in an official capacity. During the surgery, Astrid sought that Ny'alotha would not be impeded in her sight, both taking delight in her amethyst eyes while also recognizing the overwhelming value that a Senator's Aide has in always having such capability enhanced as much as able. Ny'alotha is capable of seeing everything perfectly up to 40 meters and Blind effects applied to Ny'alotha are limited to Half-Blind at most.

Spells



  • Name: The Soul of Creation
    Rank: S++
    Mana Cost: 500
    Requirements: Ny'alotha
    Type: Offensive [S++: Topic Wide, Nullification Immunity]
    Element: Lightning
    Range: Topic Wide
    Cooldown: 5 Posts
    Duration: Instant
    Effect: Ny'alotha holds out her arm as an intense build-up of blood-like electrical bolts materialize around the arm. The bolts then dissipate outwards in all directions, immediately growing in immense power and scale, such to the point that it appears like that of an all-consuming black hole that effective eradicates everything in its wake, growing larger and larger. As it grows, it takes further shape, becoming like that of a massive red orb of the same blood-like electrical energy that first manifested around her arm as it continues to expand out in all directions. Anything and everything that is not an ally of Ny'alotha will be consumed by this orb, suffering 2 S-Rank worth of damage to not only themselves but all equipment and items that they are carrying, as well as causing all currently sustained spells to no longer be active, effectively putting all sustained spells - regardless of nature - on cooldown, with the exception of effects that explicitly cannot be cancelled such as Transformations.


  • Name: Absolute Loyalty: Ny'alotha
    Rank: S++
    Mana Cost: 5% of both the User and Companion's Total Base Mana
    Requirements: Ny'alotha
    Type: Transformation
    Element: Lightning
    Range: Topic Wide
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: Ny'alotha's stops moving as an intense barrier of blood-like electrical bolts envelops around her while her physical appearance also significantly changes. Her skin becomes pale, her eyes turn red, her hair goes from a deep purple to an almost sickly white, and the majority of her body begins to change as red and white colors overtake everything, including her clothing. While in this state, Ny'alotha can't move and can neither interact or do anything, nor can she be affected by anything, neither positive or negative. Meanwhile, that same blood-like electricity enveloping faintly around Astrid at the same time, signifying the link between her and Ny'alotha while in this form. While this link is established between Astrid and Ny'alotha, Astrid is able to benefit from Ny'alotha's abilities and spells as if they were her own, but the mana required to use these spells come from Ny'alotha's Mana pool while the cost of sustaining this spell is mutually spent between Astrid and Ny'alotha. So long as the link is sustained between them, the chaotic and uncontrollable nature of Ny'alotha's abilities carry over to Astrid's own spells, causing all of her abilities to detonate in an explosion that deals an additional instance of damage one rank less than that of the spell cast in an Area of Effect blast having dimensions equal to that of a spell one rank below that of the spell used. This connection between Astrid and Ny'alotha cannot be nullified by abilities and can only be cancelled by either Ny'alotha or Astrid being unable to sustain the cost of this spell or by Astrid choosing to severe the link. Once the link has been severed, the barrier around Ny'alotha will dissipate away, her appearance will return to normal, and then Ny'alotha can move again and be affected by spells and effects again, both benefictial and negative.


Points Breakdown


  • Storyline Mythic - 102
  • Spellsinger - Druid (Mythic Storyline)
  • Skills: Speech (Free: Storyline Companion)
  • Skills: Human Form (Free: Storyline Companion)
  • Skills: Independent Action (Free: Storyline Companion)
  • Companion Effect, Tier 5 [Void Particle Consumption Aura] (-24) [24]
  • Companion Effect, Tier 5 [Prototype Sensory Nullfier] (-24) [48]
  • Companion Effect, Tier 4 [Enhanced Arcane Field Generator] (-12)[60]
  • Companion Effect, Tier 4 [Hyper-Adaptive Perception Lens] (-12)[72]
  • Signature Spell [The Soul of Creation] (-15)[87]
  • Signature Spell [Absolute Loyalty: Ny'alotha] (-15)[102]

Total points Acquired: 102
Total Points Spent: 102

#6Isobele Kozilek 

Astrid's Nursery Empty Mon May 20, 2024 6:24 pm

Isobele Kozilek
Claiming Ny'alotha as the Druid Specialization Storyline Companion with Of Politics: Blood & Destiny as the required Epic Storyline.

