Name: Gravity Magic Elements: Wind Category: Single Quantity: Limited Description: Gravity Magic is a Caster Magic that involves the manipulation of gravity. Utilizing this Magic, the user can control and manipulate gravity. The user can freely increase or decrease the gravity of anything around them, rendering most frontal assaults virtually useless. Advantage:
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Name: Nautical pressure Rank: D Mana Cost: 25 Requirements: Gravity Magic Type: Offensive Element: Wind Range: Up to five meter(s) Cooldown: 1 post Duration: Instant Effect: The user casts a spell capable of putting intense pressure on an area. It's an area of effect type of offensive spell--it's area of effect is roughly 1 meter in diameter. This spell is designed to later in rank to increase in range while sacrificing it's offensive power. Albeit it currently inflicts D-ranked damage upon the users targets. It is activated by the user who has to clap twice in fast succession(akin to operating a modern light). During the activation sequence, a magic circle appears where the spell is targeted. |
Name: Telekinesis Rank: D Mana Cost: 25 Requirements: Gravity Magic Type: Supplementary Element: Wind Range: Up to five meter(s) Cooldown: 1 Post Duration: Sustain Effect: Gravity magic can be used to lift objects, even gigantic ones, and people alike, and to move them around in the air. The user of this magic can only raise an object if it's immovable (for ex: by bringing their stats to 0 strength and 0 speed), except for the user himself and items in the possession of other characters. At this rank the user has to use an imaginary fishing rod and 'reel' his target in on his imaginary fishing rod in order to use this spell. User cannot move man made buildings at this ranking and, anything over 1 ton in weight. The spell itself deals no damage. The target as fast as the standard spell speed (20m/s) when cast under telekinesis. During the activation sequence, a magical circle appears under the target of the telekinesis. |
Name: Floortilting Rank: D Mana Cost: 25 Requirements: Gravity Magic Type: Supplementary Element: Wind Range: Self Cooldown: 1 post Duration: Sustain Effect: The user can negate the effects of gravity under his feet and create a new gravitational force on another surface, such as the surface of a ceiling, meaning that they can walk on them with ease and no adverse effects. In order to use this, the user has to direct his magic at his feet. To activate, the user has to audibly clap his hands once. During the activation sequence, a magic circle appears under the user. |
Name: Self exertion Rank: D Mana Cost: 25 Requirements: Gravity Magic Type: Supplementary Element: Wind Range: Self Cooldown: 1 post Duration: Instant Effect: The user can exert a force on oneself instead of pushing off another surface. By Newton's Third Law, it would be impossible to exert a force on oneself just to move around. To move, one would need to touch another object and push or pull on it in order to cause movement. User does not have to worry about that, they can knock themselves down by slapping their head, lift themselves up by pulling their hair, dodge by pushing their hip, move by extending and moving one's arm in a direction, etc. This may extend to other objects the user is holding onto, for example a weapon and, a shield. Gravity is this users domain of magic, being able to manipulate the forces of physics allows the user to perform actions that otherwise would go against the nature of this world. By modifying the gravitational properties around himself he is able to move in such manner. At the current rank, the user may only raise himself off of the ground and onto his feet using this spell. In order to activate this spell, the user has to snap his fingers with either hand, creating an audible pop to be heard. |
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<table style="background-color: #121212; padding: 30px; line-height: 160%; border-radius: 10px;"><tr><td>[b]Name:[/b] World tilting
[b]Rank:[/b] D
[b]Mana Cost:[/b] 25
[b]Requirements:[/b] Magic
[b]Type:[/b] Supplementary
[b]Element:[/b] Wind
[b]Range:[/b] Entire building/room the user is located in
[b]Cooldown:[/b] 1 post
[b]Duration:[/b] 4 posts
[b]Effect:[/b] The user can manipulate gravity by tilting the world around oneself, either literally or by illusion. They can tilt the world so a flat surface becomes a slope, flip the world so the ground is above them, move the ground on the side, walls downward to be walked on, move the world so they appear to be going faster/in the other direction. When the user performs this in a building, all the immovable objects remain in place. This technique only works in buildings at its current rank. To activate this spell, the user literally grabs hold of an object in order to tilt the gravity.
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<table style="background-color: #121212; padding: 30px; line-height: 160%; border-radius: 10px;"><tr><td>[b]Name:[/b] Raw terrain modification
[b]Rank:[/b] D
[b]Mana Cost:[/b] 25
[b]Requirements:[/b] Gravity Magic
[b]Type:[/b] Supplementary
[b]Element:[/b] Wind
[b]Range:[/b] Five meters
[b]Cooldown:[/b] 1 post
[b]Duration:[/b] Instant
[b]Effect:[/b] The user of this magic reshapes the earth in order to modify it to a more preferable terrain. This is done by using gravitational forces to mend the terrain into something more favorable. In order to activate this spell, the user has to 'model' the modification with his hands; for example, pressing his hands against each other(like in a prayer) a wall is created. This spell cannot be used to deal damage with.
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Last edited by Noel Raion on Sun Feb 02, 2020 1:21 pm; edited 3 times in total