Welcome to Fairy Tail RPG, where your visions come true through your words. You control the destiny of your character. Do you have what it takes to bring the world to order or chaos?

You are not connected. Please login or register

Jazmynn Myra Minnet

View previous topic View next topic Go down  Message [Page 1 of 1]

#1Jazmynn 

Jazmynn Myra Minnet Empty Fri Mar 17, 2023 10:13 am

Jazmynn

General


Name: Jazmynn Myra Minnet
Age: October 4th x763
Gender: Female
Sexuality: Bi-Curious
Ethnicity, Father: Stellan
Ethnicity, Mother: Stellan
Class: Sorcerer
Race: Human
Rank: D-rank
Guild: Blue Pegasus
Tattoo: Traditional Light Blue-
crested in the center of her collarbone as if it were a necklace
Face: Lisa Minci – Genshen Impact

Appearance



Height: 5’9’’

Weight: 148lbs. or 67kg.

Hair: Light brown or Dirty Blond

Eyes: Green

Overall: Jazmynn has medium long blond/brown hair that is often done up in single braid. she posses a soft rounded face with bright green eyes and rosy cheeks.  it is not often that Jazmynn leaves for an outing without doing up at least makeup for her eyes or some coverup when the times call for it.   primarily she wears purple clothing and accessories because she feels it contrasts her pale complexion nicely.  on occasion she can be convinced to move out of her comfortable outfit’s choices into something less purple.   one of Jazmynn’s most noticeable fashion features is a large purple witches hat adorned with pale purple roses which she is sentimental to her

Extra: Jazmynn has both her earlobes pierced and can be seen in a variety of different jewelry that is themed often with purple and/or roses

Personality



Personality: Jazmynn is an independent person who likes to be around others,  not often in close association to crowds but she prefers to be at least around others while doing her own thing. She is a mage driven by curiosity, and enjoys a great deal of her time experimenting with her own magic (or other consenting friends) and documenting its interactions, because this is her true passion she is not overly motivated to do quests or train hard.  

Although she looks and feels pretty and confident most of the time, she is quite insecure, knowing that she is rooted in her own ways she wonders if she will ever find love as other have or if she is simply too different and suborn.   This Arcane mage is compassionate within reason, but ultimately is a little on the selfish side, though if this is brought to light in a nice way she would likely change her mind.  

Lastly Jazmynn is a woman of Elegance, charm and style, of course she prefers to be well mannered and Gracious, but that doesn’t mean she isn’t ultimately more about the results and the efficiency of the task at hand, choosing that failure is never an option willingly taken by her.


Likes:
  • Puzzles & Mysteries:
    Jazmynn likes to discover new things, she enjoys a good nonviolent challenge that puts her skills and magic to the test, as well as exploring her own pet projects

  • Sophisitication:
    Her childhood wasn’t really poverty  nor was it an extravagant life either, but since her time out of her family’s home she had grown quite tired of nature and Roughing it, she always enjoys a good conversation and especially so if its classy and she is treated with respect.



Dislikes:
  • Improper/Impolietness:
    Having met a fair share of Travelers along her way she often would have conversation at her camp before parting ways,  she often looks fondly on the experiences that were positive when they used their manors and were respectful towards her.    Preferring to act politely herself it just tends to work out better when others also reflect those same values, thus the opposite upsets her.

  • Being Completely Alone:
    Spending a great deal of time looking for her half sister she spent a lot of time alone and found herself often upset while by her lonesome.  Underlying there is the inability to be alone and her dependence on other people.

  • Home Wrecking Promiscuous Elves:
    Due to her Mother falling for an elf suiter, she of curse has some trust issues when it comes to elves that come across too Friendly or very flirty. It immediately makes her feel like they are trying to get something from her, and well maybe there are.

    Motivations:
    • Curiosity and Arcane Discovery:
      On a self made journey of discovery and magic cataloging, Jazmynn likes to spend her free time investigating her own magic and how it interacts with everyday objects, When the Itch of Curiosity hits her she almost cant help but do the experiment.  She also enjoys watching other peoples use of magic and how it interacts with her own, this Inquisitiveness is enough to keep her ambitions.

    • Lavish Lifestyle:
      Jazmynn prefers the creatures’ comforts and is willing to do what it takes to keep herself in a grander life style.   She likes to be stylish and enjoys eating good foods and drinking expensive wines and the like, because of this she is more willing to undertake missions as needed, but its not enough to accumulate wealth if she has no one to share the lifestyle with.



    Fears:
    • Being sent on Missions Alone:
      . The world is a scary place out there with the monsters that roam the lands alone let alone the idea that some wizards are out to cause trouble or harm. When you are alone there is no fail safes, no countermeasures or back up plans when things go wrong ( and they often due) you just have to swap to Surving which leads her to make too hasty of decisions or causes her a great deal of stress because things depend os heavily on just her.