#7Isobele Kozilek 

Astrid's Nursery Empty Mon May 27, 2024 12:50 am

Isobele Kozilek

General


Name: Sia & Noir

Slot: Companion

Race: Human | Goddess

Class: Mythic Storyline - 102

Quantity: Custom

Element: Arcane

Mana: 3,000

Statistics:
  • Strength: 20
  • Speed: 200
  • Constitution: 260

Details


Height: 5'5" | 5'11
Weight: 109 lbs | 123 lbs

Appearance:

Sia:

Sia appears like that of a young, yet beautiful woman. A perfect complexion paired along with lightly tanned skin that along with a well-endowed and proportioned body, Sia would be the envy of many a fantasy. With intense eyes like that of sapphire eyes that draw in an onlooker like an infinite pool, there is an allure to Sia that is hard to deny, one that ironically is made all the more abundant by the nonchalant mannerism and attention to detail, neither of which she makes an effort to highlight, if anything absconding from the idea. Intriguing too is the young woman's hair; an uncharacteristic shade of white, not quite like that of snow but with a very faint tint of baby blue to give it an almost "accented" white. Notable as well is the red streak standing out within her front bangs, having the same color as her inner hair, the mixture of red and white being an exotic, if not subtly-done, option and expression of individualism.

Sia very often tends to dress in a somewhat formal attire, albeit to a less-refined manner than that of someone such as Astrid. Often, her preferred outfit is that of a white, sleeveless jacket unbuttoned at the chest area, often exposing her bust. Over top is a black sleeveless brazer that is attached to a black high waisted shorts with a black belt, all imbued and cut with rich, red fabric. Beneath this, she wears white tight shorts that are the same length as the high waisted shorts, with a deliberate slit on the right side just over the thigh. Although her accessories will vary at times, sometimes being more reflective of the nature of the event or engagement, often opting for more ornate and refined options as the elegance of such event may be, her go to choice of accessories more often tend to be tight black gloves, a sleeve that covers much of her left forearm up to nearly her elbow, with various different accents and unique features helping to provide a one of a kind look. Lastly, often Sia will wear a type of heel that although having the initial toe like that of a standard boot, it becomes clear that they are a pair of heeled boots, also that of extremely high quality, almost contradictory to the rest of her outfit in the cost differential.

Noir:

Noir does not appear at first glance like that of a Goddess in the Heavenly-deity sense of the word, but that is not to say that she is not a goddess in the capacity of beauty. A lovely woman with a tall, but slender build, she has a fair complexion and carries herself with a level of confidence and regard to where she appears almost glowing. While she possesses no shortage of attributes that hint towards a sense of refinement and elegance, her appearance appears almost basic by comparison. Her hair, an almost vibrant shade of pink with white highlights as the length extends further past her ears, is barely styled; largely just in free-flow, evident by bangs in the front that nearly extend to that of her nose. Elsewhere, her hair begins to curve slightly towards the frontal sides of her forehead as they extend more past her ears, to which then it begins to bloom outwards. Despite the unkempt look that her hair may convey, what stands out are intense, amber eyes that penetrate through, like looking into mystic gemstones. Beyond that, she appears very much like a typical, angellic-looking woman, with the lone notable feature being her left arm which appears to be enveloped in a red sleeve at first glance, only to realize that it is actually her skin; a heavy, fire-like tint of red upon her hand that subtly begins to have a more calm quality to it as it extends further down to her elbow.

As far as her attire goes, Noir tends to wear outfits that are much more elegant and luxurious, having a curious aesthetic flow that at points seems to be more modern and functional than that of beautiful. More often, she tends to wear a white dress that extends to just past her thighs, being a bit more risque than what some may typically wear save for particular occassions. She tends to wear what appears to be a heavy coat at first glance, black leather enveloping around a red, silken interior beset by gold buttons inside. Surprisingly, the outer coat bears remarkable similarity to that of the dress, materials and color schemes seeming to near identical to one another, leading one to believe that the entire appearance is a singular outfit than separate pieces. As far as accessories go, Noir wears an impressive black choker that covers much of her lower neck, with a golden inline at the base which connects to golden decorations that spread out from the choker along just below her collarbone.

Description:

Sia:

The Political Aide and Personal Assistant to Astrid Venier, Sia was regarded for having one of the most potentially shining career in Fiorien politics, having been a top graduate out of not only renowned universities within Fiore, but also the Valedictorian of the fame Amaforth Academy's prestigious Law program. The envy amongst all most of the politicians within Fiore, it came as no surprise that Sia entered the scene in Crocus as the most-sought after political free agent in more than a generation, such that any opportunity that she would have wanted, regardless of whom it was under or how competitive it may have been historically, was hers for the taking. It was for that reason that it was such a shocker that she chose to work beneath the controversial and polarizing Astrid Venier - among one of the least expected to have garnered the interest of the bright-eyed Sia.

