'Dice 100' : 91
Don't Know How to Stop
Go to page : 1, 2, 3, 4, 5
Fri Jul 07, 2023 4:18 pm
Main Theme | Battle Theme | Defending Theme | Evil 1 | Evil 2
Minstrelian ffff33
Fiorian 33ff33
Boscian 3399cc
Joyan ff99cc
Voice
Fri Jul 07, 2023 4:19 pm
Main Theme | Battle Theme | Defending Theme | Evil 1 | Evil 2
Minstrelian ffff33
Fiorian 33ff33
Boscian 3399cc
Joyan ff99cc
Voice
Sun Jul 09, 2023 9:43 pm
The girl was not using her strongest tool but this was because the target was the shogun. Having Meinu alive would better help with records of the Collective Mind. She was sure Kon would be please with such a prisoner. Should it proved to be more difficult, the girl would before to bring out the tool that she felt the most connected too. Should this hit, it would deal 2S rank of physical damage.
roll 1 for Meinu
Mon Jul 10, 2023 8:02 am
Something within the Shogun made her feel some sort of worry, sadness as Meinu was downright bleeding. She was hurt unlike ever before. Did Ayame actually care about Meinu? The woman was always see and shown as callous besides for her own self. "S-shogun..." she spoke softly. Not out of wanting her to save her, but out of pure love for the woman. Even if Ayame acted like she didn't care about her, sometimes ignored her, Ayame - unlike anyone else, actually listened to her, gave her a home, and not cast her out. "I... won't fail you, and if I do, it will be me trying my best," she whispered as started to transform into her actual form. Meinu transformed into a dog-like demon. Her head was of a white canine, white eyes with kanji in them and half of her body of the same. The bottom half of Meinu's body was spiritual-like, see-through as she was 10 meters tall. Bloody tears ran down Meinu's white fur as she stepped onto the ground, releasing wind damage to all people, shredding armor of her foes if hit. Her legs wobbled as she was trying her best to stay up. Ayame couldn't believe what she was seeing, she gritted her teeth and glared at all of them. Firstly, she wasn't going to show that she truly cared about Meinu, but not enough to use her certain two abilities. Secondly, she reached for her gun and that was when she started to tear up. "I won't let you go down without seeing me hurt them..." she spoke and chuckled insanely. Her arm lifted upward and shot out a summoning circle. It twirled and summoned bullets that not even shields can block. Meinu went for everyone with Wind+Darkness damage, summoning wind-like blades at all. Doing x2S rank damage. Shogun brought out her gun and shot the air, summoning a barrage of bullets that will fall on everyone. If they're hit, it'll go through their shields/barriers and hit them for x2 Damage. This does Darkness/Arcane damage |
Mon Jul 10, 2023 8:02 am
#1 'Dice 20' : 4, 10
--------------------------------
#2 'Dice 20' : 19, 2
--------------------------------
#3 'Dice 20' : 10, 13
--------------------------------
#4 'Dice 20' : 1, 13
--------------------------------
#5 'Dice 20' : 12, 2
--------------------------------
#6 'Dice 20' : 16, 20
Fri Jul 14, 2023 8:05 am
'Dice 20' : 14, 10
Fri Jul 14, 2023 8:23 am
Meinu was hit for enough to hit her to her Phase II Shogun wasn't harmed during this round Shogun got angry and shot a barrage of bullets Meinu transformed into a large dog-like beast with a ghostly-like feat from the waist, down. Their hits: Missed Meinu Shogun hit Yuurei and Renji for x2, this goes through shields and barriers, Meinu missed you Shogun missed Jikan, Meinu hit Jikan for x2S damage. unless weak to wind or darkness. Meinu hit Kaito and Revy for x2S rank, but the Shogun was accidently hit by a bullet of her own as it fell on her, receiving x2 Rank damage. Tempris was hit by Shogun's barrage and was hit for 2S rank damage. Goes through barrier/shields Jin was hit by Shogun's 2S Damage - goes through barriers/Shields and Critted by Meinu, hitting for x3S. Alisa was hit by Shogun's 2S Damage - goes through barriers/Shields |
Fri Jul 14, 2023 8:26 am
New Ruling You may only use one Rerolling Item in a Fight. If you get the wrong dice, it is still used. As I will convert the number and judge it upon the best of my ability. This is to make sure the topic is clean and not full of dud posts. If you do not post any actual rp in the post, you will lose points that you gained from the rerolling. |
Sat Jul 15, 2023 9:13 am
So much was going on, Meinu was close to death already as she saw the form of her being a dog. There was a specific name for the demonic presence, but she didn't get paid to think about it. After that fail of a hit from her chains, things went down like crazy. All the hits towards Meinu as Mishiko felt like something sinister will happen once Meinu went down. Her head turned for a split second to see Ohta there with a serious face. He was shielding the best he could for everyone. She couldn't imagine how she'd act if Ohta went down. She couldn't let that happen. Something old within her started to wake up in a thumb of a heartbeat, but didn't fully awaken just yet.
She backed away with a dash backwards and waved her hands in mid-jump while her weapon was in her other hand. A large summoning circle formed in front of her, creating a large 4x4meter wave of blackened sea water going towards Meinu and Ayame. She made sure to stand close to Ohta now as she wasn't going to do any close combat against Ayame for now. Something was cooking...
