General Name: Third Generation Dragon Slayer Magic: Eldritch Dragon Slayer
Elements: Arcane
Category: Single
Quantity: Limited
Details Description: Those from the second generation of Dragon Slayers have had Dragon Lacrima implanted into their bodies, granting them the ability to use Dragon Slayer Magic. Because they were not taught their abilities by a Dragon, they are considered artificial Dragon Slayers. Dragon Slayers are known to possess keener senses than those of normal humans such as smell, as well as distinctive characteristics and features such as slitted pupils and noticeably sharper teeth.
Lore: While dragons are commonly seen above the influence of man, they are also vulnerable to the void as is the example of Nejal'reum, an ancient dragon and ally to Qarilian the Devourer Dragon. Believed that it would have taken the side of Qarilian in the Clash of the Ancient Dragons, Nejal'reum never got a chance as they somehow had been thrown into the void prior to the beginning of the massive conflict. Left within the void for greater time than ever could be hoped to be recounted, the dragon eventually succumbed to the mysterious magical power of the void, eventually becoming more than what it ever could have been. It had become the Eldritch Dragon, calling the void their home as it fought a violent war against another dragon that had been flung into the void, Yldrunith. Their brutal rivalry was finally brought to an end with Nejal'reum's death, but despite this a small piece of it remained: a lacrima infused with the same Eldritch Magic that it for centuries enveloped itself in. When the Fractured Sky opened within Earthland, eventually the lacrima found itself landing within the country of Fiore, for the hope that eventually one would assume the powers that Nejal'reum once harnessed.
Extra Requirements:
- The user must possess a First Generation Dragon Slayer magic. The element of the magic does not matter.
Restrictions:
- The magic requires one available Enhancement slots.
Note:
- The user will become a Third Generation Dragon Slayer upon purchasing this lacrima.
- The user does not need a class capable of performing these spell types.
- The user needs to train the spells.
- Discounts don't apply on this magic.
Third Generation Dragon Slayer Bonus:
- The user receives Moderate Resistance to Arcane.
Third Generation Dragon Slayer Spells
- Name: Dragon Force
Mana Cost: 5% of Total Base Mana Requirements: The user must complete 50 posts as a 3rd Generation Dragon Slayer Type: Transformation Range: Self Cooldown: Once per Topic Duration: Sustain Effect: When using Dragon Force, the user will grow scales across their body and develop an aura around them of the color of their element. Their features will look more like that of a dragon, while they still retain their humanoid appearance. This transformation increases the base physical stats of the user by 20% as long as it is sustained. In addition, the user may cast offensive spell type for one rank higher while using this transformation while providing a 1 post cool-down reduction and 20% mana cost reduction to all of their spells. This is not a spell but a biological capability. Therefore it cannot be canceled by artifacts or magics that can cancel spells.
Dragon Slayer Bonus
- The user has an enhanced smell that allows them to smell anyone within a 25-meter radius. They can only associate the smell with someone if they have smelled them before in a topic. The user can't pinpoint their location to fight blindly. It simply tells them that whoever they are smelling is within a 25-meter radius.
Gimmicks
- The user is able to communicate telepathically with anyone within the same topic.
- When Debuffing an enemy's intelligence, the user is able to temporarily disable the use of that enemy's magic enhancements: If an Intelligence debuff would cause the enemy to lose a tier of Intelligence with an Enhancement Slot attached to it, that enemy's spells will no longer benefit from the enhancement in that slot until the debuff is removed and their Intelligence restored. This only applies to spells that were cast or sustained while the Intelligence-reducing Debuff was applied.
Spells
- Name: Eldritch Dragon's Essonkinetic Shift
Rank: A Mana Cost: 200 Requirements: Eldritch Dragon Slayer Magic Type: Supplementary Element: Arcane Range: - Cooldown: 4 Posts Duration: Instant Effect: The user snaps their finger, causing Eldritch Magic to condense in front of them and shatter, creating a crack within the realm of space, effectively acting as a portal from which the user is able to step through with their next step appearing up to 20 meters away. As the user passes through the rip in space and immediately steps out elsewhere, it is impossible for the user to hide within the tear as a means of protection.