And there was truth to that suspicion, as Astrid likely would never have been granted the services of the young Aide had it not been for her Magical Eye, with which she utterly and thoroughly warped her mind, turning her into an utterly devoted Aide. That had become her identity. Service to Astrid was her life's calling. And in that service, Astrid presented the young woman with a gift of her own; a Blood Pact, much like that of the one signed with Alisa Vollan, signed in blood and Absolute under the Heavens. In this, Sia's fate would forever be tied to Astrid's, her service eternal, her loyalty unwavering forever, and her dedication to Astrid the only purpose to her world.

Noir:

Noir was a Sevese Goddess whom hundreds of years ago descended to Earthland to live among the people, tired of existing within the Heavens. What motivated her to descend has long been the storied fables of Sevese culture, tales that Noir never sought to answer or explain, believing herself too superior and above interacting with humanity. Though not at first, as in the earliest days of her time within Earthland, Noir was described as being a generous and loving Goddess, one who sought to aid her people. But at some point, things changed drastically. The once-loving Goddess had become a shell of her past self, now having long cemented a view that humanity as a whole were beneath her. As a descendant from Heaven, her presence on Earthland was nothing more than a punishment inflicted upon herself.

It would only be through decades of servitude and decadence that Noir's sentiment of the world would not become further tarnished. Waded on day and night, month upon month, year upon year, to the point where citizens from all throughout Seven sought to serve her, the closest any living citizen of Seven would have to be amongst the Gods themselves. But their devotion was not appreciated. Rather it was the bare minimum expected out of Noir, to the point where over the course of centuries she would watch as nobility waged wars in her name, societies nearly crumbled in order to appease her, and other massive expenses were made at the lives of the people of Seven for her. And throughout all of it, none of it mattered to her. She had simply given up caring about the people of Earthland.

At some point, a stranger from a foreign land had found themselves earning an audience with Noir. A Senator from the country of Fiore, Astrid Venier. Astrid was intriguing; a woman whom held a position of power while also masquerading as the leader of a guild that stood in direct opposition. The idea of playing both sides was something that Noir thought novel, entertaining enough at least to allow the woman an audience. That stemmed into a game that was proposed by Astrid, an unexpected but welcome change to what Noir had become used to seeing and dealing with from past 'heroes' and 'champions'.

Personality:

Sia:

Although Sia's fate is a tale of tragedy to those whom realize what Astrid had put her through, it would not be at all apparent based upon her behavior, nor would her personality reflect that of someone who has gone through unspeakable acts of cruelty. In reality, Sia genuinely behaves and acts like that of a wide-eyes, excitable Senator's Aide, a young woman getting the opportunity of a lifetime working underneath an idol in a field that they are beyond passionate towards. If asked, Sia would say that there was absolutely nothing in the world that she would ever entertain giving to be separated from such an opportunity. That the job also blessed with her with the company of Astrid, to whom she has developed far beyond a hero complex, but instead that of absolute and utter adulation and worship, and it is all the better. Despite her mind having been warped by the brutal abuse by Astrid's Eye of Makima, Sia fails to associate this sudden change in behavior as anything other than simply growing within her job. And too, all of her brilliant insight, knowledge, and craftiness that originally made her such a sought-after political Aide are still fully retained and utilized. It would seem that unless one saw an explicit example of the adoration that she so intensely carries for Astrid, nobody would even be aware such qualities existed.

What they see instead is Sia's political insight, knowledge, teachings, and personal views played out before them. She is a political savant, considered a prodigy and her brilliance and capability for thinking outside the lines are as powerful an attribute as anything else that she could bring to the table. Politically, she views herself as a cautionary expansionist that harbors relatively extreme views towards the liberty and freedom provided to the Guilds of Fiore. That does not make her a supporter of the Magic Council either, finding them to be grossly mismanaged and over-funded in their current state. Despite these positions, she carries herself professionally, viewing people with a level of respect, if not some trepidation based upon a variety of factors including position, wealth, intellect, and other matters. Where in her devotion to Astrid stands to potentially betray her capabilities fall within her defense of Astrid, very quick to have her opinion swayed based upon Astrid's own perspective, even being as radical as to completely pivot based upon someone having wronged Astrid or otherwise offended her.

Noir:

Despite having descended from the Heavens, to those who truly knew of the Sevese Goddess they would they think that Noir was more a devil than Goddess. Since her arrival on Earthland, Noir seldom looked kindly upon her subjects, viewing them with a sense of disdain, viewing them as 'inferior' and 'unworthy'. Despite this condemnation that she held towards the people, she nevertheless induldged in the riches that Earthland provided her. Food, drink, adoration, loyalty, it was like a never-ending drug that she indulged in for centuries, receptive to the idea of forever living a life of leisure.

In her time of indulgence, Noir became arrogant. Foolish even. She believed that all the mortal people of Earthland were fools, inferior people whom had little value outside of serving the Gods. Although every couple of decades there would be someone who would cause her to take notice, perhaps assume that there were exceptions to her long-standing sense of judgment, they would always fail. Never would they be able to rise up to the expectation she never assumed that they could reach. Their failure was all but guaranteed from the beginning of their bloodline, so it was nothing new.

In meeting Astrid Venier, it presented something new to the Goddess. She was a human, not unlike the numerous whom had come before. But she did not dawn the title of 'hero' or 'champion' that so many others who failed did. Rather, she simply challenged Noir to a bet, a gesture that took her by surprise, but netted Noir a modicum of respect. It was something different than what she was used to out of humanity. Never did she suspect that someone like Astrid would have possession of an artifact as rare or powerful as the Eye of Makima, one that overwhelmed the Goddess that had been overcome by sloth. It was in this moment that she saw herself become erased, progressively mindbroken by Astrid to the point where the human who conquered her, the same type of woman whom she would have dismissed and viewed as nothing as centuries passed, instead had become her everything. Noir was utterly devoted to Astrid, a loyal servant, willing to do anything and everything to satisfy her, the source of her once-divine devotion.

Extra


Requirements: Astrid Venier

Abilities


Skills:
  • Speech: Early on in her studies, Sia demonstrated great proficiency towards learning foreign languages, having become fluent not just in Fiorian, but also in Minstrese, Joyan, Sevese, Icebergian, and capable of holding conversations in several of the Pergrandian dialects. As a Sevese Goddess, Noir is incredibly proficient in the language of Sevese and also capable of holding conversation in Fiorian.
  • Human Form: Despite the tragic circumstances of which both Sia & Noir fell under the servitude to Astrid, the former having been stripped of her future while the latter being a Demi-God forced to revoke her place amongst the Gods, both are bound to human appearances.
  • Independent Action: Sia & Noir operate in tandem but as a pair behave, operate, and move independently of their partner. As such, the pair have their own account and may travel and roleplay regardless of Astrid's location.
  • Sia & Noir: Bound Together: Despite being two separate entities, both Sia & Noir are bound not only in their eternal service to Astrid, but also to one another in all senses of the word. In combat or if at any point the pair attempt to move further than 5 meters away from one another, a slave collar and connecting chains will appear around the necks of Sia & Noir, keeping them close to one another. This also causes the pair to suffer collectively when afflicted by effects such as debuffs, binds, attribute loss, damage taken, mana spent. Anything that affects one affects them both, all of their Attributes, Mana, and all other components to their existence being equally shared. The Strength Attribute is divided equally between both Sia & Nior, so individual melee attacks would deal damage equivalent to half their total Strength. As well, only one would be able to wield a weapon if the situation were to arise.

Companion Perks:
  • Noir: The Cacophonies of Deprived Prosperity: Much like how her own existence was stolen, torn asunder, and reimagined into that of a pet for Astrid, so too does Noir wish to return the favor to the mortal races whom she blames for such a fate. In a cruel irony, she views Astrid as the perfect one to cause those to suffer and feel their existence stolen right from under them. Whenever Astrid inflicts damage with her spells, she will burn Mana equal to one rank less than that of the damage inflicted from all those that received damage.
  • Noir: The Goddess' Cold Visage: As a Goddess, Noir looks down upon the mortals of Earthland. Believing them inferior to her, she projects her disgust of the short-lived and other 'lesser' species outwards, making those feel small. Those of equal rank to Sia & Noir will suffer a 10% reduction to all of their physical Attributes. This effect is increased to 20% when the target is lower ranked to Sia & Noir. This effect can stack with existing fear effects.