- Spoiler:
- Actions: Dash-jumped back to Ohta, summoned a 4x4 meter wave that went towards Meinu and Ayame, if they're hit then it hits for 2xS
Name: Desperate Wave of Pain
Rank: S
Mana Cost: 500 [-40% of it]
Requirements: Izanami TO
Type: Offensive
Element: Darkness
Range: 25 Meters
Cooldown: 5 Posts
Duration: Sustain
Effect: A hand wave towards the direction will create the circle to release a 4 meter long and 4-meter tall colored tsunami wave that will go straight towards the target. Once they hit, it causes S rank damage and it'll disappear.
Sat Jul 15, 2023 2:07 pm
He did see an attack coming from the Shogun. It was some sort of area attack, and he would move around to try and dodge the attack. However, the attack that came from Meinu would surprise him, and he would dodge her attack. This would lead to him getting hit by the Shogun’s attack and he would grunt from the blow, but he would shrug it off as he didn’t have time for delays, plus his resistance to her attack made it weaker than it would normally be. Once he was close, Migi would grow two blade-like appendages from the arm and it would strike at the Shogun from two meters away. Yuurei would be attempting to do some tough damage if he landed a hit on her. His eye made it possible and his training would hopefully flourish here.
“That Kind of hurt Ayame.” He had a smirk on his face as he was attacking her.
Renji would dodge the attack from Meinu as he moved around to make sure she couldn’t hit him. Still, because of this, he didn’t see the Shogun’s attack and he would be hit by it. He thought the suit would protect him, but he was wrong. He would feel the pain from the attack and it would seem like the Shogun had the ability that pass through their armor. It hurt a lot and he was pissed because he felt like it was time to leave things up to Yuurei. Still, it would seem like it was the right thing to do. He would attack the Shogun’s companion and leave the rest to the Guild Masters and their representative.
The Exceed would focus on Meinu and he would send another slash through the Jeweled Sword Zelretch at her. He was hoping it would hit and cause her to fall, so he could help Yuurei with their fight against the Shogun.
433
- Combat Log:
- Yuurei was hit by Shogun’s attack on his head, but only takes 1x B rank damage due to being major Resistant to Darkness (Renji’s perk, Tarot Card, and Seraphim)
- Yuurei dodges Meinu’s attack.
- Yuurei uses his Migi Sharpened arm to slash at the Shogun. Attempting to deal 5x S rank damage or more if they are weak against light element.
- Yuurei’s Gae Bolg is still attempting to hit Shogun. Attempting to deal 3x S rank damage or more if they are weak against light element.
- Renji is hit by Shongun’s attack and now has 3x S rank remaining
- Renji focuses his attacks on Meinu to finish her off hopefully. Swings his Jeweled Sword Zelretch and launches Schnitt at Meinu attempting to do 1x S rank damage or more if they are weak against Light element.
- Yuurei's Migi attack is first, then his Gae Bolg is second, and then Renji is last.
- Renji doesn't lose mana and uses Kaleidoscope for this turn as Yuurei made the staff light attribute for the topic.
- Yuurei was hit by Shogun’s attack on his head, but only takes 1x B rank damage due to being major Resistant to Darkness (Renji’s perk, Tarot Card, and Seraphim)
- Spells Used:
- Name: Schnitt
Rank: S
Mana Cost: 500
Requirements: Jeweled Sword Zelretch
Type: Offensive
Element: Earth
Range: 25 meters
Cooldown: 5 Posts
Duration: Sustain
Effect: The user swipes Zelretch through the air, shooting out a 4 meter wide slash of pure mana that travels up to 25 meters away. It deals S-Rank damage when colliding with a target. So long as the spell is sustained, the user may repeat the motion and swipe the staff again every turn to unleash another projectile.
--
EFFECTS
Barbed Spear that Pierces with Death: Enemies stabbed by Gae Bolg are immediately afflicted by the hindered status on the damaged limb. This hindered status cannot be healed. Additionally, they take a Constitution debuff equivalent to the rank of the damage dealt. The debuff lasts for two turns and does not stack, however it can be refreshed with additional hits.
Physical Armor piercing: Gae Bolg's high piercing power allows it to ignore armor worn by opponents.
Name: Soaring Spear that Strikes with Death
Rank: S
Mana Cost: 500
Requirements: Gae Bolg
Type: Offensive
Element: None (light)
Range: 50 Meters
Cooldown: 5 posts
Duration: Sustain
Effect: The user takes aim at a target and throws Gae Bolg in the air, causing it to glow in a blood red light as it instantly homes in on the chosen enemy at spell speed. The spear can only move in straight lines and sharp turns as it beelines for the chosen enemy. This spell cannot be deactivated by the user and the target cannot be changed once thrown, as Gae Bolg will not stop until it has struck its foe or has been defended against. Damage dealt is equal to half the thrower's strength, is treated as physical damage, and is unaffected by modifiers to item spell damage. Once Gae Bolg has struck a target, it disappears and instantly reappears in the wielder's hand.
Name: Sharpened Migi
Rank: S
Mana Cost: 500
Requirements: Migi, Migi Spell cast
Type: Self-Buff
Range: -
Cooldown: 5 Posts
Duration: Sustain
Effect: Migi may create two blade-like appendages which increase their overall strength of them whilst in this form while causing any physical damage dealt to said appendages to be received for two ranks lower than their equivalent amount.
- Cooldown:
- 2/3
Name: Excalibur
Rank: S
Mana Cost: 500
Requirements: Excalibur
Type: Offensive
Element: Light
Range: 25 meters
Cooldown: 5 posts
Duration: Sustain
Effect: The user cries out the name of the sword and summons its full power with a devastating swing, firing a powerful beam of light that spreads out in a cone, dealing damage to anybody caught in its path. The cone spreads up to 16 meters width at maximum range and deals S-rank damage. Colliding with objects and other spells doesn't reduce the damage of this spell. This spell cannot be nullified.
2/4
Name: Sprengen
Rank: S
Mana Cost: 500
Requirements: Jeweled Sword Zelretch
Type: Offensive
Element: Earth (light)
Range: 25 meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user thrusts Zelretch out at a target, shooting out a wide, devastating pulse of pure mana that spreads out in a cone up to 16 meters wide at the peak range of 25 meters away, dealing 2S-rank damage to anything caught in its path.
- Renji Appearance:
- Stats:
- Strength: 1001, 1151 (1001+150) (Gae Bolg)
Speed: 1119
Constitution: 1001
Endurance: 1001
Intelligence: 1001
Mana: 500/23,105 (21,105+2,000)
75% reduction on item spells due to Intelligence (30%), Drakkon’s Helmet (20%), Elemental synergy (20%), Berserker’s Suit (5%)
4xS-Rank Damage
Lunge Distance & Speed 25 m/s
Run Speed 55 m/s (Uriel's Ring)
8xS-Rank Hit Points
11 Run Duration Posts
Lunge Frequency Seven times per Post
6xS-Rank Pain Tolerance
- Equipment:
- Kami No Chikara
5x S rank Durability Legendary Master Fist
Divine Calves: Kami no Chikara grants the user more power to their calves. This grant the user the ability to improve their jump and lunge by 5 meters.
Seraphim’s Retribution Kami no Chikara has a unique effect. While the user is wearing this item, they are able to ignore armor and deal damage straight to their target's constitution. The user is allowed to do this with anything physical that they attack with.
Monstrous Constitution Kami no Chikara grants the user the ability to last longer in doing things in combat. While they have this on them, this allows them to run for 1 post longer than usual.
Midas' Gauntlet
+6x S-Rank Durability Legendary Master Fist
Midas' Touch: Should a limb become hindered as a result of being damaged by the Midas' Gauntlet, the limb will turn into gold for the remainder of the topic. The affected limb cannot be healed anymore.
Midas' Greed: The user receives an additional 20% jewels based on the Fight Regulations when defeating an opponent.
Yin
+6x S-Rank Durability Legendary Master Fist
Yin Finesse: The precision of the Yin half allows the user to overcome obstacles such as armor and shields. This gives the user the ability to ignore armor when hitting a target.
Strength of Spirit: The user has found a balance between themselves and the spiritual side of Yin. This gives the user a minor resistance to Magical Damage.
Inner Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their magic by 20%.
Yang
+6x S-Rank Durability Legendary Master Fist
Yang Power: The sheer power of the Yang half allows the wielder to ignore the resistances on their target or their equipment
Strength of Body: The user has found a balance between themselves and the physical side of Yang. This gives the user a minor resistance to physical damage.
Outer Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their items by 20%.
Urdurain
Indestructible: The item is indestructible.
Vacuum Gun
2x S-Rank Durability
Giant Fork
2x S-Rank Durability
Gae Bolg
3x S-Rank Durability
Barbed Spear that Pierces with Death: Enemies stabbed by Gae Bolg are immediately afflicted by the hindered status on the damaged limb. This hindered status cannot be healed. Additionally, they take a Constitution debuff equivalent to the rank of the damage dealt. The debuff lasts for two turns and does not stack, however it can be refreshed with additional hits.
Physical Armor piercing: Gae Bolg's high piercing power allows it to ignore armor worn by opponents.
Zabimaru
3x S-Rank Durability
Roar: Zabimaru has a menacing aura, striking fear in its opponents and causing them to think twice before facing the user. Because of this, the target's attributes are lowered by 10% if the target is ranked equal to the user or lower and can only be used on one target.
Howl: The segments of Zabimaru can grow in length tremendously. The segments are connected by a stretchable thread, making Zabimaru more useful as a whip than an actual sword, however, it can serve as a regular sword just as easily. Upon swinging the sword, the user can extend the blade and make it serve as a cutting whip. It takes two seconds for the weapon to reach its maximum size. The cooldown and mana cost applied to this effect is based on the selected length increase. The user must clearly describe the selected length when using this spell.
Up to 2 Meters: 0 Post Cooldown (100 Mana)
Up to 4 Meters: 1 Post Cooldown (200 Mana)
Up to 6 Meters: 2 Post Cooldown (300 Mana)
Up to 7 or 8 Meters: 3 Post Cooldown (400 Mana)
Up to 9 or 10 Meters: 4 Post Cooldown (500 Mana)
Stormcaller
3x S-Rank
Thunderclap: When an arrow hits a target, it produces a loud thunder like sound. This sound is powerful enough to deafen the target and those around them equivalent to the area of the effect of the spell rank for three posts, with the exception of the user.
Excalibur
3x S-Rank
Mana blade: When dealing damage, the user can choose whether to deal magical damage instead of physical, causing the blade to light up.
Avalon: Excalibur's scabbard is almost as famous as the blade itself, with its powerful mana providing partial immortality to the wielder, slowing their aging and recovering injuries. This recovers B-rank damage per turn, prioritizing life threatening wounds.
Jeweled Sword Zelretch
Kaleidoscope: Zelretch was famed for his ability to draw mana from parallel worlds through his crystals, and the staff allows a wielder to use a fraction of this power. Every turn, they may spend up to bonus 400 bonus Mana from Jeweled Sword Zelretch. This mana can only be used on spells cast through the staff. If the mana is not used it disappears.
Monarch's Golden Guise
3x S-Rank
Cooldown Reduction: The user receives a cooldown reduction of 2 posts on their spells.
Increased Range: The receives has an increased range of 10 meters on their spells
AoE Boost: The user receives an increased AoE size of 10 meters on their spells.
Elemental Resistance: The user receives a Moderate Resistance to the elements that they possess with their magic.
Purchase Discount: The user receives a discount of 50% on purchasing spells instead of training them.
Aura Reading: The user can sense the aura of other people and determine if they are aligned with good, evil, or none based on the composition of their reputation.
Rat King’s Circlet
3x S-Rank Durability
Rat King's Tongue: The user can communicate with rats.
Rat King's Pestilence: The user is ridden with sickness. Thus, upon dealing physical damage to a target, damage over time is applied to the target on the same limb. The damage over time bypasses equipment and deals damage directly to the Constitution and Endurance of the target. The effect does not stack on the same limb, however, it does reset the additional damage back to B-rank if the same limb is hit again while the effect is running on a target.
In the first post, in addition to the physical damage, the target receives B-rank magical damage (Darkness) on the same limb.
In the second post, the target receives C-rank magical damage (Darkness) on the same limb.
Lastly, in the third post, the target receives D-rank magical damage (Darkness) on the same limb.
The damage over time can be stopped by applying a Healing-type spell that is one rank higher than the direct damage that is going to be applied in the next turn. The healing must either be applied to the limb or via an AoE. Should the target be affected by Rat King's Pestilence on multiple limbs, the AoE will only cancel the damage over time on a single limb. The target may choose which limb as long as the rank of the Healing-type spell is high enough to cancel it.
Wilds Cowl
2x S-Rank Durability
Dune Explorer: The user receives a Minor Resistance versus Earth-type moves.
Quick Draw: The user receives a 1 post cooldown reduction on Ranged-type weapons.
Long Shot: The user receives a 10 meters range increase to their Ranged-type weapons.
Explosive Shot: The user receives a 5 meter increase to the radius or diameter of the AoE-type spells on their Ranged-type weapons.
Lord Drakkon’s Helmet
4x S-Rank Durability
Photon Regeneration: The energy that comes from the helmet runs through the user wearing this helmet. The items that are being wielded by the user find themselves regenerating faster giving all light item spells to gain a cooldown reduction of 2 posts.
Lerzar's Dreadwatcher
3x S Rank Durability
Hashashin's Creed
3x S rank Durability
Art of Assassination #12: The user is completely soundless when they move around.
Art of Assassination #34: The user cannot be detected by any sensory spells.
Art of Assassination #57: The user becomes unnaturally nimble, allowing them to jump up 5 meters high effortlessly and land gracefully from extreme heights without hurting themselves.
Berserker’s Suit
Berserker's Madness: While wearing the armor, the user feels as if they want to use their abilities more often than usual. Still, for some reason, it is in tune with light, which causes all light item spells to gain a cooldown reduction of 1 post.
Inner Tuning: While wearing the armor the user feels oddly more in tune with magical tools. It allows them to use things better than they could before. This allows them to have a 5% mana cost reduction on the spells attached to their items.
Shadowguile
2x S-Rank Durability
Shadowstep: The user receives a 10% increase to their Base Speed.
Smogstep: As long as Smogwalker is sustained, the user receives a 20% increase in their Base Speed. This replaces Shadowstep.
Dark Knight’s Cuirass
2x S-Rank Durability
Dark Knight's Movement: The user is full soundless.
Dark Knight's Movement: The user is near Half invisible. This can stack only with the "Dark Knight's Vengeance" spell listed below.
Arachnida
+2x S-Rank Durability
Spider-Sense: Spider-Sense presents a psychological awareness of the user's surroundings. The power itself originates as a tingling feeling in the back of the skull. The enhanced perception allows the user to foretell danger before it happens and warns the user of it in no time. The greater the danger or how close the danger increases the tingling sensation. The user is able to feel impending danger happening to them within 20 meters while they are conscious which allows them to pinpoint the source of the danger. Additionally, spider-sense gives them the ability to feel vibrations in the air up to 10 meters around them.
Sea Dragon King's Earrings
+3x S-Rank Durability
Uriel's Ring
+2 S-Rank
Uriel’s Speed: Uriel blesses those who wear this ring with a better acceleration than before. They can move at full speed within 2 seconds instead of the normal 4 seconds.
Uriel’s Rush: Uriel blesses the equipment of those who wear this ring. This allows the user to run 5 m/s faster than they normally can when wearing the ring.
Wyrd's Weaver Cape
2x S-Rank
Weaver: The cape can move on its own accord, is highly aware of its surroundings, and will always try to protect its wearer from incoming damage while worn. When its wearer is being attacked and is unable to defend themselves or is unaware of the attack, the cape can automatically move in such a way to block the incoming attack by taking the damage itself. This is not a mandatory action for the cape to perform though.
School Bag
2x S-Rank
Bound Items: If the School Bag is destroyed all items that were summoned through the bag of holding spell are also destroyed.
- Migi's Arm:
- Flexible Flesh: Capable of manipulating the affected hand like it were clay, Migi can create an assortment of appendages and converse with the user, these appendages give the user extended to reach up to 2 meters away from them.
Double Life: The arm of the user with the modification is considered as having its own durability and as a consequence must be knocked out or maimed separately for the user to be knocked out in the topic.
Spongy Core: The impacted arm received a minor physical and magical resistance, this effect does not stack with other instances of resistance instead the higher one will override it.
- Shinigami's Red Eye:
- When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.
Sat Jul 15, 2023 2:07 pm
#1 'Dice 20' : 9
--------------------------------
#2 'Dice 20' : 11
--------------------------------
#3 'Dice 20' : 19
Sun Jul 16, 2023 7:49 pm
Landing on her feet as she eyed the shift with a soft amusement. It was a long long time since she had seen a demon. The last time, well, the last time she could remember was when she was much younger. With a shift of mana, Jikan would change her perception. Her eyes looking to the Shogun as she brought out her gun and shot into the air, summoning a barrage of bullets from above like an airal strike. With a number of nible hops and running. Jikan dodged side to side as she made her approach back towards Meinu; avoiding the Shoguns attacks but making her a closer target for the companion's wrath. The darkness wind blades coming in a wave of slashes that threatened to shredd her cloak to pieces. When all was done the black and red colors of Jikan's Calamity Robe would flow to the ground. A bit of annoyed eyebrow raised in response as she would have to pay for a replacement when this was all done now...
Or at least that would have been how she felt if it wasn't for Otha's magical protection. The 4 meter mirrior like barrier eating the brunt of the attack spell.
The pink petals shimmered once again as they flowed around their master. An outstretched hand pointed to the Shogun as an stream of petals fell from above the moment her and Yuueri had a moment of distance between them. Threatening to cut into the ruler's body for 1xS. With a trained focus Jikan would keep her eye on Meinu though. Her red eye peeking out from her hair as she looked at the fleeting life of the demon. "You time comes to an end soon Meniu", Jikan spoke in a stiff voice as she shifted her feet. Placing her left foot in front of her right with her right fist coming up to a guard in front of her left. Biding her time as Renji shot out an attack towards the beast. Waiting for the moment the creature evaded the blow or was hit. Flying in from the side to throw out a hook punch to its side.
- Stats :
Str:
Main: 424 + 21 (race) + 42 (mod) + 80 (Mero) + 16 (WM) +40 (Helm)= 583, 2xS
off: 424 + 21 (race) + 42 (mod) + 80 (160 if Vampires, Werewolves, Daemons, Liches and Nephilims) (Senbonzakura) +40 (helm)= 567, 2xS
rest: 424 + 21 (race) + 42 (mod) +40 (helm)= 487, 3xA
Spe: 126 + 6.3 (race) +12.6 (mod) + 40 (Mero)-60 (Helm)+40(Calamity Robe) = 225, run: 30 m/s (15 m/s, 30 m/s) lunge: 15 m/s + 5 (Calamity robe)= 20 meters
Con: 168 + 60 (Jaan) + 16.8 (mod) + 8.4 (race) = 253.2
health: 5xS
Run duration: 8 posts
Lunge frequency: 4 times per post limit
Ed: 121 + 60 (Ghisla) + 12 (mod) + 6 (race) = 199, 2xS-Rank
Int: 581 + 58 (mod) + 29 (race) = 668, 50% mana reduction
- Gear:
Weapon Mastery: Master [Gauntlet]
Weapon: Mero Gauntlet
Off-hand Weapon: Senbonzakura
Head: Goblin Slayer's Helm not equipped right now
Body: Calamity Robe
Ring: Ghalisa's Ring
Necklace: Millennium Puzzle
Earings: Jaam earrings
Relic: The Truth
Companion: Mia, the Exceed
Mod: Shinigami's Red Eye
Mod: Extinctas
Cape: Nihlatak's Corpsemourn not equiped right now
Pouche: Lucky Clover
- Abilities / Perks:
Item Spells(Mana): 10% Mana Cost Reduction to Item Spells
Item Spells(Cooldown): 1 Post Cooldown Reduction to Item Spells
Elvish Dexterity: Half-elves may equip an extra dagger in their Main Hand slot as a back-up weapon. They may only equip a Dagger of Unique Rarity as their back-up weapon. The rarity limit increases to Legendary after achieving Master Level Weapon Mastery.
Half-Elvish Physique: Half-elves inhertit the stronger physiques of their human parent, recieving a 5% increase to all attributes.
Soft Step: Half-elves inherit from the Wood Elven parent the ability to move half-soundlessly.
Enchantments: Armor Pierce, Damage Over Time
Magic: Sanguine Dragon Slayer (3rd Gen)
Weapon Master:
Fist (Master): Weapon Durability: +S-Rank
Melee Weapons: +20% Weapon Damage (Rounded Up)
Sword (Beginner): None
Death Tarot:
the user may stand up again with a Constitution and Endurance two tiers lower than their current ones. The user cannot be healed anymore after standing up and using this effect. The hindered body parts remain hindered when standing up again.
Class: Hunter
Fearless Hunter: Fear, as used by Daemons, Nephilims, and Liches, for example, does not affect the user.
Shinigami's Red eye: When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.
Goblin Slayer Helm: Goblin Slayer's Rage: The helmet receives one rank lower Physical Damage from anyone that isn't human (including Demi-Humans).
Goblin Slayer's Wrath: The user deals one rank higher Physical Damage versus anyone that isn't human (including Demi-Humans), however, they deal one rank lower Physical Damage versus humans.
Millennium puzzle: Puzzler's Fate: The user may roll one more time in case they are not satisfied with their first roll in any IC-related dice rolls. The last number rolled counts, not the best roll.
Senbonzakura:
Byakuya: By paying double the mana cost for any of the spells, the user can cause them to home in on their enemies, allowing them to use the spells without occupying one hand.
Shinigami: The damage of the weapon increases by +80 against Vampires, Werewolves, Daemons, Liches and Nephilims.
Extinctas + mags sub section Perks:
The user receives an increase of 10% to all their attributes.
The user does not lose momentum when breaking out of bind spells.
The user is unaffected by knockbacks.
The user receives a Minor Physical Resistance.
Calamity robe:
Them legs: The user does not need to halt after lunging. This does not allow them to dash more times than they are able according to their constitution.
Elevated Running Speed: The user may reach full running speed within 2 seconds instead of the normal 4 seconds. This effect can not be stacked
Mobility Improvement: The user has an improved jump and lunge up to 5 meters.
Sanguine Dragon Slayer (3rd Gen) : Major Arcane resistance
- Spell used :
Name: Scatter
Rank: D-S
Mana Cost: 25-500 (200, 60% off)
Requirements: Senbonzakura
Type: Offensive
Element: Light
Range: 5-25 Meters
Cooldown: 1-5 posts
Duration: Sustain
Effect: The user disperses the sword into a mass of sharp, glimmering pink flower petals made of Mana. These petals flock together and move in streams of razor sharp blades. The actual size of the stream of petals varies depending on the rank of the spell, and can be up to the maximum single target spell size for that rank. This deals rank damage when it hits a target, and can deal damage for multiple turns as long as the user sustains it. If the user wishes, instead of employing a single stream of petals, they can split the spell up in two or four, and so on, down to a minium of D-rank damage per stream. They can control the trajectory of the spell by moving their hand. When this spell is destroyed or cancelled, the sword reforms in the user's hand. Damage dealt to the spell is not reflected on the sword.
- Summary :
1. Flavor Shogun miss/ talked/Barrier protection against Meinu. Health, no change
2. Using Scatter spell that was on standby towards Shogun for 1xS if not weak to light
3. Charge towards Meinu after Renji's attack if it doesn't put her down. Attacking for 3xS using Mero, 2xS to 3xS due to Shinigami eye
4. 2xS shield due to Ohta left
451
Main Theme | Battle Theme | Defending Theme | Evil 1 | Evil 2
Minstrelian ffff33
Fiorian 33ff33
Boscian 3399cc
Joyan ff99cc
Voice
Mon Jul 17, 2023 12:08 pm
Revy having watched her shield take a beating knows it can't last for ever, she saw Kaito's signal to her knowing his signal to switch targets she ran from the other enemy toward the shogun and she goes right at her with the sword that Kaito had given her to fight with and she takes her luck and goes for the swing on the woman that had hurt the others and was a risk to Kaito.
- Kaito's spread:
- Stats:
Mana: 15,695/15,820 (13,820+1,875) -125 15,570/15,820 ( 13,820+1,750)
Strength: 1002 (771+30%) 4xS damage bare handed
Speed: 1,016 (751+30%)+50+50-60) Lunge Distance & Speed 25 m/s Run Speed 50 m/s
Constitution: 1002 (771+30%) 8xS/6xS Seven Times Per Post Lunge Frequency Run Duration 11 Posts
Endurance: 451 (347+30%) 3xS-Rank Pain
Intelligence:1,201 (1001+30%) 60% (up to 75% from the +20% Div) mana reduction
- Equipment:
Icarus' Damocles
+150 Strength
3x S-Rank(+2xS from necklace makes 5xS)
Everchanging: Damocles always shifts its element temporarily upon impact to whatever is necessary. This results into Damocles constantly changing during clashes and taking on the properties from whatever element is dominant in that scenario. Such shifts result into Damocles always dealing more damage during clashes e.g. versus a Fire-type move, Icarus' Damocles would naturally shift into a Water-type weapon instantly.
Urdurain
Indestructible
Speed: -60
Luffy's Straw Hat
3x S-Rank
Speed: +50
Stupid, Not Scared: The user is unaffected by Fear modifiers.
Fool's Tenacity: The potential of Debuff-type spells is reduced by two ranks against the user.
Conqueror's Haki: The user decreases the attributes of every foe in the topic by 1% per 1000 reputation that they have up to a maximum of 20%.
Dimensional Wander's Armor
3x S-Rank durability
Speed: +50
Raegerys' Draconic Cape
Durability: This item is indestructible.
Draconic Cooldown Reduction: The user receives a cooldown reduction of 1 post on their Dragon Slayer spells.
Draconic Range Increase: The user receives a range increase of 10 meters on their Dragon Slayer spells.
Second Soul of Twuzh
Indestructible
Strange Goo: The user receives an additional 2x S-rank durability to their weapon.
Mystical Revival: When the user is killed in a topic, they must roll the D100 dice to determine how long they may not roleplay. 0-10 means 1 day, 11-20 means 2 days, and so on. The user may still roleplay ongoing topics but may not create new topics or enter new topics during that time. When they are killed with their phylactery present in the topic, the user is considered permanently destroyed. The user will always be resurrected in the same location where they were killed.
Call Second Soul: The user can summon their second Soul into the topic. This restores their mana pool back to maximum, however, the danger level of the topic is changed to Red for the user.
The Great Consumption: Spells cast by the user burns the opponent's mana of an equivalent amount to one rank lower than the spell's rank. This stacks with other mana burn effects.
Amarther
2x S-rank
Luchador's Belt
3x S-rank
Lucha Libre: The user cannot be knocked back.
Steel Skin: The user does not receive damage to their Endurance while still receiving damage to their Constitution. The skin of the user cannot be pierced, slashed, burned etc. While they do still receive damage, it makes them impervious to the additional damage that might come into play from such hits.
Demi-God
Item Spells (Mana): Humans receive a 20% mana reduction on spells attached to items.
Item Spells (Cooldown): Humans receive a 2 post cooldown reduction on spells attached to items.
Limitless Potential: The user receives an increase of 20% to all their attributes.
Debuff Decay: Debuffing effects may only be sustained on the user for up to three turns, after which the target must reapply the debuff on the user. Each turn after the initial post the potency of the debuff is reduced by one rank. If the debuff cannot decay further, it will be canceled.
Flesh of the Gods: The user receives a Minor Magic Resistance.
Element spell
If the element of the user and their item match, the spells of that item receive a cooldown reduction of 1 post and a mana cost decrease of 20%.
DS
The user has an enhanced smell that allows them to smell anyone within a 25-meter radius. They can only associate the smell with someone if they have smelled them before in a topic. The user can't pinpoint their location to fight blindly. It simply tells them that whoever they are smelling is within a 25-meter radius.
Enhancements
Invisible Magic Circles
Spells cast no longer create magic circles on the caster or on the target location.
Dual-Element Mode
Name: Dual-Element Mode
Mana Cost: 10% of Total Base Mana
Requirements: The user must have the Dual-Element Mode Enhancement
Type: Transformation
Range: Self
Cooldown: Once per Topic
Duration: Sustain
Effect: When using Dual-Element Mode, the user will grow scales across their body and develop an aura around them of the color of their element and their selected element. Their features will look more like that of a dragon, while they still retain their humanoid appearance. In addition, the user's spells are considered both elements with their offensive spells dealing rank equivalent amounts of damage for both elements. Users also receive a moderate resistance to their select element while this mode is active. This is not a spell but a biological capability. Therefore it cannot be canceled by artifacts or magics that can cancel spells.
Spell Overcharge-Offensive
The user selects a certain type (Offensive, Defensive etc.) which will increase its potency by one rank higher i.e A S-Rank Offensive spell with Overcharge deals 2x S-Rank Damage, this does not impact any other variable of the spell. This enhancement cannot be purchased for a particular spell-type if the magic already has a Spell Overcharge on it via the shop nor if a class is already increasing the rank.
- Mod:
Divinitas
The user receives an increase of 10% to all their attributes.
The user receives a Minor Physical Resistance.
The user receives a 20% mana cost reduction and cooldown reduction of 1 post to their spells.
The user receives a range increase of 10 meters to their spells.
Shinigami's Red Eye
When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.
- Revy's appearance:
- "Active" effects:
Conqueror's Haki: The user decreases the attributes of every foe in the topic by 1% per 1000 reputation that they have up to a maximum of 20%. (-20% to opponents stats)
- Spell used:
Name: Dimensional Dragon's: Dimensional Slash.
Rank: S
Mana Cost: 500 (125)
Requirements: Dimensional Dragon Slayer magic
Type: offensive
Element: Arcane
Range: 25 Meters
Cooldown: 5 Posts (2)
Duration: Instant
Effect: The user casts this spell by swinging their weapon or with a pointed hand, the weapon or hand starts to glow with dimensional energy, a grey magic circle appearing with the movement of the slash rather with weapon or with pointed hand at any angle of slash. The 4-Meter Diameter slash of dimensional energy flies forward in the movement of the slashes angle and upon contact deals S-rank damage.
- Action log:
Kaito and Revy's shields from Ohta hold and are left with 2xS rank each.
Kaito signaled to Revy they were going for the shogun.
Kaito pointed his hand and swung it releasing a slash of magic at the shogun that if it hits will do 3xS rank to her.
Revy with Kaito's sword went in to follow up the attack and if she hits she does 64+150(sword) 1xS rank in damage. (If it has a elemental weakness the sword will make the damage do a tier up so 3xA rank damage or more depending on weakness level.)
(First dice is Kaito, Second is Revy)
Mon Jul 17, 2023 12:08 pm
#1 'Dice 20' : 9
--------------------------------
#2 'Dice 20' : 9
Tue Jul 18, 2023 4:19 pm
Since she was closes to this new Meinu, Tempris decided to continue fighting her. It was time to unleash her magic. The thought sent tingling excitement down the girl's spine. It felt right, needed, necessary. Yet it also felt scary like by using the spell, she would be engulfed by something not herself but... greater. Either way, the wheels of fate were rolling. The girl made like she was holding a weapon and then made a vertical strike as if she was slashing the air. A magical circle enveloped both Her and Meinu and then an explosion of white and blue fire engulfed them both healing Tempris for 1 A rank of damage and damaging Meinu for 1 S rank should the spell land.
Summary:
-350 mana from Purge all Sin
(assuming healing is successful)
2S1A/4S Health
2,150/2,500 mana
Tempris used Spell to heal herself and damage Meinu
Name: Purge All Sin
Rank: S
Mana Cost: 500
Requirements: Holy Flames of Illumin
Type: Healing/AOE
Element: Light
Range: 25 Meters
Cooldown:5 Posts
Duration: Instant
Effect:
The user makes a vertical swinging motion as if holding a weapon or a vertical swinging motion with a weapon. This creates a magical circle 4-Meter Diameter magic circle under the user. A 16-Meter Diameter magic circle is created at the target location. When the spell activates an 8 meter radius explosion of white and blue holy flames purify all who are inside the magic circle cleansing them of their sin and heresy. This Heals the CON of everyone in the area by 1 S-Rank.
Wed Jul 19, 2023 12:58 pm
With a hand to his chest, he cast another spell creating a similar circle of healing as before. He extended his hand outward and a large circle appeared around him, healing some of his wounds. He swung his hand out wide and brought the healing circle to all his injured allies and then toward the enemy once more. "Stay Close, I'll do what I can." was all he said as he hoped the healing would get to them in time. He thought he had more time but with attacks that could go through armor, he had to be more alert. Blood had already spilled on the battlefield and yet it felt like things has just begun.
- Actions:
mana: 2350/2950
Name: Mega-Elixer
Rank: S
Mana Cost: 500
Requirements:Ra God Soul
Type: Healing
Element: Light
Range: 25 meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user brings one hand to their chest and extends it outward creating a 16-meter diameter AoE of healing light to erupt at the destination they point their hand at. A 16-meter diameter magic circle appears at the target location. A 16-meter diameter magic circle appears at the caster when their hand touches their chest. It applies S-rank healing to everyone caught within the AoE. Allies receive B-rank Str Buff and Enemies Receive B-Rank Str Debuff for two posts.
Healed all allies for S-rank dmg
Took 2x S rank dmg and healed himself 1x A rank dmg
Applied a str buff to all allies for 1x b rank
Flat cost AOE to reduce mana cost
Attempting to deal 1x S rank dmg to Shogun and Meinu. Healing spells go through armor thanks to magic ability.
roll #1 Shogun
roll #2 Meinu
Wed Jul 19, 2023 12:58 pm
'Dice 20' : 18, 12
Fri Jul 21, 2023 4:54 pm
"Wha...?!"
Very few people had the ability to go through magical defenses like this... And fewer still had the ability to do so when attacking so many damn people at once. Alisa gasped as the attack when through her guards and struck her defenses, without even damaging her barrier, but then, how in the devils:
"Why you...!", without wasting a breath, she snapped at the Shogun and her lapdog, swiping her arm towards her target and producing a gleaming diamond blade that would soon erupt into a massive crystalline blast at the slightest explosions, "Guess it's more than mere luck that let you put down roots on that seat."
She growled, hurt, but nowhere near out of the count yet. Soon, she felt an invigorating aura rushing through her, a spell cast from someone she'd never consider a friend at any other time that not this one, but here they were, fighting to take down the very same foe. Surely they'd go back to being enemies once they got back to Fiore, but that could wait until this slaver waste of biomass was six feet under:
"Alas... It ends today...!", she growled, having made sure to aim her crystalline blast right at the woman's feet, so she couldn't simply sidestep out of the way to avoid her big explosion.
- Spoiler:
Vajrakalika took no damage from the attack, still has 2S remaining due to Defensive overcharge
Attack will deal 2S damage to both enemies if it hits.
Used 200 Mana
Used 600 Mana total
Name: Vajrakālikā (वज्रकालिका)
Rank: S
Mana Cost: 500
Requirements: Crystal Demon Slayer
Type: Defensive
Element: Earth/Light
Range: Self
Cooldown: 5 Posts
Duration: Sustain
Effect: Alisa taps her foot and coats herself with a hardened layer of nigh impenetrable diamond, making it appear as though her whole body has turned to pure white crystal. It applies over Alisa's skin and equipment, protecting her completely until destroyed by 2S-rank damage.
Name: Vajrahasta (वज्रहस्त)
Rank: S
Mana Cost: 500
Requirements: Crystal Demon Slayer
Type: Offensive
Element: Earth/Light
Range: 25 Meters
Cooldown: 5 Posts
Duration: Sustain
Effect: By thrusting or swiping her hand in the chosen direction, Alisa produces a diamond blade stretching from her arm, which can swung or fired up to 25 meters away. When it hits a target, reaches max range, or simply when she wills it, the blade will release a pulse of magic up that spreads up to 16 meters large capable of covering the entire area and deal crystallizing damage to anything inside. Being struck by the pulse or the blade deals S-rank damage, but surviving enemies are not rooted in place by the crystallization.
Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game
"Would you like a glimpse of real beauty, Guest?"
Main theme ~ Serious Fight!
Go to page : 1, 2, 3, 4, 5
Permissions in this forum:
You cannot reply to topics in this forum