- Name: Eldritch Dragon's Psionic Barricade
Rank: A Mana Cost: 200 Requirements: Eldritch Dragon Slayer Magic Type: Defensive Element: Arcane Range: - Cooldown: 4 Posts Duration: Instant Effect: The user holds up an arm towards a target, causing a shield composed of Eldritch Magic to materialize around with a maximum height and width of 8 meters in both directions. Any spells up to a maximum of 1 S-Rank worth of damage are repelled by the shield, projecting back to their place of origin. If the shield is struck by damage that exceeds 1 S-Rank only 1 S-Rank will be repelled and the difference in damage will be dealt to the user's arm.
- Name: Eldritch Dragon's Mind Blast
Rank: A Mana Cost: 200 Requirements: Eldritch Dragon Slayer Magic Type: Offensive Element: Arcane Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: The user pushes their palm forward towards a target to release an invisible blast. The blast expands outward in a cone, reaching a maximum height and width of 10 meters at the conclusion of the spell. It causes damage on impact and knocks the target back for the remainder of the range.
- Name: Eldritch Dragon's Psionic Blindness
Rank: A Mana Cost: 200 Requirements: Eldritch Dragon Slayer Magic Type: Debuff (Blindness) Element: Arcane Range: 20 Meters Cooldown: 4 Posts Duration: Sustain Effect: The user holds out a hand towards a target and makes a faint swiping gesture. This causes Eldritch Magic to swirl in the location around the target, creating what appears like a very faint cloud that exists for a moment before dissipating away, manifesting then into tendrils of Eldritch Magic protruding from various exposed orifices on the target, particularly their eyes, effectively blinding the target for however long this spell is sustained.
- Name: Eldritch Dragon's Essokinetic Recovery
Rank: S Mana Cost: 500 Requirements: Eldritch Dragon Slayer Magic Type: Supplementary Element: Arcane Range: Self Cooldown: 1 Post Duration: Instant Effect: If the user is bisected, the user can tap into the deepest recesses of their mind that have been gifted by the Eldritch Dragon to cause Eldritch Magic to seemingly pull the the body together again, seemingly having undone the damage sustained. The damage applied still counts as damage to Constitution and Endurance, however the limb will no longer be considered severed. In topics that are Orange, Eldritch Dragon's Essokinetic Recovery can deny the lasting effects of maims by using it. Though, in Red topics, it could save the life of the user when they are severed at the neck for example. This is not a spell but a biological capability. Therefore it cannot be canceled by artifacts or magics that can cancel spells. Which each use within a topic, the Mana cost to use this spell doubles.
- Name: Eldritch Dragon's Incomprehensible Wisdom
Rank: S Mana Cost: 500 Requirements: Eldritch Dragon Slayer Magic Type: Supplementary Element: Arcane Range: 5 Meters Cooldown: 25 Posts Duration: Sustain - 5 Posts Effect: The user points a finger in the direction of a target, blessing them with a small glimpse of the infinite knowledge bestowed upon by the Eldritch Dragon. To the target, it appears like a state of bliss, of being showered with knowledge far beyond their greatest comprehension, but to onlookers it seems like a horrific experience. In this state of Eldritch bliss, the target surrenders themselves in a state of conscious vulnerability, suffering from a Minor Magical Weakness for as long as this spell is sustained. This weakness only applies to the body of the target and not their equipment. The spell does not stop affecting a target if they get out of range. It can only be sustained for 5 posts at most on a target.
- Name: Eldritch Dragon's Mind Break
Rank: S Mana Cost: 500 Requirements: Eldritch Dragon Slayer Magic Type: Offensive - Debuff Element: Arcane Range: 25 Meters Cooldown: Once per topic Duration: Sustain - 5 Posts Effect: The user holds out a hand in front of them, sending an innumerable amount of waves of Eldritch Magic at multiple targets. The target suffers from brutal levels of psychological and mental trauma, akin to one's mind being utterly torn asunder. While under the effect of this trauma the victims will receive A-rank damage to the head each turn, or can attempt to purge the magic from their being by taking 3 S-rank damage to the head right away. As long as the victim is under effect of the Mind Break their Intelligence is considered zero. Overcharge does not apply to this spell, and it cannot be nullified.
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