Partner Perks:
  • Sia: Healthier Living Through Latest Trends: Sia takes great strides in trying to further expand her pool of knowledge. One field that is often under-appreciated is her interest in other Earthland nations and how they approach healthier and better living. The best ideas that she comes across she applies towards Astrid's own well-being. As a result, Astrid receives an additional 2 S-Rank worth of Constitution which lasts until Sia & Noir are knocked out.
  • Sia & Noir: Greater Insight into the World: Being in the company of a Goddess and a political savant, it is all but inevitable that Astrid acquire a growing level of insight into the world and how it works, how the people behave. The added expertise and guidance provided by Sia & Noir opens up Astrid's mind even further, granting her a 20% reduction to word count requirements.

Spells



  • Name: Through the Stolen Heavens, Hope Dies
    Rank: S++
    Mana Cost: 1000
    Requirements: Noir
    Type: Offensive [S++: Autohit, Cannot Target Allies, Damage to All Equipment | S+: Overcharge]
    Element: Light
    Range: 25
    Cooldown: Once Per Topic
    Duration: Instant
    Effect: Noir focuses on a target as she holds a finger up to her lips. The clouds will darken above as harsh light manifesting like that of lightning bolts will dance through the darkness. A harsh beam of light having a composition more like that of intertwined lightning bolts will then descend down upon all those who Astrid, Sia, & Nior view as threats, so long as they are within range, creating massive blasts of light that will erupt outwards in a diameter of 16 meters with those targets at the epicenter of them all. This occurs in an instant, and while those present may see the spell descend down from the Heavens, nobody will be capable of reacting to it. Those caught will have all of their equipment suffer 2 S-Rank worth of damage following this blast.


  • Name: The Accursed Law of Man, Sorrow Lives
    Rank: S++
    Mana Cost: 1000
    Requirements: Sia
    Type: Supplementary [S++: Topic Wide, Autohit, Cancel Sustain Effects, Cannot Affect Allies]
    Element: Arcane
    Range: Topic Wide
    Cooldown: Once Per Topic
    Duration: Instant
    Effect: Sia holds a hand to her waist and bows, all while a warped manifestation of ancient Magic materializes around her. This Magic then spreads out in all directions, never-ending as streams of the Magic continue to spread, filling the air and everything with its Magical properties. While the world is polluted by the ancient Magic, all those who are not allies of Astrid, Sia & Noir will have all sustained spells with the exception of abilities that cannot be nullified such as transformations forcibly cancelled and immediately forced into their cooldown period. As this effect spreads, those who would be affected are unable to defend against it. For each spell that is nullified, Sia must pay additional Mana based on the Spell Rank (D: 100, C: 200, B: 300, A: 400, S, S+, S++: 500) on top of the 1000 Mana to initially cast.


Points Breakdown


  • Storyline Mythic - 102
  • Spellsinger - Druid (Mythic Storyline)
  • Skills: Speech (Free: Storyline Companion)
  • Skills: Human Form (Free: Storyline Companion)
  • Skills: Independent Action (Free: Storyline Companion)
  • Skills: Sia & Noir: Bound Together (Free: Storyline Companion)
  • Companion Effect, Tier 5 [Noir: The Cacophonies of Deprived Prosperity] (-24) [24]
  • Companion Effect, Tier 4 [Noir: The Goddess' Cold Visage] (-12) [36]
  • Partner Effect, Tier 5 [Sia: Better Living Through Latest Trends] (-24) [60]
  • Partner Effect, Tier 4 [Sia & Noir: Greater Insight into the World] (-12)[72]
  • Signature Spell [Through the Stolen Heavens, Hope Dies] (-15)[87]
  • Signature Spell [The Accursed Law of Man, Sorrow Lives] (-15)[102]

Total points Acquired: 102
Total Points Spent: 102



Last edited by Astrid on Sat Jun 01, 2024 5:39 pm; edited 7 times in total

#8Isobele Kozilek 

Astrid's Nursery Empty Mon May 27, 2024 12:52 am

Isobele Kozilek
Claiming Sia & Noir as the Druid Specialization Storyline Companion with Of Politics: Blood & Destiny as the required Epic Storyline

#9Ryuko 

Astrid's Nursery Empty Tue May 28, 2024 3:31 am

Ryuko

The first spell needs to specify that it only hits the gear, not the person under it as well.

the second one can't be sustained since you keep nullifying spells every turn then.

#10Isobele Kozilek 

Astrid's Nursery Empty Tue May 28, 2024 2:54 pm

Isobele Kozilek
Bump.

Spells changed accordingly and also made appropriate adjustments to some perks based on feedback provided.

#11Ryuko 

Astrid's Nursery Empty Sat Jun 01, 2024 5:53 pm

Ryuko

The companion has been approved, please make a post in customs with their rarity and a link to this topic.

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