    • Slow decent into madness:
      When your most precious part of your identity is your mind and how intellectually adept you can become, the idea of losing her mind, or having her memories altered by magic is truly horrifying to her. What would make this worse is if she naturally developed any problems that hastened this or just how senile you get in old age. She combats this with puzzles and the like to keep an active mind.

    Statistics



    Distribute 30 points over the attributes below with at least 1 in every Attribute.

    Strength: 2

    Speed: 11

    Constitution: 4

    Endurance: 2

    Intelligence: 11

    Magic



    Magic Name: Arcane Touch
    Magic Element: Arcane
    Magic Enhancement: Spell Range Increase: Supplementary

    Magic Description: with arcane touch the user doesn’t need to physical touch an objects or fluid, by pulling raw arcane from themselves in a manifested form of a shifting bubble, alternatively, the bubble shape can be pressed into liquids, powders some gasses inside, ranging a variety of products arranging from acidic liquids to boiling water without the need to physically touch. The user of this can focus on the properties to measure the temperature, quantity and specifics such as ph level this requires far more concentration and doesn’t allow for use during combat, if the concentration is broken the bubble encased product falls wherever is was being held uncontrollably.

    Being as this is more a study focused magic the users tend not to make much use of or hold much combative capabilities, the only real offensive capability of this magic is limited to condensing the arcane magic bubble into a point it can be used to bludgeon an opponent or object.  Further more any resistance to the bubble or damage to bubble itself through physical force making it impossible to take anything held in someone’s grip or when attempted to use it to defend oneself while the magic is holding a product.


    History



    History:
    Jazmynn’s home life was relatively normal throughout most her childhood up untill her mother fell for a promiscuous elf and later gave birth to her half sister, this caused a great deal of turmoil in their lives for quite some time, but in the end, it was sorted out, her mother humbler of for the experience and her father looking past the incident to maintain a family.   Luckily with things reconciled and the elf long out of the picture the happy couple had its last child  and Jazmynn’s youngest sibling.

    Growing up the eldest jazmynn got along with her siblings but maintained that belief she would rather read her books than participate in any games her younger siblings wanted to play but often caved to the pressures and nagging.   In one particular incident her siblings nagged her and got on her nerves so bad that she stormed off vowing to run away.   But later realized one dirty book wasn’t worth dying in the woods over but it did nothing not ease the lifelong grudge she would hold, and the broken trust with anything messy near her books and papers.
    Even when jazmynn was old enough to leave the house and make her way into the world she, rejected the premise entirely as she had “so much more to learn” before she was ready for the real world.  This concept was re-evaluated when her half sister suddenly disappeared one day.  Being the eldest she felt obligated to go find out more about her half-sisters’ sudden disappearance which was of course far easier said than done.  

    Upon gathering supplies for her trip and talking to the families near her home she got the best directions she could get and headed into Bosco on the look for her free-spirited sister.  This journey was fruitless and exhausting.   Over the course of the next few years Jazmynn spent night after night in the wilderness camping out and chasing rumors of her sister.   This went on for a number of years as she did what she had to do to get by picking up the odd job along the way untill one day she decided she was absolutely done.  This was sparked of course as she took on a request, she had no business doing, but it was the only one available when she needed the coin.  This led her to near death experience where she was captured by the giants she had been tasked to get rid of, luckily she hadn’t been the only one with their eye on the reward, luckily they managed without her help and rescued her from the make shift cage built for her. After this she decided to quit the hunt for her half sister and return home.
    It didn’t make sense living a life in pursuit of someone that didn’t want to be found or someone who was preoccupied living their own life enough to not talk to any of the family.  Logically it didn’t make much more sense to waste her life when she held such potential for the study of magic.   Upon deciding this  Jazmynn returned home to her family in stella and announced she was giving up and moving to Fiore where she could study magic.      

    After a few weeks of preparation and with some of the groundwork of getting into a mages guild once she got there was starting to pay off.  As she got accepted to an interview when she arrived.  

    With everything set up she continued her way across Bosco towards the southern region of Fiore, stopping this time in inn’s and hotels instead of roughing it in the woods, determined for this to be a new chapter in her life, one where she was doing well instead of just surviving and what place to do this best than the renown guild of blue Pegasus

    Discord:  Dedge

    Reference: Tree convinced me to return



Last edited by Jazmynn on Sat Mar 18, 2023 5:21 am; edited 1 time in total

#2Vex 

Jazmynn Myra Minnet Empty Sat Mar 18, 2023 2:32 am

Vex
Hello I am currently the mod reviewing your app. For spell range increase you need to state which spell type is getting this range increase.

#3Jazmynn 

Jazmynn Myra Minnet Empty Sat Mar 18, 2023 5:22 am

Jazmynn
Excellent thankyou for your promptness, i have Picked Supplementary as the Range Extension and edited to reflect

#4Vex 

Jazmynn Myra Minnet Empty Sat Mar 18, 2023 8:05 am

Vex
This character is approved for roleplay.

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum